Artifact Resources [Contents]
Name | Traits | Recovered By | Revealed By | |
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Antiquity Site | Artifact source | Archaeologist | Civic: Natural History |
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Shipwreck | Artifact source | Archaeologist | Civic: Cultural Heritage |
Bonus Resources [Contents]
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Name | Traits | Improved By | Harvest Yield | Requirement |
|
Bananas | +1 Food | Plantation | +25 Food | Irrigation |
|
Cattle | +1 Food | Pasture | +25 Food | Animal Husbandry |
|
Copper | +2 Gold | Mine | +50 Gold | Mining |
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Crabs | +2 Gold | Fishing Boats | +50 Gold | Celestial Navigation |
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Deer | +1 Production | Camp | +25 Production | Animal Husbandry |
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Fish | +1 Food | Fishing Boats | +25 Food | Celestial Navigation |
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Rice | +1 Food | Farm | +25 Food | Pottery |
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Sheep | +1 Food | Pasture | +25 Food | Animal Husbandry |
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Stone | +1 Production | Quarry | +25 Production | Masonry |
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Wheat | +1 Food | Farm | +25 Food | Pottery |
Strategic Resources [Contents]
|
Traits | Improved By | Requirement | |
|
Aluminum | +1 Science | Mine | Advanced Flight |
|
Coal | +2 Production | Mine | Steam Power |
|
Horses | +1 Food,
+1 Production |
Pasture | |
|
Iron | +1 Science | Mine | Bronze Working |
|
Niter | +1 Food,
+1 Production |
Mine | Gunpowder |
|
Oil | +3 Production | Oil Well, Offshore Oil Rig |
Combustion, Created by John Rockefeller |
|
Uranium | +2 Production | Mine | Nuclear Fission |
Luxury Resources
– Cinnamon to Perfume (1 of 2) [Contents]
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Name | Traits | Improved By | Requirement |
|
Cinnamon | +6 Amenities (1 per city) | Become Suzerain of Zanzibar | |
|
Citrus | +2 Food, +4 Amenities (1 per city) | Plantation | |
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Cloves | +6 Amenities(1 per city) | Become Suzerain of Zanzibar | |
|
Cocoa | +3 Gold, +4 Amenities (1 per city) | Plantation | |
|
Coffee | +1 Culture, +4 Amenities (1 per city) | Plantation | |
|
Cosmetics | +4 Amenities (1 per city) | Created by Helena Rubinstein | |
|
Cotton | +3 Gold, +4 Amenities (1 per city) | Plantation | |
|
Diamonds | +3 Gold, +4 Amenities (1 per city) | Mine | |
|
Dyes | +1 Faith, +4 Amenities (1 per city) | Plantation | |
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Furs | +1 Food, +1 Gold, +4 Amenities (1 per city) | Camp | |
|
Gypsum | +1 Production, +1 Gold, +4 Amenities (1 per city) | Quarry | |
|
Incense | +1 Faith, +4 Amenities (1 per city) | Plantation | |
|
Ivory | +1 Production, +1 Gold, +4 Amenities (1 per city) | Camp | |
|
Jade | +1 Culture, +4 Amenities (1 per city) | Mine | |
|
Jeans | +4 Amenities (1 per city) | Created by Levi Strauss | |
|
Marble | +1 Culture, +4 Amenities (1 per city) | Quarry | |
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Mercury | +1 Science, +4 Amenities (1 per city) | Mine | |
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Pearls | +1 Faith, +4 Amenities (1 per city) | Fishing Boats | |
|
Perfume | +6 Amenities(1 per city) | Created by Estee Lauder |
Luxury Resources
– Salt to Wine (2 of 2) [Contents]
|
Name | Traits | Improved By | Requirement |
|
Salt | +1 Food, +1 Gold, +4 Amenities (1 per city) | Mine | |
|
Silk | +1 Culture, +4 Amenities (1 per city) | Plantation | |
|
Silver | +3 Gold, +4 Amenities (1 per city) | Mine | |
|
Spices | +2 Food, +4 Amenities (1 per city) | Plantation | |
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Sugar | +2 Food, +4 Amenities (1 per city) | Plantation | |
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Tea | +1 Science, +4 Amenities (1 per city) | Plantation | |
|
Tobacco | +1 Faith, +4 Amenities (1 per city) | Plantation | |
|
Toys | +4 Amenities (1 per city) | Created by John Spilsbury | |
|
Truffles | +3 Gold, +4 Amenities (1 per city) | Camp | |
|
Whales | +1 Food, +1 Gold, +4 Amenities (1 per city) | Fishing Boats | |
|
Wine | +1 Food, +1 Gold, +4 Amenities (1 per city) | Plantation |