PolyCast Episode 318 Topics List

By | September 6, 2018

PolyCast This Saturday, September 8th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]sixteenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+318+Recording&iso=20180906T12&p1=188&ah=2]timezone converter[/url]), Episode 318’s topics list is set as follows:

[b]News[/b]
– [i]Civilization VI[/i] Coming to Nintendo Switch Announced, Then Removed
[url]https://forums.civfanatics.com/threads/civilization-vi-coming-to-nintendo-switch-november-16.636167[/url]

[b]Forum Talk[/b]
– Shift-Enter to “Bank” Production, Science and Culture
[url]https://forums.civfanatics.com/threads/shift-enter-allows-you-to-bank-production-science-and-culture.635057[/url]
([url]https://forums.civfanatics.com/threads/1-0-0-220-gameplay-bug-unlimited-production-overflow-stacks-while-skipping-turns.629872[/url])
– Profiling [i]CivVI[/i] District Projects
[url]http://civilization.wikia.com/wiki/Campus_Research_Grants_(Civ6)[/url]
[url]http://civilization.wikia.com/wiki/Commercial_Hub_Investment_(Civ6)[/url]
[url]http://civilization.wikia.com/wiki/Bread_and_Circuses_(Civ6)[/url]
[url]http://civilization.wikia.com/wiki/Encampment_Training_(Civ6)[/url]
[url]http://civilization.wikia.com/wiki/Harbor_Shipping_(Civ6)[/url]
[url]http://civilization.wikia.com/wiki/Holy_Site_Prayers_(Civ6)[/url]
[url]http://civilization.wikia.com/wiki/Industrial_Zone_Projects_(Civ6)[/url]
[url]http://civilization.wikia.com/wiki/Theater_Square_Performances_(Civ6)[/url]
– On Future Technology Effects
[url]https://forums.civfanatics.com/threads/future-tech-and-future-civ.628031[/url]

[b]Senate[/b]
– Is Archer Rush Still Viable?
[url]https://forums.civfanatics.com/threads/is-archer-rush-still-viable.635503[/url]

[b]Miscellaneous[/b]
– More Games Like [i]CivVI[/i] “Need”ed on iPad
[url]https://appleinsider.com/articles/18/08/22/hands-on-there-need-to-be-more-games-like-civilization-vi-on-ipad[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civilization Players Leagues Update!

By | September 3, 2018

The summer has been a busy time for everyone.  And we at CivPlayers have a couple updates between playing many many MP games!

We have Version 6 of the Better Balance Game Mod released Sept 2, 18  you can download or just have a read of the latest changes to this great mod here.  https://steamcommunity.com/sharedfiles/filedetails/?id=1368312893

Or discuss the mod in our discord channel, https://discord.gg/MfEM8nJ

We also have the Sept CPL Challenge Save up, this month it is a Russia Culture Victory challenge!  https://discord.gg/MzWe6Sp

And of course we invite anyone interested in playing the best multiplayer games to come visit Civplayers Discord and see what the excitement is all about  https://discord.gg/ubwTNdd

 

PolyCast Episode 317: “The Letters ‘F’ and ‘O'”

By | September 2, 2018

PolyCast Select combinations. The three hundred-and-seventeenth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode317]The Letters ‘F’ and ‘O'[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with first-time guest [url=https://forums.civfanatics.com/members/mr-shadows.270951]Brian “Mr. Shadows”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m35s[/i] | [b]Forum Talk[/b]
Wondering why Irrigation technology in [i]Civilization VI[/i] is an [url=https://forums.civfanatics.com/threads/irrigation-is-pretty-bad-i-think.634715]underwhelming dead-end[/url], one’s [url=https://forums.civfanatics.com/threads/whats-your-standard-barracks-to-stables-ratio.634652]typical ratio of[/url] Barracks to Stables in Encampment districts (10m03s), identifying the [url=https://forums.civfanatics.com/threads/what-are-your-biggest-criticisms-of-civ-vi-maps.634456]shortcomings of[/url] the game’s map and whether [url=https://forums.civfanatics.com/threads/bringing-back-corporations-vassal-states-and-introducing-trade-notes-to-civ-vi.633112]to bring back[/url] Corporations, Vassal States — if so, how — while adding the idea of Trade Nodes in the process (29m21s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode310]Episode 310[/url]).
– [i]43m53s[/i] | [b]Theatre[/b]
A religious strategy for [i]CivVI[/i] Poland is first up, followed by revising a strategy for the game full-stop stemming from a difference in combat mechanics found in [i]Civilization V[/i] (45m39s).
– [i]49m02s[/i] | [b]Miscellaneous[/b]
A notable eight jobs [url=https://firaxis.com/careers]now available[/url] at [i]Civ[/i] developer [b]Firaxis Games[/b] seem to jive with its owner, publisher [b]2K Games[/b], looking to [url=https://www.gamesindustry.biz/articles/2018-07-23-2ks-light-slate-belies-bigger-ambitions]add a new series[/url] to its property’s gaming line-up (53m27s).

