Yearly Archives: 2020

PolyCast 356: Working as Intended

By | March 25, 2020

The three hundred-and-fifty-sixth episode of PolyCast, “Working as Intended“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan” Grade with guest co-host DanQ. Topics for this episode include: Senate – 00h01m21s | Episode 354 Feedback – 00h04m50s | Governors – 01h01m35s | [Gathering Storm] Ottoman unique governor –… Read More »

PolyCast 355: Expansion Primer

By | March 21, 2020

The three hundred-and-fifty-fifth episode of PolyCast, “Expansion Primer“, features regular co-hosts Stephanie “Makahlua” and Jason “MegaBearsFan” Grade with guest co-host DanQ and discusses the following: Senate – 00h02m00s | Governments and Policies – 00h37m45s | [R&F] Era Score, Golden Ages, and Dark Ages – 01h01m25s | [GS] Disasters and Climate Change PolyCast is a bi-weekly audio production recording… Read More »

PolyCast 354: The Third Primer

By | February 27, 2020

The three hundred-and-fifty-fourth episode of PolyCast, “The Third Primer“, features regular co-hosts Stephanie “Makahlua”, Philip “TheMeInTeam”, and Jason “MegaBearsFan” Grade with guest co-host DanQ and discusses the following: Senate– 00h01m11s | Using Spies– 00h37m55s | Navies and Naval Wars– 00h59m38s | Air Forces and Airports PolyCast is a bi-weekly audio production recording live every other Saturday at 12… Read More »

Civ IV Hall of Fame updated

By | February 27, 2020

The Civilization IV Hall of Fame has been updated – 16 games were accepted since the previous update. Congratulations to [b]@Noble Zarkon[/b] for the highest Firaxis score of the update with a Duel, Marathon, Noble, Domination game for 385,137 points. was the most active player during this update, submitting 6 games. Only 2 players were brave enough to… Read More »

PCGamesN Investigates Civilization VI Modding

By | February 26, 2020

With the provoking title “Civilization VI modders are losing interest over its uncertain future”, PCGamesN’s Robert Zak reports on the state of modding for Civilization VI, with considerable contributions by CivFanatics forum participants and modders. The article examines the good and the bad of the current modding situation from great graphics capabilities to frustration at not knowing if… Read More »

PolyCast 353: Back to Console School

By | February 13, 2020

The three hundred-and-fifty-third episode of PolyCast, “The Road Goes Ever On“, features regular co-hosts Stephanie “Makahlua”, Philip “TheMeInTeam”, and Jason “MegaBearsFan” Grade with guest co-host DanQ and discusses the following: Senate – 00h03m25s | Districts and their Discontents – 00h28m30s | Technology and Civic Trees – 00h42m26s | Wars and Loyalty – 01h20m26s | Grievances and Warmonger Penalties… Read More »

Napoléon I – Released for Civ2 ToTPP

By | February 11, 2020

Tootall and Knighttime have released a new scenario for the Civ2 Test of Time Patch Project: Napoléon I. It is available for download at The Scenario League. This scenario follows the campaigns of Napoleon from the War of the Third Coalition in 1805 through his eventual defeat in 1815. Can you do better than the brilliant strategist? Napoléon… Read More »

Over the Reich – Released for Civ2 ToTPP

By | February 10, 2020

John Petroski and Prof. Garfield have released a new scenario for the Civ2 Test of Time Patch Project: Over the Reich. The scenario details the Allied combined bomber offensive against Germany from 1942-1945 and features ambitious use of lua events. Aircraft payloads and munitions, firestorms, reactive attacks, radar, and a working weather system are just a few of… Read More »