Civilization VII Update 1.4.1 is now live

By | June 23, 2026

Sid Meier’s Civilization VII Update 1.4.1 is now live on all platforms, bringing the first post-Test of Time patch with new features, system changes, DLC content, and a long list of fixes.

The highlights include the new Voronoi-based Archipelago map type, the arrival of Hotseat multiplayer, and a revamp of Happiness, Governments, and Celebrations. The update also launches Part 1 of the paid Brush & Blade Collection, adding Toyotomi Hideyoshi, Heian Japan, Sengoku Japan, new unique units, wonders, and profile customization items.

Firaxis notes that active mods will be disabled after updating. The team says this is intended to reduce stability issues caused by broken or outdated mods, and players can re-enable updated mods manually from the Add-ons menu. Epic Games Store players may also see a brief delay in access to the new DLC immediately after the update goes live.

The full patch notes go well beyond the headline additions, covering map generation changes, lake generation improvements, tuning, UI fixes, AI adjustments, and many resolved issues. Players who want to finish an older campaign can still use the Steam legacy branch for version 1.3.2.

You can read the full official update notes here, view the Steam announcement here, and discuss Civilization VII Update 1.4.1 with us in the forums.

Civilization VII Update 1.4.1 brings hotseat, government overhaul, and Brush & Blade DLC

By | June 23, 2026

Firaxis has released a new developer update video for Sid Meier’s Civilization VII, giving an overview of Update 1.4.1, which is scheduled to arrive on June 23.

The headline feature is the return of hotseat multiplayer, allowing multiple players to take turns locally on the same device. This has been a familiar option in previous Civilization games, so its arrival should be welcome news for players who enjoy local multiplayer.

The update also adds a new Archipelago map type using Civ7’s newer Voronoi-based map generation system. Firaxis says this should create more organic and randomized island-heavy worlds, with two archipelago regions and distant lands scattered around the map. The previous version of the map will remain available as Archipelago Hemispheres.

Another major part of the update is an overhaul to happiness, governments, and celebrations. Settlements will now have five different happiness moods rather than a simple happy/unhappy state, and expectations will rise as the game advances through the ages. Governments will also gain effects based on how happy your settlements are, as well as passive bonuses and exclusive traditions on the civics tree. Celebrations are being changed from broad percentage boosts into government-themed bonuses, and will now last 6 turns instead of 10.

Alongside Update 1.4.1, Firaxis is releasing Part 1 of the Brush & Blade Collection, focused on historical East Asia. The first part adds Toyotomi Hideyoshi as a new leader, plus Heian Japan and Sengoku Japan as new civilizations. The collection also includes new unique units such as the Shinobi, Samurai, and Yumi, along with four new wonders and profile customization items. Part 2 is planned for later this summer.

You can watch the full developer update above, and discuss Update 1.4.1 with other Civ fans in our Civ7 forums.

Civilization almost became an RTS, Sid Meier says

By | June 18, 2026

Civilization is now synonymous with turn-based strategy, but Sid Meier says the original game could have gone in a very different direction.

In a PC Gamer piece revisiting the series’ history, Meier says he and Bruce Shelley considered making Civilization real-time during early development. The team eventually moved away from that approach because the game’s scale needed breathing room. Players had to be able to understand cities, units, diplomacy, research, and history without fighting the clock.

Meier also said the team chose square tiles over hexes because hexes felt “too geeky” and less accessible at the time.

The real-time idea did not disappear completely. Shelley later became game director on Age of Empires, while Civilization veteran Brian Reynolds went on to lead Rise of Nations, a game that more directly explored the idea of a history-spanning RTS.

Civilization stayed turn-based, but its alternate path helped shape some of the biggest strategy games that followed.

https://www.pcgamer.com/games/strategy/civilization-is-the-most-iconic-turn-based-series-of-all-time-but-sid-meier-considered-making-it-an-rts-it-could-have-easily-gone-in-different-directions

Sullla’s AI Survivor: Gandhi Meditates, Everyone Else Panics!

By | June 16, 2026

Season 9 Playoff Game 3!