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Silhouette counting and grammatical instruction.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civ IV Hall of Fame updated

By | August 29, 2018

The Civilization IV Hall of Fame has been updated – 21 games were accepted since the previous update.

Congratulations to [b]@WastinTime[/b] for the highest Firaxis score of the update with a Huge, Marathon, Deity, Domination game for 582,668 points.

[b]@WastinTime[/b] was the most active player during this update, submitting 6 games.

Only 2 players were brave enough to take on Deity this update:

    [b]@fizbankovi[/b] – 1808 AD, Standard, Normal, Deity, Domination game for 178,126 points.
    [b]@WastinTime[/b] – 1270 BC, Huge, Marathon, Deity, Domination game for 582,668 points.

A number of players gained number one positions on harder difficulty levels:

[b]@WastinTime[/b] with a 1270 BC, Huge, Marathon, Deity, Domination game for 582,668 points.

[b]@Fractal Spiral[/b] with a 1500 AD, Huge, Normal, Immortal, Diplomatic game for 26,990 points.
[b]@Fractal Spiral[/b] with a 1450 AD, Large, Normal, Immortal, Diplomatic game for 30,090 points.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats_player.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-iv-hall-of-fame-update-discussion.635917]Discussion Thread[/url]

PolyCast Episode 316: “Not Just a Lame Clip Show XXVI”

By | August 26, 2018

PolyCast As many letters as there are in an alphabet. The three-hundred-and-sixteenth episode of [i]Civilization[/i] strategy podcast PolyCast, “[url=http://thepolycast.net/polycast/season11.php#episode315]Not Just a Lame Clip Show XXV[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with six guest co-hosts in the twenty-sixth compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:

– [i]01m30s[/i] | [b]Miscellaneous[/b]
The position that the [i]Civilization[/i] series is [url=https://www.rockpapershotgun.com/2018/03/15/all-rise-and-no-fall-how-civilization-reinforces-a-dangerous-myth]perpetuating an untruth[/url] about humanity is called in question (recorded for [url=http://thepolycast.net/polycast/season12.php#episode303]Episode 303[/url]).
– [i]23m19s[/i] | [b]Research Lab[/b]
Expanding [i]CivVI[/i]’s diplomatic system to be [url=http://www.megabearsfan.net/post/2018/02/11/Civilization-proposal-acts-of-war.aspx]more precise[/url] in declarations of war is examined (recorded for [url=http://thepolycast.net/polycast/season12.php#episode302]Episode 302[/url]).
– [i]37m55s[/i] | [b]Forum Talk[/b]
What aspect of [i]Civilization VI[/i] is [url=https://forums.civfanatics.com/threads/criminally-underrated.633707]most egregiously undervalued[/url] by its players (recorded for [url=http://thepolycast.net/polycast/season12.php#episode311]Episode 311[/url]).

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay. Episode 317 of PolyCast, the show’s latest recorded outing in 2018, is to be published on September 2nd.

