PolyCast Episode 280 Topics List

By | April 27, 2017

This Saturday, April 29th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]eighth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+278+Recording&iso=20170429T12&p1=188&ah=2]timezone converter[/url]), Episode 280’s topics list is set as follows:

[b]Open Mic[/b]
– Episode 279 Feedback
[url]https://forums.civfanatics.com/threads/polycast-episode-279-feel-that-impetus.614482[/url]

[b]Senate[/b]
– As and Against I: [i]Civilization VI[/i] Profile, America
[url]http://civilization.wikia.com/wiki/American_(Civ6)[/url]
– As and Against II: [i]CivVI[/i] Profile, Arabia
[url]http://civilization.wikia.com/wiki/Arabian_(Civ6)[/url]
– As and Against III: [i]CivVI[/i] Profile, Brazil
[url]http://civilization.wikia.com/wiki/Brazilian_(Civ6)[/url]

[b]Forum Talk[/b]
– Spies Getting Killed ([i]Civilization VI[/i])
[url]https://forums.civfanatics.com/threads/does-anyone-else-get-a-spy-killed-every-single-game.613670[/url]

[b]Intro/Outro[/b]
– [i]CivV[/i] Third Best Selling PC Exclusive Game to Date
[url]http://www.gamerevolution.com/news/civilization-v-is-now-the-3rd-bestselling-pc-exclusive-in-history-with-10-million-units-sold-40239[/url]
([url]http://steamspy.com/app/8930[/url])

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

PolyCast Episode 279: “Feel That Impetus”

By | April 22, 2017

Heating up. The two-hundred-and-seventy-ninth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode279]Feel That Impetus[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with first-time guest co-host [url=http://www.youtube.com/user/kayliesgaming]Ayla “kalleina” Radies[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m12s[/i] | [b]Senate[/b]
In [i]Civilization VI[/i], prioritizing what [url=http://civilization.wikia.com/wiki/Buildings_(Civ6)]building to construct[/url], when and in respect to city order followed by taking what [url=http://civilization.wikia.com/wiki/Promotions_(Civ6)]unit promotions[/url] and when (22m46s).
– [i]31m35s[/i] | [b]Open Mic[/b]
Responding to a [i]CivVI[/i] unit upkeep question asked during the livestream of [url=http://thepolycast.net/polycast/season11.php#episode276]Episode 276[/url] and on show criticism, complementing and what to make of the game’s Harbour district [url=https://forums.civfanatics.com/threads/polycast-episode-278-go-deeper.613842]in response to[/url] Episode 278 (35m33s).
– [i]49m24s[/i] | [b]Miscellaneous[/b]
The [url=http://store.steampowered.com/sale/2016_top_sellers]success of[/url] the [i]Civilization[/i] franchise in 2016 on gaming platform [b]Steam[/b] (recorded for [url=http://thepolycast.net/polycast/season11.php#episode272]Episode 272[/url]), invading/not invading [url=https://www.youtube.com/watch?v=xFE4NvMMiL8]peculiarity in[/url] [i]CivV[/i] (51m18s; recorded for [url=http://thepolycast.net/polycast/season10.php#episode262]Episode 262[/url]), [i]CivVI[/i] [url=https://youtu.be/T8hvFNyScK4]Builder adventures[/url] (53m04s; recorded for [url=http://thepolycast.net/polycast/season10.php#episode262]Episode 273[/url]) and [url=https://youtu.be/J9sQqhE78Q0]game notification oddities[/url] (54m14s).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Breaking the cycle and enjoyment measure.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

ModCast Episode 69: “Laying Foundations”

By | April 15, 2017

New game, new voices. The sixty-ninth episode of [url=http://thepolycast.net/modcast]ModCast[/url], entitled “[url=http://thepolycast.net/modcast/season9.php#mcepisode69]Laying Foundations[/url]”, is now netcasting with a 40m29s runtime. [url=https://forums.civfanatics.com/members/rob-r8xft.20480]Rob “Rob (R8XFT)” Riley[/url] returns as lead panelist and is joined by new regular co-hosts [url=https://forums.civfanatics.com/members/vicevirtuoso.243485]”vicevirtuoso”[/url], [url=https://forums.civfanatics.com/members/neirai.248017]John “Neirai”[/url] and [url=https://forums.civfanatics.com/members/lees.247111]Lee “LeeS” Shipp[/url], all of whom had been guests on the show prior.

