PolyCast Episode 272: “Choices Mattering More”

By | January 14, 2017

Clearly. The two-hundred-and-seventy-second episode and eleventh season premiere of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode272]Choices Mattering More[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m23s[/i] | [b]News[/b]
Attending to the “[url=https://civilization.com/news/entries/civilization-vi-winter-2016-update-now-live]Winter 2016 Update[/url]” for [i]Civilization VI[/i] leads to [url=https://forums.civfanatics.com/threads/new-patch-20-december.607584]analysis, opinion and recommendations[/url] that are not always congruent with each other; then, the [url=https://www.civfanatics.com/2016/12/20/civ6-dlc-poland-civilization-vikings-scenario-pack]Poland civilization and Viking scenario[/url] Downloadable Content (DLC) leads [url=https://forums.civfanatics.com/threads/new-civ-look-poland.607585]to[/url] a [url=https://forums.civfanatics.com/threads/the-viking-dlc.607601]similar[/url] split.
– [i]31m36s[/i] | [b]Open Mic[/b]
Looping in feedback [url=https://forums.civfanatics.com/threads/polycast-2016-christmas-special-we-wish-you-a-merry-civmas.607826]from the[/url] show’s 2016 Christmas Special, its [url=https://forums.civfanatics.com/threads/polycast-episode-271-not-just-a-lame-clip-show-xx.607429]most previous episode[/url] (39m42s) and the first part look at the 2016 Listener Feedback Survey results (47m57s).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Fanfare timing and computational query.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civilization IV HOF Update

By | January 12, 2017

The Civilization IV Hall of Fame has been updated. 24 games were accepted since the previous update.

Congratulations to [b]Todelotti[/b] for the highest Firaxis score of the update with a Standard, Epic, Immortal, Domination game for 314912 points.

[b]Chaosquo[/b] was the most active player during this update, submitting 15 games.

Only 2 players were brave enough to take on Deity this update:
[b]Chaosquo[/b] – 2995 BC, Duel, Marathon, Deity, Conquest game for 60591 points.
[b]fizbankovi[/b] – 1886 AD, Standard, Normal, Deity, Domination game for 111423 points.
[b]fizbankovi[/b] – 1765 AD, Standard, Normal, Deity, Cultural game for 94379 points.

No players gained number one positions on harder difficulty levels:

One player gained a composite table High Score [i](i.e. Any Condition)[/i]:
[b]Todelotti[/b] with a 970 AD, Standard, Epic, Immortal, game for 314912 points.

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlet Starting **[/COLOR][/B][/SIZE]
[COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ4/gauntlet.php?show=minor&gauntlet=594]G-Minor 219[/url] – Domination, Deity, Ancient, Tiny, Normal, Pangaea, (check options)[/b]
[/COLOR]

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-iv-hof-update-discussion-thread.608897]Discussion Thread[/url]

Sign up NOW for Civ4 SGOTM 24 – Sitting Bull, Defender of the Trees

By | January 12, 2017

SGOTM 24 Sign up Thread – Sitting Bull, Defender of the Trees

Greenpeace activists joined by giant trees called Ents, that fans will recognise from the Lord of the Rings, have welcomed government delegates from around the world to the 9th meeting of biodiversity (SBSTTA).
(CNW/Greenpeace)

Sign up NOW to join a Team and compete in the next Civ4 BTS Succession Game.

“They claim this mother of ours, the Earth, for their own use, and fence their neighbors away from her, and deface her with their buildings and their refuse.” – Chief Sitting Bull

“When the last tree has been cut down, the last fish caught, the last river poisoned, only then will we realize that one cannot eat money.” – Native American saying

Its time for you and your team to inherit the native american spirit and show yourself as a true enviromentalist. To do so you must force the rest of the world to run Enviromentalism for 100 turns! You may use carrot, whip or UN. It’s up to you. Since 100 turns is an awfully long time there is an option to reduce that number to a minimum of 1 turn. This is done by sparing as many trees as you can.

The game will start on 1st February, so book your place on a team here.

Sample PolyCast (Civ Strategy Podcast) with “Promo 26”

By | January 11, 2017

Regular co-hosts [url=http://apolyton.net/forums/member.php?action=getinfo&userid=2]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/forums/member.php?action=getinfo&userid=22677]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] discuss [i]Civilization[/i] strategy on [u]PolyCast[/u], a bi-weekly podcast. The second episode sampler from its tenth season [url=http://thepolycast.net/polycast/about.php#promos]is now available[/url] for listening. Targeting both would-be and current listeners to get a sense of the content and atmosphere of the show, it runs for 04m59s.

