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Sticky: Civ6 gameplay footage released
By Camikaze at 2016-05-25 18:38
Last week 2K hosted a press event in California, giving the press access to a 60 turn build of the game. A host of new articles have been released talking about all the information gleaned from this gameplay experience. Gamecrate has even included in their article a section entitled "Unsorted other details for Civ Fanatics".

Amongst the information revealed is the announcement of Teddy Roosevelt as leader of America:
Spoiler for massive:

Spoiler for large:

Spoiler for small:


A 3 minute package of gameplay footage from the 60 turn build was also made available to several YouTube channels, showing us a whole bunch of new information.

Quill18 has released a two part video going through the footage and talking about his experience playing the game:
Spoiler for Part 1:

Spoiler for Part 2:


BAStartGaming also goes through the gameplay footage, with an interview with Ed Beach posted as well:
Spoiler for Gameplay:

Spoiler for Interview:


Discuss all of this new information in our Civ6 forum >>> http://forums.civfanatics.com/forumdisplay.php?f=539

PolyCast Episode 256 Topics List
By DanQ at 2016-05-26 18:00
Image This Saturday, May 28th, 2016 is to see the eleventh recording of Civilization strategy podcast PolyCast's tenth season. Beginning at 12PM ET North America (timezone converter), Episode 256's topics list is set as follows:

News
- Post-CivVI Announcement Articles and Videos + Features Update
http://forums.civfanatics.com/showthread.php?t=567142
http://forums.civfanatics.com/showthread.php?t=567144

Open Mic
- Episode 255 Feedback
http://forums.civfanatics.com/showthread.php?t=567746
http://forums.civfanatics.com/showthread.php?t=567747
https://www.youtube.com/watch?v=JSgTAhZfdao
- Episode 254 Feedback
http://forums.civfanatics.com/showthread.php?t=566969
http://forums.civfanatics.com/showthread.php?t=566970

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

Reclaim the Podcast Transformation: PolyCast Evergreen, Season 5
By DanQ at 2016-05-25 19:59
Image Celebrate a decade of podcasting on PolyCast (PC), the Civilization strategy-centric bi-weekly show that was renewed for a fifth season in 2011. Hosted by PC co-creator Wouter "Locutus" Snijders, he counts down ten selected Season 5 topics that most retain their relevance and ten moments that best represent delivery style on PolyCast Evergreen, Season 5. The fifth in a side series of ten productions for each of PolyCast's ten seasons running, it carries a runtime of 02h06m05s. Topics were chosen by fellow PolyCast co-creator Daniel "DanQ" Quick, serving as lead co-host alongside Stephanie "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn". Moments were chosen by recurring guest co-host "CanusAlbinus".

Today and since 2011, PolyCast records live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

HOF Civ IV Update
By NobleZarkon at 2016-05-25 13:44
ImageThe Civilization IV Hall of Fame has been updated. 6 games were accepted since the previous update.

Congratulations to Ruggerbunny for the highest Firaxis score of the update with a Standard, Marathon, Prince, Conquest game for 166003 points.

Ruggerbunny was the most active player during this update, submitting 3 games.

Only 1 player was brave enough to take on Deity this update:
fizbankovi - 1866 AD, Standard, Normal, Deity, Space Colony game for 112442 points..

No players gained number one positions.

>> Civ IV HOF
>> Full Update Details
>> Discussion Thread

PolyCast Episode 255: "That Much More Enticing"
By DanQ at 2016-05-21 00:14
Image Possibility and potential. The two-hundred-and-fifty-fifth episode of PolyCast, "That Much More Enticing", features regular co-hosts Daniel "DanQ" Quick, Stephanie "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with returning guest co-host Ernie "DarkestOnion". It carries a runtime of 59m59s.

The summary of topics is as follows:

- 02m15s | News
Anticipation and trepidation collide awash much speculation following the official announcement that Civilization VI is in development and is but months away from release; the extended coverage addresses Wonders, Diplomacy (10m13s), Research (18m27s), Units (24m56s), Victory Conditions (33m25s), Multiplayer (34m16s), Screenshot Analysis (38m21s) and Price Points (46m56s).

- Intro/Outro | Miscellaneous
Scary, shiny and a moratorium for reality.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

One More Turn Dramedy Podcast, Season 4 Premieres This Spring
By DanQ at 2016-05-18 18:50
Image Fight or flight, something's got to give. The fourth season of the dramedy podcast series One More Turn (OMT), where geeks deal with non-geeky problems, is almost here. The 2m17s season promo now released lets listeners in on lines from a number of the thirteen Season 4 episodes.

Writer and creator Daniel "DanQ" Quick, alongside fellow PolyCast regular co-host Stephanie "Makahlua", return as their respective characters along with the seven others from OMT's most previous season... and a newcomer. In addition to the course website, one can follow the show on Twitter and check out its YouTube channel for caption capability. From composer Kevin MacLeod comes many pieces of music new to the show included in the season score.

The first episode of One More Turn, Season 4 is set to premiere soon.

HOF Civ5 Update
By Denniz at 2016-05-17 07:06

The Civilization V Hall of Fame has been updated. 47 games were accepted since the previous update.

