This Saturday, April 15th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]eighth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+278+Recording&iso=20170415T12&p1=188&ah=2]timezone converter[/url]), Episode 279’s topics list is set as follows:
[b]Senate[/b]
– On [i]Civilization VI[/i] Buildings
[url]http://civilization.wikia.com/wiki/Buildings_(Civ6)[/url]
– Using [i]CivVI[/i] Promotions
[url]http://civilization.wikia.com/wiki/Promotions_(Civ6)[/url]
[b]Open Mic[/b]
– Re: Episode 276 and Obsolete Units in [i]CivVI[/i]
[b]Northern Light[/b]: They should change the way upkeep works. I think upkeep should not be unit specific, but based on the era player is. Its not perfect solution, but having these obsolete units around is? stupid.- Re: Episode 278
[url]https://forums.civfanatics.com/threads/polycast-episode-278-go-deeper.613842[/url]
[b]Miscellaneous[/b]
– Notes from “Absolutely No Pressure” Developer Talk on [i]Civilization VI[/i]
[url]http://gdcvault.com/play/1024421/Absolutely-No-Pressure-Continuing-a[/url]
[url]https://docs.google.com/document/d/1jqAFacz5NU4kBfpSUkGQTHswnm7JeFNHBEupD8FDhVs/edit#[/url]
([url]https://forums.civfanatics.com/threads/notes-from-ed-beachs-civ-vi-talk-at-gdc.611383[/url])
([url]http://schedule.gdconf.com/session/absolutely-no-pressure-continuing-a-successful-game-series-with-civilization-vi[/url])
[b]Intro/Outro[/b]
– “Breaking News” in [i]CivVI[/i]
[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.