@BEGINEVENTS

@if
ScenarioLoaded
@THEN
NoSchism
PlayCDTrack
2
TEXT
^To better represent the economy and morale of the time, extra money is given to certain players every turn.
^
^British Empire gets 1600 gold every turn.
^Central Powers get 800 gold every turn.
^Italians get 200 gold every turn.
^France gets 100 gold every turn.
^Ottoman Empire gets 100 gold every turn.
^Russian Empire loses 400 gold every turn.
^Neutrals get 2000 gold every turn.
ENDTEXT
@EndIf



@IF
TURNINTERVAL
Interval=1
@THEN
changemoney
receiver=British Empire
amount=1600
@ENDIF

@IF
TURNINTERVAL
Interval=1
@THEN
changemoney
receiver=Ottoman Empire
amount=100
@ENDIF


@IF
TURNINTERVAL
Interval=1
@THEN
changemoney
receiver=Russian Empire
amount=-400
@ENDIF

@IF
TURNINTERVAL
Interval=1
@THEN
changemoney
receiver=France
amount=100
@ENDIF

@IF
TURNINTERVAL
Interval=1
@THEN
changemoney
receiver=Central Powers
amount=800
@ENDIF

@IF
TURNINTERVAL
Interval=1
@THEN
changemoney
receiver=Italians
amount=200
@ENDIF

@IF
TURNINTERVAL
Interval=1
@THEN
changemoney
receiver=Neutrals
amount=2000
@ENDIF

@IF
NEGOTIATION
talker=Anybody
talkertype=humanorcomputer
listener=Neutrals
listenertype=humanorcomputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Neutrals
talkertype=humanorcomputer
listener=Anybody
listenertype=humanorcomputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=France
talkertype=humanorcomputer
listener=Central Powers
listenertype=humanorcomputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Central Powers
talkertype=humanorcomputer
listener=France
listenertype=humanorcomputer
@THEN
@ENDIF

@IF
Turn=12
@THEN
makeaggression
who=Italians
whom=Central Powers
changemoney
receiver=Italians
amount=5000
TEXT
^After signing the secret London Treaty, Italy declares war on Central Powers. It was apparently promised all sorts of great things such as what is now former Yugoslavia, Corsica, Nice, and Tunis. Italy never actually saw any of them, but hey, who knows?
^
^Italy gains 5000 gold.
ENDTEXT
@ENDIF

@IF
Turn=11
@THEN
makeaggression
who=Ottoman Empire
whom=British Empire
changemoney
receiver=Ottoman Empire
amount=2000
TEXT
^Ottoman Empire formally announces its alliance with the Central Powers. Ottoman Empire gains 2000 gold.
ENDTEXT
@ENDIF

@IF
Turn=11
@THEN
makeaggression
who=Ottoman Empire
whom=France
@ENDIF

@IF
citytaken
city=Paris
attacker=Central Powers
defender=France
@THEN
justonce
text
^The city of lights is sacked by the Central Powers and priceless relics sold off!
^
^Central Powers gain 1000 gold.
endtext
changemoney
receiver=Central Powers
amount=1000
@ENDIF

@IF
citytaken
city=Rome
attacker=Central Powers
defender=Italians
@THEN
justonce
text
^The Eternal City is no more, for a foreigner now sits on the papal throne!
^
^Central Powers gain 1000 gold.
endtext
changemoney
receiver=Central Powers
amount=1000
@ENDIF


@IF
citytaken
city=London
attacker=Central Powers
defender=British Empire
@THEN
justonce
text
^Pax Britanica is no more, for London has fallen to the enemy!
^
^Central Powers gain 10000 gold.
endtext
changemoney
receiver=Central Powers
amount=10000
@ENDIF

@IF
citytaken
city=Constantinople
attacker=anybody
defender=Ottoman Empire
@THEN
justonce
text
^A cross has appeared over Hagia Sophia for the first time in centuries!
^
^The conqueror of Constantinople gains 2000 gold.
endtext
changemoney
receiver=triggerattacker
amount=2000
@ENDIF

