Category Archives: Civilization VII
Civilization VII previews Yi Sun-sin ahead of Brush & Blade Part II
Play the new Civ7 “Game Of The Month” #26
We got a new Civ7 GOTM, and in the burning sun we’re sending you on a hike up the mountains: This months we want you to play as Pachacuti of the Inca on a standard size Fractal map on Viceroy level. You get a light disaster intensity, crisis, and shorter ages, and you must win via an economics… Read More »
Civilization VII Hotfix 2 targets AI war behavior, adds temporary Switch crossplay limitation
Civ VII Update 1.4.1 Hotfix 2 makes AI opponents more likely to declare war, while Switch crossplay waits for Update 1.4.2.
Play the new Civ7 “Game Of The Month” #25
The summer is hot, therefore we’re providing you a GOTM which is a bit cooler: In this game, you will play Ada Lovelace of rainy and not sunny Britain on a standard size Archipelago map with low sea level on Deity level. You also get low disaster intensity for this game, and continuous civs. Do you think you… Read More »
Civilization VII Update 1.4.1 hotfix targets Linux/Steam Deck controller issue
Firaxis has released a small Civilization VII Update 1.4.1 hotfix for console and Linux/Steam Deck players, focused mainly on a controller responsiveness issue plus a few Heian and rendering fixes.
Firaxis answers 35 community questions about Civilization VII history
Civilization VII Update 1.4.1 is now live
Civilization VII Update 1.4.1 is live on all platforms, adding Hotseat multiplayer, a new Voronoi-based Archipelago map, revamped Happiness, Governments, and Celebrations, and Part 1 of Brush & Blade.