Sullla’s AI Survivor is an annual competition of all Civilization IV AI Leaders by long-time Civilization enthusiast and streamer Sullla. CFC is very excited to announce that the popular series returns after almost a two-year hiatus with Season Nine. AI Survivor has become quite an event over the years for both old and new Civ IV fans.

Playoff Game 2 Recap (click for write-up): Victoria (Vicky) of England entered the game like a baby deer dropped into a den of wolves — the lone high‑peace‑weight leader on a map full of predators, sitting at over 70% First‑To‑Die odds – by the picking contestants – despite having respectable land. Things initially followed the expected script when Brennus of the Celts launched an early war, his stack perfectly capable of striking lightly defended London but instead wandering toward a sturdier target, giving Vicky just enough breathing room to repel the invasion and secure peace. From there, her fortunes flipped: she teamed with Stalin to dismantle Justinian and claimed most of the spoils, then quietly expanded and powered up while the other wolves tore into each other. By the time anyone thought to look her way again, she had already transformed from prey into a force of nature, unleashing her beloved Redcoats, spreading constitutional monarchy across the map, and delivering one of the season’s most commanding performances — a Domination victory with the earliest finish date this season.

Cheers to Saxo Grammaticus for putting Civfanatics back on the weekly leaderboard by placing #1 in the picking contest!!! a pen-dragon finished 3rd!!! Saxo Grammaticus, a pen-dragon, and Thrasybolus are now the 1st, 3rd, and 5th humans in the overall contest!!! (SmartRandom.org still sits in the top spot)

Playoff Game 2 ON June 26th (12:00 PM EST)

Playoff Game 3: This final playoff before the championship lines up six leaders who feel like they were drafted from entirely different shows and then shoved onto the same stage: Qin is trying to engineer a masterpiece while quietly ignoring the part where enemies exist, Gandhi is attempting to host a peaceful book club in a neighborhood that keeps catching fire, Sitting Bull is armed to the teeth but treating warfare like a strict “look‑don’t‑touch” exhibit, Elizabeth is poised to turn everyone else’s missteps into her next scientific breakthrough, Hammurabi is building cultural monuments as if the scoreboard doesn’t include conquest, and Zara is handing out handshakes and compliments right up until he decides someone needs to go. It’s a lineup full of clashing instincts and mismatched ambitions, and the map isn’t giving anyone room to hide. If you’re tuning in for a playoff where plans unravel, tempers flare, and one leader somehow stumbles into brilliance, this is the one to watch!

Enter the AI Survivor Picking Contest

Don’t forget to make your picks in the picking contest before the game goes live!

Also, note that our favorite CFC Warrior Queen, Mylene (My), hosts her own friendly betting competition (with fake ducats, of course..ha). Make sure you join in the fun in the S9 Wildcard Picking Game.

Sullla’s AI Survivor Season 9 continues Friday, June 26th, on Sullla’s Twitch Channel at 12 PM EST.

We welcome you to join the fun by discussing here.

Sullla’s AI Survivor: Clash of Crowns and Cataphracts!

By | June 9, 2026

Season 9 Playoff Game 2!

Sullla’s AI Survivor is an annual competition of all Civilization IV AI Leaders by long-time Civilization enthusiast and streamer Sullla. CFC is very excited to announce that the popular series returns after almost a two-year hiatus with Season Nine. AI Survivor has become quite an event over the years for both old and new Civ IV fans.

Playoff Game 1 Recap (click for write-up): Ramesses staged a stunning, almost theatrical rise in this playoff match, transforming a vulnerable central start into a runaway cultural triumph as the rest of the field tripped over itself. Joao ballooned into a coastal powerhouse, leading in almost every statistical category by the end. Meanwhile, Catherine and Gilgamesh carved out big empires of their own, yet never turned their momentum toward Egypt when it mattered, leaving Ramesses free to snowball behind a torrent of wonders and a map‑wide Taoist lovefest for much of the game. Asoka collapsed early, Cathy’s late assault fizzled into disaster, and Gilgamesh’s eventual push evaporated under Egyptian air power. With no one stepping up to stop him, Ramesses cruised to a Turn 286 cultural victory, and Joao quietly secured second place and a ticket to the Championship

Thrasybolus is now in 4th place in the overall contest all by himself! Will he or any civfanatic be able to outsmart SmartRandom.org by season’s end???!!! Let’s show everyone that Civfanatics are the best in Playoff Game 2 this week!

