This Saturday, August 25th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]sixteenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+313+Recording&iso=20180823T12&p1=188&ah=2]timezone converter[/url]), Episode 317’s topics list is set as follows:
[b]Forum Talk[/b]
– Irrigation Is “Really Bad” ([i]Civilization VI[/i])
[url]https://forums.civfanatics.com/threads/irrigation-is-pretty-bad-i-think.634715[/url]
– Your “Standard” Barracks-to-Stables Ratio
[url]https://forums.civfanatics.com/threads/whats-your-standard-barracks-to-stables-ratio.634652[/url]
– The “Biggest Criticisms” of the Game’s Maps
[url]https://forums.civfanatics.com/threads/what-are-your-biggest-criticisms-of-civ-vi-maps.634456[/url]
[b]Theatre[/b]
– Recent [i]Civilization VI[/i] Gameplay Experiences
[b]Miscellaneous[/b]
– Eight Positions Available at [i]Civ[/i] Developer
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2577[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2697[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2712[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2745[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2788[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2828[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2829[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2836[/url]
– New Game from [i]Civ[/i] Developer to be Neither [i]Civ[/i] or [i]XCOM[/i]
[url]https://www.gamesindustry.biz/articles/2018-07-23-2ks-light-slate-belies-bigger-ambitions[/url]
[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.