Saying goodbye to the year that was. The two-hundred-and-ninety-sixth episode of [i]Civilization[/i] strategy podcast PolyCast, “[url=http://thepolycast.net/polycast/season11.php#episode296]Not Just a Lame Clip Show XXI[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://blog.maddjinn.ca]”MadDjinn”[/url] with fourteen guest co-hosts in the twenty-first compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:
– [i]00m37s[/i] | [b]Miscellaneous[/b]
Fully articulating Isabella in a [i]Civilization V[/i] [url=https://www.youtube.com/watch?v=uHamlzTRLE8]spoof video[/url] (recorded for [url=http://thepolycast.net/polycast/season10.php#episode252]Episode 252[/url]) while [i]CivIV[/i] [url=https://www.youtube.com/watch?v=YZY_vvxjLpk]tops list[/url] of video game songs with lyrics (03m11s; recorded for [url=http://thepolycast.net/polycast/season10.php#episode254]Episode 254[/url]); then, developer [url=http://gdcvault.com/play/1024421/Absolutely-No-Pressure-Continuing-a]notes on[/url] the creation of [i]CivVI[/i] (05m35s; recorded for [url=http://thepolycast.net/polycast/season11.php#episode279]Episode 279[/url]), extended conversation on unit healing (13m21s; recorded for [url=http://thepolycast.net/polycast/season11.php#episode283]Episode 283[/url]) and (16m12s; recorded for [url=http://thepolycast.net/polycast/season11.php#episode286]Episode 286[/url]).
– [i]20m17s[/i] | [b]Forum Talk[/b]
Promising not move, not move and [url=https://forums.civfanatics.com/threads/move-your-troops-ignore-this-request-promise-to-move.618012]broken promises[/url] (recorded for [url=http://thepolycast.net/polycast/season11.php#episode284]Episode 284[/url]).
– [i]23m46s[/i] | [b]Open Mic[/b]
Responding to [url=https://forums.civfanatics.com/threads/polycast-episode-284-the-salt-would-be-real.619465]feedback on[/url] Episode 284 (recorded for [url=http://thepolycast.net/polycast/season11.php#episode285]Episode 285[/url]) followed by more of the same [url=https://forums.civfanatics.com/threads/polycast-episode-288-a-lot-of-clicks.621689]for[/url] Episode 288 (26m04s; recorded for [url=http://thepolycast.net/polycast/season11.php#episode289]Episode 289[/url]) as [url=https://forums.civfanatics.com/threads/polycast-episode-289-a-thesis-be-warned.622255]well as[/url] Episode 289 (43m28s; recorded for [url=http://thepolycast.net/polycast/season11.php#episode290]Episode 290[/url]).
– [i]49m58s[/i] | [b]Theatre[/b]
A most memorable moment in [i]Civ[/i] gaming, from [i]Civilization IV: Colonization[/i] as recalled years later (recorded for [url=http://thepolycast.net/polycast/season11.php#episode295]Episode 295[/url]).
[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.