EGYPT is a scenario for Civ2+Fantastic Worlds or Civ2 Multiplayer Gold.
New sounds, techs, units, wonders and terrains

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**** WARNING!!!!!
**** 
**** You must run setup.bat in the Sound directory to make sure all of
**** the sounds are correctly copied.  The batch file just copies some
**** of the files you downloaded, so it doesn't matter where you have
**** installed this.  Here are the commands it executes in case you 
**** need to do it by hand:

  copy custom1.wav custom2.wav
  copy custom1.wav elephant.wav
  copy extra1.wav custom3.wav
  copy extra1.wav extra2.wav
  copy extra3.wav infantry.wav
  copy extra3.wav mchnguns.wav
  copy extra3.wav swordfgt.wav
  copy extra3.wav cavalry.wav
  <-- and that's the end of the batch file!

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Three powers are installed along the Nile;
Only one must remain.

-The priests are the equivalent of diplomats and cannot be built
-With the discovery of advanced agriculture, you can alter the terrain
-Archers and catapults ignore city walls

-Warning:  The terrains are different!
Terrain            irrigation Mine    Transformation          
Desert                  -       -     Plains
Plains                  x       -        -  
Fertile Plains          x       -     Palm Trees
Palm Trees              -       -     Fertile Plains
Hills                   -       x        -
Mountains               -       x        - 

For other Civ2 scenarios,
comments on my scenarios,
questions on scenario creation,
or images for scenarios,
drop me a line at my guestbook...

http://www.multimania.com/eyn/

Eyn

[Translated from French by Blackclove]