And we are now at the 11th dev diary for Ara: History Untold.
In this episode the devs talk about the game engine used in Ara, thatthis game studio actually started in a basement, that they saw the need for their own engine to better use the existing hardware (like multiple CPUs) so that more complex games could be made, and that Ara actually needs this optimizations due to the many things going on in this game.
Check it out, and discuss it with us here.