The summary of topics is as follows:

– [i]06m06s[/i] | [b]Miscellaneous[/b]
Experiencing making changes to [i]Civilization VI[/i] with, and without, modding tools and then pondering changes to the game from a modder’s perspective (18m23s).

[u]ModCast[/u] is the first spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url]; fellow sibling [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] focuses on [i]Civ[/i] multiplay.

PolyCast Episode 279 Topics List

By | April 13, 2017

This Saturday, April 15th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]eighth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+278+Recording&iso=20170415T12&p1=188&ah=2]timezone converter[/url]), Episode 279’s topics list is set as follows:

[b]Senate[/b]
– On [i]Civilization VI[/i] Buildings
[url]http://civilization.wikia.com/wiki/Buildings_(Civ6)[/url]
– Using [i]CivVI[/i] Promotions
[url]http://civilization.wikia.com/wiki/Promotions_(Civ6)[/url]

[b]Open Mic[/b]
– Re: Episode 276 and Obsolete Units in [i]CivVI[/i]
[b]Northern Light[/b]: They should change the way upkeep works. I think upkeep should not be unit specific, but based on the era player is. Its not perfect solution, but having these obsolete units around is? stupid.- Re: Episode 278
[url]https://forums.civfanatics.com/threads/polycast-episode-278-go-deeper.613842[/url]

[b]Miscellaneous[/b]
– Notes from “Absolutely No Pressure” Developer Talk on [i]Civilization VI[/i]
[url]http://gdcvault.com/play/1024421/Absolutely-No-Pressure-Continuing-a[/url]
[url]https://docs.google.com/document/d/1jqAFacz5NU4kBfpSUkGQTHswnm7JeFNHBEupD8FDhVs/edit#[/url]
([url]https://forums.civfanatics.com/threads/notes-from-ed-beachs-civ-vi-talk-at-gdc.611383[/url])
([url]http://schedule.gdconf.com/session/absolutely-no-pressure-continuing-a-successful-game-series-with-civilization-vi[/url])

[b]Intro/Outro[/b]
– “Breaking News” in [i]CivVI[/i]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civ IV HOF Update

By | April 11, 2017

The Civilization IV Hall of Fame has been updated. 14 games were accepted since the previous update.

Congratulations to [b]Kaitzilla[/b] for the highest Firaxis score of the update with a Huge, Marathon, Deity, Space Colony game for an awesome 2,496,838 points.

[b]Pious_Pete[/b] was the most active player during this update, submitting 5 games.

5 players were brave enough to take on Deity this update:
    [b]Dhoomstriker[/b] – 1470 AD, Tiny, Quick, Deity, Espionage game for 153508 points.
    [b]fizbankovi[/b] – 1834 AD, Standard, Normal, Deity, Cultural game for 69311 points.
    [b]fizbankovi[/b] – 1886 AD, Standard, Normal, Deity, Space Colony game for 116642 points.
    [b]Kaitzilla[/b] – 600 AD, Huge, Marathon, Deity, Space Colony game for 2496838 points.
    [b]Pious_Pete[/b] – 1675 AD, Small, Quick, Deity, Cultural game for 30976 points.
    [b]Pious_Pete[/b] – 1745 AD, Small, Quick, Deity, Cultural game for 31003 points.
    [b]Pious_Pete[/b] – 1665 AD, Small, Quick, Deity, Cultural game for 37954 points.
    [b]Pious_Pete[/b] – 1715 AD, Small, Quick, Deity, Cultural game for 35972 points.
    [b]Pious_Pete[/b] – 1665 AD, Small, Quick, Deity, Cultural game for 43314 points.
    [b]Thlypsis[/b] – 1440 AD, Small, Epic, Deity, Diplomatic game for 41637 points.