Recording live before a [url=https://www.youtube.com/user/thepolycast/live]listening audience[/url] every other Saturday throughout the year, [url=http://thepolycast.net/polycast]PolyCast[/url] is an every-other-week audio production in an ongoing effort to give the [i]Civilization[/i] community an interactive voice on game strategy; its eleventh season is to begin with the release of Episode 272 this Saturday, January 14th. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

One More Turn Seasons 4, 5 Listener Feedback Surveys

By | January 11, 2017

Story rating? Favourite episode? These are two of the five questions being asked of Seasons [url=http://onemoreturn.net#episodes4]4[/url] and [url=http://onemoreturn.net#episodes5]5[/url] of the [u]One More Turn[/u] ([u]OMT[/u]) dramedy podcast audience. To provide your input on/by January 31st, 2017 follow the links below respectively:

[url=http://onemoreturn.net/s4s]http://onemoreturn.net/s4s[/url]
[url=http://onemoreturn.net/s5s]http://onemoreturn.net/s5s[/url]

A story set in the near future featuring geeks dealing with non-geeky problems, [u]One More Turn[/u]’s thirteen-episode sixth season is to premiere this year.

Play and Collaborate on a Research Study

By | January 10, 2017

Rhye is doing a research study on decision making process using Civ4. Below is the post he made and how to contribute to the study:

I am posting on behalf of an interdisciplinary group from the Northeastern University, Texas A&M University-Commerce, and Waseda University in Japan.

There is a ongoing research, in which I’m also involved, on decision making processes in Civ4.
I am writing here in order to recruit Civ4 experienced players that are willing to play a mod designed to investigate the issues.

In the mod I am posting below, you will play as Rome, with quick speed. All victory conditions are enabled.
The map is generated randomly through Rhye’s and Fall RAND algorithm. It is toroidal (wrap both X and Y).
Rules are vanilla (a standard games with 7 players), except the rules about territory, which comply with Rhye’s and Fall.


1) Check that in your .ini file (C:\Users\….nomeutente…..\Documents\My Games\Beyond the Sword\CivilizationIV.ini) LoggingEnabled is = 1

2) Download from here:
rhye.civfanatics.net/files/TestRFCRAND_rev3.zip

3) Unpack the contents of the zip into:
….game folder…..\Beyond the Swords\mods\
Please note that the game folder is NOT the one inside documents folder.

4) Launch “Beyond the Sword”; in the main menu select Advanced -> Load a mod -> TestRFCRAND

5) Start playing. The mod collects automatically play data in a log file located in
C:\Users\….username…..\Documents\My Games\Beyond the Sword\Logs\PythonDbg.log

6) Whenever you interrupt a play session, save and continue at a later time, please post here the log file and the save file at the end of each play session, incuding the end game one.

Please don’t post spoliers!

For comments and submissions, you can post to the forum thread.

PolyCast Bloopers, Volume 10

By | January 7, 2017

Compiling the flubs, dubs and “what the”s. From the strategy-centric [i]Civilization[/i] podcast [url=http://civcomm.civfanatics.com/polycast/polycast]PolyCast[/url] comes, “[url=http://thepolycast.net/polycast/season10.php#bloopers_volume10]Bloopers: Volume 10[/url]”, the third dedicated blooper reel for the since its [url=http://thepolycast.net/classic]first season[/url]. It runs 19m07s.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civ[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay. PolyCast’s [url=http://thepolycast.net/polycast/season11.php]eleventh season[/url] is to begin with the release of Episode 272 next Saturday from its first recording in 2017.

PolyCast Episode 272 Topics List

By | January 5, 2017

This Saturday, January 07th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]first recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+272+Recording&iso=20170107T12&p1=188&ah=2]timezone converter[/url]), Episode 272’s topics list is set as follows:

[b]News[/b]
– [i]Civilization VI[/i] Winter 2016 Update
[url]https://civilization.com/news/entries/civilization-vi-winter-2016-update-now-live[/url]
([url]https://forums.civfanatics.com/threads/new-patch-20-december.607584[/url])
First [i]CivVI[/i]: DLC: Poland, Vikings
([url]https://forums.civfanatics.com/threads/new-civ-look-poland.607585[/url])
([url]https://forums.civfanatics.com/threads/the-viking-dlc.607601[/url])
– [i]CivVI[/i] “Platinum” Seller in 2016 — [i]CivV[/i] “Silver”
[url]http://store.steampowered.com/sale/2016_top_sellers[/url]

[b]Open Mic[/b]
– Christmas Special Feedback
[url]https://forums.civfanatics.com/threads/polycast-2016-christmas-special-we-wish-you-a-merry-civmas.607826[/url]
– Episode 271 Feedback
[url]https://forums.civfanatics.com/threads/polycast-episode-271-not-just-a-lame-clip-show-xx.607429[/url]
– PolyCast 2016 Feedback Survey Results

[b]Intro/Outro[/b]
“New Workers”, Old Issues
“Thought I Survived”: Sean Bean on [i]CivVI[/i] Narration

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.