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Sid Meier's Civilization VI announced!
By Camikaze at 2016-05-11 10:00

Link to video.

The game is set for release on October 21, 2016.

A Take-Two Interactive press release notes:
“Sid Meier’s Civilization games hold a reputation for defining the 4X gaming genre for the past 25 years,” said Christoph Hartmann, President of 2K. “We can’t think of a better way to celebrate the silver anniversary of our longest-running franchise than launching the eagerly anticipated Sid Meier’s Civilization VI, which will provide the most detailed, beautiful and complete experience ever featured in a Civilization game.”

Sid Meier’s Civilization VI sets another milestone in the Civilization franchise, which has sold-in over 34 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights. In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.

Sid Meier’s Civilization VI builds on the firm foundation of the Civilization franchise, and we’ve added many exciting new elements,” said Ed Beach, lead designer at Firaxis Games. “The visual presentation of the game is inspired by the maps and tools of the Age of Exploration, and we’ve made several key gameplay changes such as expansive cities and active research that makes Sid Meier’s Civilization VI an entirely unique experience while remaining true to what makes the Civilization series so special.”
Details from the Civ6 Steam page:
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.

Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.
  • EXPANSIVE EMPIRES:
    See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
  • ACTIVE RESEARCH:
    Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
  • DYNAMIC DIPLOMACY:
    Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
  • COMBINED ARMS:
    Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
  • ENHANCED MULTIPLAYER:
    In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
  • A CIV FOR ALL PLAYERS:
    Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.
Spoiler for Screenshot 1:

Spoiler for Screenshot 2:

Spoiler for Screenshot 3:

PolyCast Episode 254: "Conversing Gracefully"
By DanQ at 2016-05-07 12:14
Image Definition flexible. The two-hundred-and-fifty-fourth episode of PolyCast, "Conversing Gracefully", features regular co-hosts Daniel "DanQ" Quick, Stephanie "Makahlua" and Philip "TheMeInTeam" Bellew with returning guest co-host Chris "Anzleon" and first-time guest co-host Raymond "fyar". It carries a runtime of 59m59s.

The summary of topics is as follows:

- 01m20s | Theatre
Recent Civilization gameplay experiences recount a long way around, a variation on the usual and high score chasing.
- 11m26s | Forum Talk
Competing claims for longest lasting unit in CivV makes way for thwarting religion spread within your territory of the same game (20m10s).
- 25m24s | Miscellaneous
Civilization IV Lead Designer Soren Johnson, and CivV Lead Designer Jon Shafer, speak up and out on a number of aspects of the series' titles as well as taking into accounts considerations of how well the series has aged.

- Intro/Outro | Miscellaneous
Questionable allusions and variable value input.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

HOF Civ5 Update
By Denniz at 2016-05-02 05:36

The Civilization V Hall of Fame has been updated. 43 games were accepted since the previous update.

Congratulations to vadalaz for the highest Firaxis score of the update with a Settler, Time, Quick, Duel, Great Plains, Aztec (Montezuma) [BNW] game for 21437 points.

Brainwave was the most active player during this update, submitting 10 games.

Only 4 players were brave enough to take on Deity this update
Babinski - 1330 AD, Turn 193, 4663 points, Deity, Science, Standard, Standard, Great Plains, Poland (Casimir III) [BNW]
Brainwave - 320 AD, Turn 382, 5748 points, Deity, Domination, Marathon, Duel, Great Plains Plus, Mongolia (Genghis Khan) [BNW]
fimbul - 1515 AD, Turn 213, 3776 points, Deity, Science, Standard, Standard, Great Plains, Babylon (Nebuchadnezzar II) [BNW]
VandyFan08 - 1818 AD, Turn 279, 1856 points, Deity, Science, Standard, Standard, Continents, Poland (Casimir III) [BNW]

Gauntlet Results:
G-Minor CXIX - Domination, Chieftain, Small, Inland Sea, Marathon, Celts (Boudicca) (check options)
1st mycivs - 2530 BC T-98
2nd Emtee - 2350 BC T-115
3rd raistlin1967 - 1770 BC T-173

** New Gauntlets Starting **
G-Minor CXX - Science, Warlord, Small, Terra, Standard, Portugal (Maria I)

WOTM 73: Zombie Apocalypse
By DynamicSpirit at 2016-05-01 05:55
Image

Civ4 WOTM (Warlords game of the month) 73 is ready to play! Zombie Apocalypse - you play as Rick Grimes (of Greece) against opponents from the Walking Dead on an immortal level mediaeval start. Can you survive this tough game?

Download the starting save here.
See the pre-game discussion here.

To enter the competition, just the game without replaying any turns and submit your victory or defeat here. Competition closes 20 May.

ModCast Episode 63: "A Lot of Speculation"
By DanQ at 2016-04-30 13:30
Image Gather round the water cooler. The sixty-third episode of ModCast is now netcasting. Entitled "A Lot of Speculation" with a runtime of 54m26s, features regular co-host Rob "Rob (R8XFT)" Riley with returning guest co-host Adam "Pouakai" Partridge and first-time guest co-hosts "COF and "Typhlomence".

The summary of topics is as follows:

- 03m31s | Modding Spotlight
Creating Modification Packs in Civilization V for fictional works by one panliest presents challenges similar and divergent from historical works and what another finds in doing just that (16m25s).
- 21m00s | Miscellaneous
Exploring barriers to modding Civilization V is followed by the influence a would-be CivVI (29m33s; recorded for Episode 60) and a modding wishlist for the latter title (39m36s).

ModCast is the first spin-off of the Civ strategy-centric PolyCast; fellow sibling TurnCast focuses on Civ multiplay.

