More meaningful. The two-hundred-and-seventy-eighth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode278]Go Deeper[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest co-host [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and first-time guest co-host [url=http://thepolycast.net/turncast/about.php]Anthony “ztaesek” Seekatz[/url]. It carries a runtime of 59m59s.
The summary of topics is as follows:
– [i]01m12s[/i] | [b]News[/b]
Talking up and down the [url=http://steamcommunity.com/games/289070/announcements/detail/562228356582160952]”Spring 2017″ patch[/url] [url=https://forums.civfanatics.com/threads/spring-2017-patch-notes.612947]for[/url] [i]Civilization VI[/i] accompanied by civilizations [url=https://www.youtube.com/watch?v=hUUMqYSHG2k]Macedon[/url] (28m53s) and [url=https://www.youtube.com/watch?v=UIhkrcFIVow]Persia[/url] (37m30s).
– [i]44m09s[/i] | [b]Miscellaneous[/b]
Recognizing Christopher Tin as [url=https://www.youtube.com/watch?v=uHkVd0IdQfQ]the composer of[/url] [i]CivVI[/i]’s theme (recorded for [url=http://thepolycast.net/polycast/season10.php#episode267]Episode 267[/url]), taking in [url=https://www.youtube.com/watch?v=G4Mwt0XIw00]Scout behaviour[/url] (48m20s; recorded for [url=http://thepolycast.net/polycast/season11.php#episode276]Episode 276[/url]) and [url=https://forums.civfanatics.com/threads/1000-clues-you-played-too-much-civ-vi.599926]condensing a rundown[/url] of playing “too much” [i]Civilization VI[/i] (50m30s).
– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Out of alignment, subconscious musings and reference triggering.
[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.