Civ7 – civilization soundtracks, and Norman info

By | October 29, 2024

Firaxis has uploaded some of the music of the known antiquity and exploration age civs (some are currently being re-uploaded), and they seem very nicely themed. For the soundtrack discussion, please check this thread by our user Guandao.

For people interested in the background art, our user Rac has uploaded all the nice artwork, and you can find them now in our gallery here.

We also got today the official reveal of the Normans, although all the data has been collected before by our moderator Laurana Kanan. If you want to discuss all the Norman fortifications (as all their unique infrastructur and associated wonder are essentially that), then have a look here.

Ara: History Untold – Dev Q&A – Ep. 7

By | October 28, 2024

The devs of Ara have posted another Dev Q&A, focusing on the upcoming changes to the game.
This includes that they want to improve modding support, although no word on a TSL modding support, but a TSL map will be included.
Other questions include that the city cap will be moddable in the future and that other options will come to the game to highten the cap, goes into a bit depth into the quest system, and that an option to upgrade units will be included.
Watch the video for more info and discuss it with us here.

Civ7 – an overview over the Ages mechanic

By | October 26, 2024

Besides having changing civs, the most controversial and interesting change in Civ7 is the Ages mechanic. Instead of playing one game, there will be breaking points after roughly 150-200 turns, where you switch your civ, and many other things also happen at the same time. This includes that in each age there will be different mechanics present, some resources will only be available in certain ages, buildings will get obsolete, religions become available, and many more. If you are interested in a good overview, check the thread made by our user thecrazyscott, who has put everything together for you to read. Check it here, and let us know what you think.

Old World update #129

By | October 25, 2024

Mohawk Games, the developers of Old World, have released the latest update for their game! This update includes a rebalancing of shrines and city damage, UI fixes, and allows easier loading of modded MP games.

Discuss this update with us here (and read the full list of changes too).

Old World is currently available in the Epic Store, on GOG, Steam, and on Stove.

New Civ7 civ guide: Persia, and new leader info, Xerxes

By | October 24, 2024

Firaxis has given us today a deeper look onto the last remaining antiquity age civ, Persia, and the suitable leader for it, Xerxes.

Persia is an economic and militaristic civ, with a starting bias for deserts and plains. Their associated wonder, the Gates Of All Nations, gives more gold and support in a war. This ability will go well together with the unique commander, the Hazarapatis, which allows units to move after unpacking, and the unique unit Immortal, which heal after defeating a unit. Ancient Persia will definitely be a warmongering civ in Civ7. For the discussion about Persia, please check this thread.

We also got another insight into the appropriate leader for Persia, Firaxis has picked Xerxes. Xerxes comes with 2 personas, of which one will be available only via DLC. The base game persona will also be economic and militaristic, and will give his units boni if attacking in neutral or enemy territory. The DLC persona will focus more on Persias location on the silk road, and will give increased trade boni. For all the info please check this thread.

Ara: History Untold Patch 1.0.5 and Encarta series 11 – The Incas

By | October 23, 2024

The Ara devs dropped a first patch, version 1.0.5. This patch mostly focuses on performance, stabilitz and balance, whereas the more interesting features will be included in the upcoming patch 1.1.

They also released another Encarta series video, about the Inca. As usual, the devs first about the history of the civ, and then highlight Pacchacuti as the leader. His abilities give him additional resources, reflecting his history as a builder, but they also give boni for fortifications and walls, as he also conqured many of the other tribes in the surrounding. He is also one of the rare leaders to have a malus for craft production.
For all the details, watch the video and discuss it here.

New Civ7 Exploration era civ: Abbasid

By | October 22, 2024

Firaxis has revealed today the next exploration era civ in Civilzation 7: The Abbassids. As an arab caliphate from the Golden Era of Islam, they are scientific and cultural, and get the House of Wisdom as their associated wonder. They get a starting bias for camels and coastal tiles. They get three unique buildings, the Ulema, Madrasa and Mosque, which will give them happiness and science boni. For all the other details, as well as the discussion, please check this thread.

Civ7 – All the civilizations (probably)

By | October 20, 2024

Our user Rac made this great overview over all the civs, which we know so far, or very likely assume. We know the base game has 30 civs, plus Shawnee as DLC. We do not have a good idea yet about what civs will be in the 2 DLC packs, but obviously we are speculating, see this thread. Let us know if we did not see any evidence yet, and otherwise speculate with us!