PolyCast Episode 254 Topics List
By DanQ at 2016-04-28 20:50
Image This Saturday, April 30th, 2016 is to see the ninth recording of Civilization strategy podcast PolyCast's tenth season. Beginning at 12PM ET North America (timezone converter), Episode 254's topics list is set as follows:

Theatre
- Recent Civilization Gameplay Experiences

Forum Talk
- Longest Lasting Unit [CivV]
https://www.reddit.com/r/civ/comment...t_lasting_unit
- Preventing Other Civs From Spreading Their Religion
http://forums.civfanatics.com/showthread.php?t=564064

Miscellaneous
- CivIV, V Leads on "Civilization at 25"
https://www.idlethumbs.net/3ma/episo...lization-at-25
(https://www.idlethumbs.net/forums/to...lization-at-25)
- Civ "Aging Gracefully"
https://www.idlethumbs.net/3ma/episo...ing-gracefully
(https://www.idlethumbs.net/forums/to...ng-gracefully/)

Open Mic
- Episode 243 Feedback
http://forums.civfanatics.com/showthread.php?t=566297
http://forums.civfanatics.com/showthread.php?t=566298

Intro/Outro
- CivIV Tops "Video Game Songs With Lyrics" List
https://www.youtube.com/watch?v=YZY_vvxjLpk


PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

New Soren Johnson Game -- Offworld Trading Company
By Petek at 2016-04-28 16:31
Today, Stardock and Mohawk Games released Offworld Trading Company, the economic strategy game from Civilization IV lead designer Soren Johnson.

Set in the future, humanity has begun to colonize on Mars to try and seek new fortunes. Players take on the role of an investor trying to take control of the Martian market and take over their competition.

Offworld Trading Company is a new direction for real-time strategy where money is both your deadliest weapon and your toughest defense. With a campaign, skirmishes and daily challenges, players can enjoy a game by themselves at their leisure. If they want to connect with their friends online, the multiplayer mode can host up to 8 people for a knock-down, drag out economic brawl or they can join in ranked ladder games to see who the world’s best businessman really is.

“This game has been an idea I’ve had for a long time,” said Soren Johnson, lead designer for Offworld Trading Company and president of Mohawk Games. “I knew I wanted to create a unique real time strategy game, and when I started looking at all the possibilities, Mars just made sense for our setting.”

The real-time, player-driven market is the foundation of the game, allowing players to buy and sell resources and materials - even the food and water that the colonists need to survive. Players will need to build up enough capital to gain access to the lucrative offworld markets so that they can buy out their rivals and claim the Martian economy for themselves. But, the battle isn’t limited to the board room. Players also have access to a black market that allows them to employ some more underhanded methods for victory, such as hiring pirate raiders, or hackers to disrupt production, or sending a covert electromagnetic pulse to an opponent’s base.

“There are four major corporations in the game,” said Johnson, “and all of them have their own advantages and disadvantages. When you add this to other variables within the game - like a constantly fluctuating stock market - you’re looking at a new gameplay experience every time you play.”

Offworld Trading Company is now available on Steam or through Stardock. For more information about Offworld Trading Company, please visit www.offworldgame.com.




Civilization IV Hall of Fame Update
By NobleZarkon at 2016-04-25 05:22
ImageThe Civilization IV Hall of Fame has been updated. 21 games were accepted since the previous update.

Congratulations to cseanny for the highest score of the update with a Small, Normal, Immortal, Diplomatic game for 266,884 points.

WithTea was the most active player during this update, submitting 8 games.

No players were brave enough to take on Deity this update.

A number of players gained number one positions on harder difficulty levels:
cseanny with a 1020 AD, Small, Normal, Immortal, Diplomatic game for 266884 points.

>> Civ IV HOF
>> Full Update Details
>> Discussion Thread

PolyCast Episode 253: "Super Effective"
By DanQ at 2016-04-22 23:20
Image Dare said. The two-hundred-and-fifty-third episode of PolyCast, "Super Effective", features regular co-hosts Daniel "DanQ" Quick, Stephanie "Makahlua" and Philip "TheMeInTeam" Bellew with returning guest co-hosts Lisa "qnl" Bang, a former regular, and Brandon "bcaiko" Keith Hallmark. It carries a runtime of 59m59s.

The summary of topics is as follows:

- 02m48s | Forum Talk
What to glean from from Civilization V's combat indicator, vying for favourite era in the game (18m38s) and connecting the Unique Unit of a civilization to game era and difficulty level (29m02s).
- 37m08s | Theatre
Into space, rage declaration and troll effort are the themes of recounted CivV gameplay experiences of late.
- 45m32s | Open Mic
Too good or situationaly good is a point of contention on feedback for Episode 252.
- 48m16s | Miscellaneous
Chasing the Civilization V cursor on load screens and praise be the game (50m08s).

- Intro/Outro | Miscellaneous
Edged out, out maneuvered and getting out run.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

Revitalize the Podcast Extension: PolyCast Evergreen, Season 4
By DanQ at 2016-04-20 20:08
Image Celebrate a decade of podcasting on PolyCast (PC), the Civilization strategy-centric bi-weekly show that was renewed for a fourth season in 2010. Hosted by PC co-creator Wouter "Locutus" Snijders, he counts down ten selected Season 4 topics that most retain their relevance and ten moments that best represent delivery style on PolyCast Evergreen, Season 4. The fourth in a side series of ten productions for each of PolyCast's ten seasons running, it carries a runtime of 01h40m00s. Topics were chosen by fellow PolyCast co-creator Daniel "DanQ" Quick, serving as lead co-host alongside Stephanie "Makahlua", Philip "TheMeInTeam" Bellew and now Lisa "qnl" Bang. Moments were chosen by recurring guest co-host "CanusAlbinus".

Today and since 2011, PolyCast records live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

 
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