@IF
citytaken
city=Constantinople
attacker=Ottoman Empire
defender=anybody
@THEN
justonce
text
^The efforts of the Young Turk movement culminate in the reconquest of Constantinople!
^
^Ottoman Turks gain 1000 gold.
endtext
changemoney
receiver=triggerattacker
amount=1000
@ENDIF

@IF
citytaken
city=Copenhagen
attacker=Central Powers
defender=Neutrals
@THEN
justonce
text
^The conquest of Denmarck initiated half a century earlier by the great Otto von Bismarck is completed.
^
^Central Powers gain 500 gold.
endtext
changemoney
receiver=triggerattacker
amount=500
@ENDIF

@IF
citytaken
city=Belgrade
attacker=Barbarians
defender=Neutrals
@THEN
justonce
text
^Belgrade has been swept into the war by the partisans!
endtext
@ENDIF

@IF
citytaken
city=Belgrade
attacker=Central Powers
defender=Barbarians
@THEN
justonce
text
^Austro-Hungarian troops, including the future ruler of Yugoslavia, take Belgrade.
endtext
@ENDIF

@IF
citytaken
city=Berlin
attacker=anybody
defender=Central Powers
@THEN
justonce
text
^The German peoples suffer as their beautiful capital falls!
^
^The conqueror gains 10000 gold.
endtext
changemoney
receiver=triggerattacker
amount=10000
@ENDIF

@IF
citytaken
city=Vienna
attacker=anybody
defender=Central Powers
@THEN
justonce
text
^The Austrian peoples mourn the fall of their capital!
^
^The conqueror gains 1000 gold.
endtext
changemoney
receiver=triggerattacker
amount=1000
@ENDIF

@IF
citytaken
city=Moscow
attacker=Central Powers
defender=Russian Empire
@THEN
justonce
text
^Kremlin is ablaze as the conqueror loots its secret treasuries!
^
^Central Powers recieve 2000 gold.
endtext
changemoney
receiver=Central Powers
amount=2000
@ENDIF

@IF
citytaken
city=Moscow
attacker=Ottoman Empire
defender=Russian Empire
@THEN
justonce
text
^The churches of Moscow are redesigned into mosques, and unnecessary accessories sold off!
^
^Ottoman Empire gains 2000 gold.
endtext
changemoney
receiver=Ottoman Empire
amount=2000
@ENDIF

@IF
citytaken
city=St. Petersburg
attacker=anybody
defender=Russian Empire
@THEN
justonce
text
^The city founded by Peter the Great falls!
endtext
@ENDIF

@IF
citytaken
city=Alexandria
attacker=anybody
defender=British Empire
@THEN
justonce
text
^The capital of the Egyptian civilization falls!
^
^The new rulers gain 2000 gold.
endtext
changemoney
receiver=triggerattacker
amount=2000
@ENDIF

@IF
citytaken
city=Cairo
attacker=Ottoman Empire
defender=British Empire
@THEN
justonce
text
^Ottoman glory is returning, for the British infidels have been purged from Egypt!
^
^Ottoman Empire gains 5000 gold.
endtext
changemoney
receiver=triggerattacker
amount=5000
@ENDIF

@IF
citytaken
city=Baghdad
attacker=British Empire
defender=Ottoman Empire
@THEN
justonce
text
^The past glories of Baghdad are forgotten, and the great monuments melted down and sold off!
^
^Attacker gains 1000 gold in addition to the new colony.
endtext
changemoney
receiver=British Empire
amount=1000
@ENDIF

@IF
citytaken
city=Zurich
attacker=Central Powers
defender=Neutrals
@THEN
justonce
text
^The armies of the Germany enter Switzerland triumphantly!
^
^Central Powers gain 2500 gold!
endtext
changemoney
receiver=Central Powers
amount=2500
@ENDIF

@IF
RandomTurn
Denominator=9
@THEN
CreateUnit
unit=Infantry
owner=Barbarians
veteran=false
homecity=none
locations
80,90
endlocations
@ENDIF

@IF
RandomTurn
Denominator=8
@THEN
CreateUnit
unit=Partisans
owner=Barbarians
veteran=true
homecity=none
locations
80,90
endlocations
@ENDIF