PolyCast Episode 317 Topics List

By | August 23, 2018

PolyCast This Saturday, August 25th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]sixteenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+313+Recording&iso=20180823T12&p1=188&ah=2]timezone converter[/url]), Episode 317’s topics list is set as follows:

[b]Forum Talk[/b]
– Irrigation Is “Really Bad” ([i]Civilization VI[/i])
[url]https://forums.civfanatics.com/threads/irrigation-is-pretty-bad-i-think.634715[/url]
– Your “Standard” Barracks-to-Stables Ratio
[url]https://forums.civfanatics.com/threads/whats-your-standard-barracks-to-stables-ratio.634652[/url]
– The “Biggest Criticisms” of the Game’s Maps
[url]https://forums.civfanatics.com/threads/what-are-your-biggest-criticisms-of-civ-vi-maps.634456[/url]

[b]Theatre[/b]
– Recent [i]Civilization VI[/i] Gameplay Experiences

[b]Miscellaneous[/b]
– Eight Positions Available at [i]Civ[/i] Developer
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2577[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2697[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2712[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2745[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2788[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2828[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2829[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2836[/url]
– New Game from [i]Civ[/i] Developer to be Neither [i]Civ[/i] or [i]XCOM[/i]
[url]https://www.gamesindustry.biz/articles/2018-07-23-2ks-light-slate-belies-bigger-ambitions[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civ IV Hall of Fame updated

By | August 10, 2018

The Civilization IV Hall of Fame has been updated – 16 games were accepted since the previous update.

Congratulations to [b]@swordnboard[/b] for the highest Firaxis score of the update with a Tiny, Normal, Immortal, Space Colony game for 325,900 points.

[b]@Kaitzilla[/b] was the most active player during this update, submitting 4 games.

Only 2 players were brave enough to take on Deity this update:

    [b]@Kaitzilla[/b] – 1300 BC, Standard, Marathon, Deity, Espionage game for 308,271 points.
    [b]@Kaitzilla[/b] – 1100 BC, Standard, Marathon, Deity, Espionage game for 248,907 points.
    [b]@WastinTime[/b] – 1530 AD, Huge, Quick, Deity, Domination game for 233,610 points.

A number of players gained number one positions on harder difficulty levels:

[b]@Kaitzilla[/b] with a 1300 BC, Standard, Marathon, Deity, Espionage game for 308,271 points.
[b]@WastinTime[/b] with a 1530 AD, Huge, Quick, Deity, Domination game for 233,610 points.

[b]@swordnboard[/b] with a 1440 AD, Tiny, Normal, Immortal, Space Colony game for 325,900 points.

[b]@Fractal Spiral[/b] with a 1295 AD, Standard, Epic, Emperor, Diplomatic game for 31,656 points.
[b]@WastinTime[/b] with a 800 AD, Huge, Quick, Emperor, Religious game for 54,228 points.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:
[b]@swordnboard[/b] with a 1440 AD, Tiny, Normal, Immortal, game for 325,900 points.

[b]@WastinTime[/b] with a 1530 AD, Huge, Quick, Deity, game for 233,610 points.

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats_player.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-iv-hall-of-fame-update-discussion.635329]Discussion Thread[/url]

HOF Civ5 Update

By | August 6, 2018

The Civilization V Hall of Fame has been updated. 38 games were accepted since the previous update.

Congratulations to [b]sexten[/b] for the highest Firaxis score of the update with a Settler, Science, Marathon, Large, Highlands, Poland (Casimir III) [BNW] game for 11932 points.

[b]adityavs[/b] was the most active player during this update, submitting 7 games.

Only 2 players were brave enough to take on Deity this update:
[b]vadalaz[/b] – 820 AD, Turn 228, 4133 points, Deity, Domination, Epic, Large, Large Islands, Netherlands (William) [BNW]
[b]zlither[/b] – 2560 BC, Turn 24, 2142 points, Deity, Domination, Quick, Duel, Great Plains, Japan (Oda Nobunaga) [BNW]

[B][COLOR=”Blue”]Gauntlet Results:[/COLOR][/B]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=251]G-Minor CXLXX[/url] – Diplomacy, Prince, Standard, Fractal, Standard, Babylon (Nebuchadnezzar II)[/b]
1st [B]vadalaz[/B] – 1180 AD T-178
2nd [B]JoeSham[/B] – 1390 AD T-199
3rd [B]zlither[/B] – 1725 AD T-255

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=252]G-Minor CXLXXI[/url] – Domination, Warlord, Small, Highlands, Standard, India (Gandhi) (check options)[/b]
[/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.635187]Discussion Thread[/url]