Playoff Game 2 ON June 12th (12:00 PM EST)

Playoff Game 2: This game brings together a lineup of leaders who each excel in wildly different ways, creating a field where steady growth, sudden aggression, and unpredictable detours all have room to shape the outcome. Victoria enters with her famously powerful toolkit but an equally famous tendency to drift off‑course. At the same time, Louis brings his trademark blend of artistic ambition and opportunistic conflict that can either elevate him or leave him exposed. Stalin arrives with a reputation built on past dominance but recent struggles, making him one of the biggest question marks in the group. Suryavarman remains the ultimate swing factor — capable of explosive expansion or baffling misfires — and Brennus adds a layer of ideological stubbornness that can stabilize alliances or fracture them instantly. And then there’s Justinian, whose mix of early flexibility and late‑game force makes him a perennial threat whenever the map gives him room to breathe. Put together, this is a field where no single style is guaranteed to succeed. It’s anyone’s game, and that should be exciting!

Enter the AI Survivor Picking Contest

Don’t forget to make your picks in the picking contest before the game goes live!

Also, note that our favorite CFC Warrior Queen, Mylene (My), hosts her own friendly betting competition (with fake ducats, of course..ha). Make sure you join in the fun in the S9 Wildcard Picking Game.

Sullla’s AI Survivor Season 9 continues Friday, June 12th, on Sullla’s Twitch Channel at 12 PM EST.

We welcome you to join the fun by discussing here.

Sullla’s AI Survivor: Let The Games Really Begin!

By | June 5, 2026

Season 9 Playoff Game 1!

Sullla’s AI Survivor is an annual competition of all Civilization IV AI Leaders by long-time Civilization enthusiast and streamer Sullla. CFC is very excited to announce that the popular series returns after almost a two-year hiatus with Season Nine. AI Survivor has become quite an event over the years for both old and new Civ IV fans.

Wildcard Recap (click for write-up): Sitting Bull of the Native Americans, yes, Sitting Bull, finally stood up last week and won a very impressive Spaceship victory. Justinian of the Byzantines placed second in a very crowded field. Those two will advance on to the playoff round, while the remaining 9 contestants return home to lick their wounds. The wildcard matchup proved as fun as ever, as the Raging Barbarians provided much early excitement. The Barbs captured or razed eight cities, slowing down early game progression for the leaders. In fact, Hatshepsut of Egypt lost her capital to barbarians and came extremely close to being destroyed. She did end up surviving the game with the help of Justinian and her culture.

The last few weeks have been a tough road for Civfanatics, but Mylene (aka Fippy) and Thrasybolus are now tied for 3rd place in the overall contest!

Playoff Game 1 ON June 5th (12:00 PM EST)

Playoff Game 1: The real stakes begin this week as the playoff round commences. This first playoff match looks especially interesting, as we have the backstabbing Catherine of Russia and everyone’s favorite Troll King, Wang Kon of Korea. Gilgamesh of Sumeria played one of the most impressive games ever in the opening round, but will his rough start limit him this game? Can Joao of Portugal finally prove his worth and advance to the Championship? His start this game would indicate yes.

Enter the AI Survivor Picking Contest

Don’t forget to make your picks in the picking contest before the game goes live!

Also, note that our favorite CFC Warrior Queen, Mylene (My), hosts her own friendly betting competition (with fake ducats, of course..ha). Make sure you join in the fun in the S9 Wildcard Picking Game.

Sullla’s AI Survivor Season 9 continues Friday, June 5th, on Sullla’s Twitch Channel at 12 PM EST.

We welcome you to join the fun by discussing here.

