Colonization Scenario V1.2 Readme 1998

This scenario was designed to run with the Civ2 'Conflicts in Civilization' Scenario CD installed on your system. You may run the scenario without, but you will miss out on the special features designed into the game; such as: 

====================================Version 1.2================================================

-Fixed bug that allowed you to trade the special technologies of each civilization. This should help the game keep looking authentic, and not haveing English Conquistadors running around.

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-Colonists appearing randomly in European cities to help you colonize the New World.

-Recieving Money when destroying merchants or sinking Merchant vessels

-Prevention of signing peace treaties with the Europeans or the Natives for game mechanics and added realism.

-note-If you play, do not trade English, Dutch, French, or Spanish Warfare or you will ruin the look of the game.

If you decide to play without the 'CiC' CD installed, you must back up ALL of your files, and then copy all of the Colonization files into your Civ2 directory.

If you do have 'CiC' installed, all you need to do is have all of the Colonization Scenario files in one directory. When you start Civilization; open up the Scenario file from that directory.

-CREDIT: Some units, Terrain, and ideas, were borrowed from the Tour Eiffel Civ2 Site (http://www.paris.web66.com/civ2/), and 'John Ellis' Civ2 Page, which is linked on the Tour Eiffel site.


If you have any comments or questions, e-mail me at ibewatson@aol.com
Please look for future updates of this scenario at:

Civ World
http://members.xoom.com/Civ2/

If you wish to put this scenario on your own site, you must first get my permission, and then upload the scenario to your OWN server EXACTLY the way it is here. You may not change any files, and you must include this readme file.