Congratulations to wsdude for the highest Firaxis score of the update with a Deity, Domination, Marathon, Duel, Great Plains, Huns (Attila) [BNW] game for 12400 points.

wsdude was the most active player during this update, submitting 13 games.

Only 3 players were brave enough to take on Deity this update
fimbul - 1565 AD, Turn 223, 3104 points, Deity, Science, Standard, Standard, Pangaea, Egypt (Ramesses II) [BNW]
fimbul - 1565 AD, Turn 223, 3018 points, Deity, Culture, Standard, Standard, Pangaea, Russia (Catherine) [BNW]
VandyFan08 - 1790 AD, Turn 268, 1886 points, Deity, Diplomacy, Standard, Standard, Continents, Greece (Alexander) [BNW]
wsdude - 3820 BC, Turn 12, 12400 points, Deity, Domination, Marathon, Duel, Great Plains, Huns (Attila) [BNW]
wsdude - 1950 AD, Turn 370, 1943 points, Deity, Science, Standard, Standard, Archipelago, Venice (Enrico Dandolo) [BNW]

Gauntlet Results:
G-Major LXXI - Science, Immortal, Large, Pangaea, Standard, Siam (Ramkhamhaeng)
1st Emtee - 1740 AD T-258
2nd raistlin1967 - 1884 AD T-312
3rd dribnairb - 1904 AD T-324

G-Minor CXX - Science, Warlord, Small, Terra, Standard, Portugal (Maria I)
1st Emtee - 1595 AD T-229
2nd Matty B - 1828 AD T-284
3rd raistlin1967 - 1874 AD T-307

** New Gauntlets Starting **
G-Major LXXII - Time, Emperor, Standard, Continents, Quick, Germany (Bismark) - High Score Wins! (check options)
G-Minor CXXI - Culture, Prince, Small, Small Continents, Epic, Indonesia (Gajah Mada)


>> Civ V HOF
>> Discussion Thread

TurnCast Episode 70: "Shots Fired"
By DanQ at 2016-05-14 13:21
Image Take cover. Regular players Daniel "DanQ" Quick, "Makahlua", Scott "AlphaShard" Dirk and "UberMarklar" are accompanied by fellow co-operative Civilization V multiplayer players in the sixty-ninth episode of TurnCast (TC). Entitled "Shots Fired", its runtime is 09m59s. Snippets include but are not limited to still no, host advantage, rather wonder, ran away and killing conversation.

TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick and Makahlua serve as regular co-hosts; fellow sibling ModCast focusing on Civ modding was the first.

PolyCast Episode 255 Topics List
By DanQ at 2016-05-12 18:23
Image This Saturday, May 14th, 2016 is to see the tenth recording of Civilization strategy podcast PolyCast's tenth season. Beginning at 12PM ET North America (timezone converter), Episode 255's topics list is set as follows:

News
- Civilization VI Announced, Arriving October 21st
https://www.facebook.com/civ/photos/...650359/?type=3
https://twitter.com/CivGame/status/730412604200357889
http://store.steampowered.com/app/289070
(http://forums.civfanatics.com/showthread.php?t=567136)
(https://www.youtube.com/watch?v=qvBf6WBatk0)
- CivVI Lead Designer, Producer Comment on Game's Teaser Trailer
http://ca.ign.com/videos/2016/05/12/...ater-ign-first
- CivVI Info and Articles Indeces
http://forums.civfanatics.com/showthread.php?t=567144
http://forums.civfanatics.com/showthread.php?t=567142
https://www.reddit.com/r/civ/comments/4ivi8k
(https://forums.2k.com/showthread.php?4279080-Links)

Open Mic
- Episode 254 Feedback
http://forums.civfanatics.com/showthread.php?t=566969
http://forums.civfanatics.com/showthread.php?t=566970

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

Sid Meier's Civilization VI announced!
By Camikaze at 2016-05-11 10:00

Link to video.

The game is set for release on October 21, 2016.

A Take-Two Interactive press release notes:
“Sid Meier’s Civilization games hold a reputation for defining the 4X gaming genre for the past 25 years,” said Christoph Hartmann, President of 2K. “We can’t think of a better way to celebrate the silver anniversary of our longest-running franchise than launching the eagerly anticipated Sid Meier’s Civilization VI, which will provide the most detailed, beautiful and complete experience ever featured in a Civilization game.”

Sid Meier’s Civilization VI sets another milestone in the Civilization franchise, which has sold-in over 34 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights. In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.

Sid Meier’s Civilization VI builds on the firm foundation of the Civilization franchise, and we’ve added many exciting new elements,” said Ed Beach, lead designer at Firaxis Games. “The visual presentation of the game is inspired by the maps and tools of the Age of Exploration, and we’ve made several key gameplay changes such as expansive cities and active research that makes Sid Meier’s Civilization VI an entirely unique experience while remaining true to what makes the Civilization series so special.”
Details from the Civ6 Steam page:
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.

Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.
  • EXPANSIVE EMPIRES:
    See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
  • ACTIVE RESEARCH:
    Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
  • DYNAMIC DIPLOMACY:
    Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
  • COMBINED ARMS:
    Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
  • ENHANCED MULTIPLAYER:
    In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
  • A CIV FOR ALL PLAYERS:
    Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.
Spoiler for Screenshot 1:

Spoiler for Screenshot 2:

Spoiler for Screenshot 3:

 
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