Old World designer notes #9: Soren Johnson on events
Soren Johnson has published a new blog post, this time about “events”, have a read here. Soren this time writes about how the random events in Civ4 were a necessesity to allow scripted actions happen, and that they were missed from Civ2, since they allowed great story mods there. He didn’t want to repeat them in Old World,… Read More »