A number of players gained number one positions on harder difficulty levels:
[b]Dhoomstriker[/b] with a 1470 AD, Tiny, Quick, Deity, Espionage game for 153508 points.
[b]Kaitzilla[/b] with a 600 AD, Huge, Marathon, Deity, Space Colony game for 2496838 points.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-iv-hof-update-discussion-thread.613928]Discussion Thread[/url]

PolyCast Episode 278: “Go Deeper”

By | April 8, 2017

More meaningful. The two-hundred-and-seventy-eighth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode278]Go Deeper[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest co-host [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and first-time guest co-host [url=http://thepolycast.net/turncast/about.php]Anthony “ztaesek” Seekatz[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m12s[/i] | [b]News[/b]
Talking up and down the [url=http://steamcommunity.com/games/289070/announcements/detail/562228356582160952]”Spring 2017″ patch[/url] [url=https://forums.civfanatics.com/threads/spring-2017-patch-notes.612947]for[/url] [i]Civilization VI[/i] accompanied by civilizations [url=https://www.youtube.com/watch?v=hUUMqYSHG2k]Macedon[/url] (28m53s) and [url=https://www.youtube.com/watch?v=UIhkrcFIVow]Persia[/url] (37m30s).
– [i]44m09s[/i] | [b]Miscellaneous[/b]
Recognizing Christopher Tin as [url=https://www.youtube.com/watch?v=uHkVd0IdQfQ]the composer of[/url] [i]CivVI[/i]’s theme (recorded for [url=http://thepolycast.net/polycast/season10.php#episode267]Episode 267[/url]), taking in [url=https://www.youtube.com/watch?v=G4Mwt0XIw00]Scout behaviour[/url] (48m20s; recorded for [url=http://thepolycast.net/polycast/season11.php#episode276]Episode 276[/url]) and [url=https://forums.civfanatics.com/threads/1000-clues-you-played-too-much-civ-vi.599926]condensing a rundown[/url] of playing “too much” [i]Civilization VI[/i] (50m30s).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Out of alignment, subconscious musings and reference triggering.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

HOF Civ5 Update

By | April 3, 2017

The Civilization V Hall of Fame has been updated. 27 games were accepted since the previous update.

Congratulations to [b]elijahtary[/b] for the highest Firaxis score of the update with a Settler, Science, Quick, Duel, Inland Sea, Egypt (Ramesses II) [BNW] game for 9383 points.

[b]johncparr[/b] was the most active player during this update, submitting 4 games.

Only 1 player was brave enough to take on Deity this update:
[b]Dines[/b] – 1760 AD, Turn 262, 4357 points, Deity, Domination, Standard, Standard, Pangaea, Greece (Alexander) [BNW]

[COLOR=”Blue”][B]Gauntlet Results:[/B][/COLOR]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=222]G-Minor CXLI[/url] – Science, Warlord, Small, Highlands, Standard, Russia (Catherine)[/b]
1st [B]vadalaz[/B] – 1360 AD T-196
2nd [B]zenmaster[/B] – 1525 AD T-215
3rd [B]zlither[/B] – 1715 AD T-253

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=223]G-Minor CXLII[/url] – Domination, Prince, Standard, Terra, Quick, Siam (Ramkhamhaeng)[/b]
[/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.613528]Discussion Thread[/url]

PolyCast April Fool’s… 2012!

By | April 1, 2017

Back in 2012, [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url] (PC) had an April Fool’s production ready to go. Its release was stopped when its website host at the time went offline for the day. Five years later, April 1st happens to fall on a Saturday — the day that the show has published its works for more than a decade. Now, this all-but-forgotten feature makes its public debut.

Featuring [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and then fourth regular co-host [url=http://forums.civfanatics.com/member.php?u=163829]Lisa “qnl” Bang[/url], what is now being titled “[url=http://thepolycast.net/polycast/season6.php#aprilfools2012]April Fool’s 2012[/url]” was to have been released as Episode 144 announcing a significant change to PC’s format. It was also scripted, written by Quick.

Eleven years young, the bi-weekly [url=http://thepolycast.net/polycast]PolyCast[/url] has amassed an archive weighing in at over three hundred hours of material. Its two-hundred-and-seventy-eighth episode is to be released on April 8th, 2017. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding and [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.