This Saturday, October 06th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]eighteenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+320+Recording&iso=20181006T12&p1=188&ah=2]timezone converter[/url]), Episode 320’s topics list is set as follows:
[b]Forum Talk[/b]
– “Better to Just Build Warriors” in [i]Civilization VI[/i]
[url]https://forums.civfanatics.com/threads/seems-like-its-better-just-to-build-warriors.637007[/url]
– Appeal is Irrelevant
[url]https://forums.civfanatics.com/threads/appeal-is-irrelevant.636964[/url]
– Unique Improvements Disappearing Upon Conquest
[url]https://forums.civfanatics.com/threads/unique-improvements-disappearing-upon-conquest.636381[/url]
– “All Quiet on the [i]Civ[/i] Front”
[url]https://forums.civfanatics.com/threads/all-quiet-on-the-civ-front.633171[/url]
[b]Theatre[/b]
– Recent [i]Civilization VI[/i] Gameplay Experiences
[b]Intro/Outro[/b]
– [i]CivVI[/i] Now On iPhone
[url]https://www.engadget.com/2018/10/04/civilization-vi-iphone-release[/url]
([url]https://forums.civfanatics.com/threads/civ6-now-on-iphone7-and-later.637073[/url])
[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.