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ANCIENT Era
Barbarian Camp
Top
Farm
Yield Change: |
Food: 1 | Gold: – | Production: – | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
2 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Terrains: |
Plains | Grass | Plains Hills | Grass Hills |
Allowable Features: |
Floodplains |
Required Resource: |
Rice | Wheat |
Top
Mine
Top
Quarry
Yield Change: |
Food: – | Gold: – | Production: 1 | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
1 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Mining |
Required Resource: |
Gypsum | Marble | Stone |
Top
Fishing Boats
Yield Change: |
Food: 1 | Gold: – | Production: – | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
2 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Sailing |
Required Resource: |
Crabs | Fish | Pearls | Whales |
Top
Pasture
Yield Change: |
Food: – | Gold: – | Production: 1 | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
2 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Animal Husbandry |
Required Resource: |
Cattle | Sheep | Horses |
Top
Plantation
Yield Change: |
Food: – | Gold: 1 | Production: – | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
2 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Irrigation |
Required Resource: |
Bananas | Citrus | Cocoa | Coffee | Cotton | Dyes | Incense | Silk | Spices | Sugar | Tea | Tobacco | Wine |
Top
Camp
Yield Change: |
Food: – | Gold: 1 | Production: – | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
2 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Animal Husbandry |
Required Resource: |
Deer | Furs | Ivory | Truffles |
Top
Goody Hut
Top
Colossal Head
Yield Change: |
Food: – | Gold: – | Production: – | Faith: 2 | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
1 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Terrains: |
Desert | Tundra | Plains | Grass | Desert Hills | Tundra Hills | Plains Hills | Grass Hills |
Top
Great Wall
Top
Kurgan
Yield Change: |
Food: – | Gold: 1 | Production: – | Faith: 1 | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
1 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Animal Husbandry |
Required Terrains: |
Desert | Tundra | Plains | Grass | Snow |
Top
Roman Fort
Top
Sphinx
Top
Stepwell
Yield Change: |
Food: 1 | Gold: – | Production: – | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
2 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Irrigation |
Required Terrains: |
Desert | Tundra | Plains | Grass | Snow |
Top
Ziggurat
Yield Change: |
Food: – | Gold: – | Production: – | Faith: – | Culture: – | Science: 2 |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
1 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Terrains: |
Desert | Tundra | Plains | Grass | Snow |
Top
MEDIEVAL Era
Lumber Mill
Yield Change: |
Food: – | Gold: – | Production: 1 | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
1 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Machinery |
Allowable Features: |
Forest |
Top
RENAISSANCE Era
Fort
Top
Chateau
Top
Mission
Top
MODERN Era
Oil Well
Top
Airstrip
Yield Change: |
Food: – | Gold: – | Production: – | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
1 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
Yes |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Flight |
Required Terrains: |
Desert | Tundra | Plains | Grass | Snow |
Top
Beach Resort
Yield Change: |
Food: – | Gold: – | Production: – | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
1 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Radio |
Required Terrains: |
Desert | Plains | Grass |
Top
ATOMIC Era
Offshore Oil Rig
Yield Change: |
Food: – | Gold: – | Production: 2 | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
1 |
Buildable?: |
No |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Plastics |
Required Terrains: |
Coast | Ocean |
Required Resource: |
Oil |
Top
Missile Silo
Yield Change: |
Food: – | Gold: – | Production: – | Faith: – | Culture: – | Science: – |
Defense Modifier: |
0 |
Fortification: |
0 |
Dispersal Gold: |
0 |
Requires River?: |
No |
Tiles Required: |
1 |
Buildable?: |
Yes |
Buildable Outside Territory?: |
No |
Buildable On frontier?: |
No |
Buildable In Line?: |
No |
Required Technology: |
Rocketry |
Required Terrains: |
Desert | Tundra | Plains | Grass | Snow |
Top
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