Sullla’s AI Survivor: No Room to Breathe!

By | May 29, 2026

Season 9 Wildcard Playoff Game!

Sullla’s AI Survivor is an annual competition of all Civilization IV AI Leaders by long-time Civilization enthusiast and streamer Sullla. CFC is very excited to announce that the popular series returns after almost a two-year hiatus with Season Nine. AI Survivor has become quite an event over the years for both old and new Civ IV fans.

Game 8 Recap (click for write-up): In the explosive final match of the opening round, Comrade Stalin staged a massive comeback victory, overriding a slow start and poor early expansion to launch a winning spaceship on Turn 325. The central arena of the map quickly devolved into a chaotic warzone, spelling immediate doom for Suleiman, who mismanaged his defenses and fell first to a swift joint assault by Napoleon and Stalin. Catherine the Great, heavily favored by onlookers due to her sprawling corner territory, later teamed up with Stalin to wipe out Napoleon, establishing a dual-Russian stranglehold on the game. While mid-game contenders Augustus Caesar and De Gaulle saw their promising economies ruined by untimely, attritional side wars, Catherine completely stalled her own momentum by neglecting core industrial technologies. This critical blunder allowed the technologically advanced Soviets to easily outpace her with factories and modern weaponry, securing Stalin the ultimate crown while a defeated Churchill collapsed in the final stretch.

Civfanatics may not have been at the top of the leaderboard last week, but we are still doing well in the overall contest. Mylene (aka Fippy) now holds the #2 and a-pen-dragon is holding down 4th place!

Wildcard Game ON May 29th (11:00 AM EST)

Wildcard: The stage is set for a massive, chaotic showdown in the Civ4 AI Survivor Season 9 Wildcard Game, featuring an unprecedented field of 11 survival-round casualties battling on a Huge map under Raging Barbarian conditions. This unique setting promises to test the defensive capabilities of both the pacifists and the warmongers alike. Headlining this match is the undisputed low-peace-weight titan Huayna Capac (#2 overall power ranking), who looks to bounce back from a cold spell and exploit his overpowered Incan civilization. Standing in his way is a bizarrely polarized cast of characters: hyper-pacifists like the scoreless culturemonger Hatshepsut and the underperforming Lincoln, highly defensive but economically stagnant isolationists like Sitting Bull and Tokugawa, and the legendary, unpredictable psychotic aggression of Montezuma. With a single spot in the playoffs on the line, the community expects a bloody, high-stakes collision of conflicting diplomacy, runaway economic traits, and brutal barbarian pressure.

Enter the AI Survivor Picking Contest

Don’t forget to make your picks in the picking contest before the game goes live!

Also, note that our favorite CFC Warrior Queen, Mylene (My), hosts her own friendly betting competition (with fake ducats, of course..ha). Make sure you join in the fun in the S9 Wildcard Picking Game.

Sullla’s AI Survivor Season 9 continues Friday, May 29nd, on Sullla’s Twitch Channel at 11 AM EST.

We welcome you to join the fun by discussing here.

PC Gamer: Civ7’s Test of Time update brings players back

By | May 23, 2026

PC Gamer reports that Civilization VII’s new Test of Time update has pushed the game to its highest Steam player count in over a year.

According to the article, Civ VII recently climbed above 16,000 concurrent players on Steam, roughly double its recent peak numbers. That suggests many players were waiting for a substantial reason to give the game another look.

The update is a significant one. Its headline feature is the much-requested ability to continue playing as the same civilization across age transitions, but it also reworks victory conditions, adds optional objectives with bonus rewards, and makes a broader set of changes aimed at addressing launch criticisms.

Early reactions still appear divided. Some players say Test of Time makes Civ VII feel much closer to a complete 1.0 release, while others argue that issues with UI, pacing, simplified systems, and DLC pricing remain.

Still, this may be Civ VII’s most important update so far. The player-count bump shows there is still plenty of interest in the game – now the question is whether Test of Time can keep those returning players around.

What do you think? Has Test of Time changed your view of Civ VII?

>> Discuss on the forum