@IF
RandomTurn
Denominator=8
@THEN
TEXT
^Reinforcements from Canada have arrived to the Great Britain!
ENDTEXt
CreateUnit
unit=Cavalry
owner=British Empire
veteran=true
homecity=none
locations
38,62
33,59
35,55
107,133
endlocations
@eNDiF

@IF
RandomTurn
Denominator=9
@THEN
TEXT
^Reinforcements from Africa have arrived to the British Isles!
ENDTEXt
CreateUnit
unit=Cavalry
owner=British Empire
veteran=true
homecity=none
locations
38,62
33,59
35,55
107,133
endlocations
@eNDiF

@IF
RandomTurn
Denominator=10
@THEN
TEXT
^Reinforcements from India have arrived to the British Isles!
ENDTEXt
CreateUnit
unit=Cannon
owner=British Empire
veteran=true
homecity=none
locations
38,62
33,59
35,55
107,133
endlocations
@eNDiF

@IF
RandomTurn
Denominator=12
@THEN
TEXT
^An experimental Tank is to be tested in combat by Great Britain!
ENDTEXt
CreateUnit
unit=Early Tank
owner=British Empire
veteran=true
homecity=none
locations
38,62
33,59
35,55
107,133
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=6
@THEN
CreateUnit
unit=Transport
owner=British Empire
veteran=true
homecity=London
locations
38,62
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=12
@THEN
CreateUnit
unit=Transport
owner=British Empire
veteran=true
homecity=Belfast
locations
29,49
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=3
@THEN
CreateUnit
unit=Submarine
owner=Central Powers
veteran=true
homecity=NONE
locations
51,61
54,60
59,61
63,59
68,60
73,59
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=6
@THEN
CreateUnit
unit=Submarine
owner=Central Powers
veteran=true
homecity=NONE
locations
51,61
54,60
59,61
63,59
68,60
73,59
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=6
@THEN
CreateUnit
unit=Submarine
owner=Central Powers
veteran=true
homecity=NONE
locations
73,59
68,60
63,59
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=12
@THEN
CreateUnit
unit=Submarine
owner=Central Powers
veteran=true
homecity=NONE
locations
51,61
54,60
59,61
63,59
68,60
73,59
endlocations
@eNDiF

@IF
RandomTurn
Denominator=8
@THEN
TEXT
^New Central Powers' voluntiers plan to gallop over the French.
ENDTEXt
CreateUnit
unit=Cavalry
owner=Central Powers
veteran=true
homecity=none
locations
65,69
72,80
50,68
53,71
52,66
endlocations
@eNDiF

@IF
RandomTurn
Denominator=9
@THEN
TEXT
^Central Powers' recruitment effort culminate in a new Cavalry regiment.
ENDTEXt
CreateUnit
unit=Cavalry
owner=Central Powers
veteran=true
homecity=none
locations
65,69
72,80
50,68
53,71
52,66
endlocations
@eNDiF

@IF
RandomTurn
Denominator=10
@THEN
TEXT
^Ruhr chunks out some Cannon pieces.
ENDTEXt
CreateUnit
unit=Cannon
owner=Central Powers
veteran=true
homecity=none
locations
50,68
53,71
52,66
endlocations
@eNDiF

@IF
RandomTurn
Denominator=12
@THEN
TEXT
^Tinkerers in Ruhr come up with an ingenious Tank prototype.
ENDTEXt
CreateUnit
unit=Early Tank
owner=Central Powers
veteran=true
homecity=none
locations
50,68
53,71
52,66
endlocations
@eNDiF

@IF
RANDOMTURN
Denominator=6
@THEN
CreateUnit
unit=Dreadnought
owner=British Empire
veteran=true
homecity=NONE
locations
43,35
38,62
29,49
33,63
endlocations
TEXT
^A Dreadnought rolls off the British Docks.
ENDTEXT
@eNDiF

@IF
RANDOMTURN
Denominator=6
@THEN
CreateUnit
unit=Dreadnought
owner=British Empire
veteran=true
homecity=NONE
locations
43,35
38,62
29,49
33,63
endlocations
TEXT
^British Shipyards launch yet another Dreadnought!
ENDTEXT
@eNDiF

@ENDEVENTS