Category Archives: Civilization V

Civ5 related news items

Provide PolyCast With Feedback on 2016 Season

By | December 21, 2016

Episode recording frequency? Balance of [i]Civilization V[/i], [i]VI[/i] and [i]Civ[/i] series in general coverage? Favourite regular co-host? These are a few of the ten questions being asked of the 2016 [url=http://thepolycast.net/polycast]PolyCast[/url] (PC) audience as its [url=http://thepolycast.net/polycast/season10.php]tenth season[/url] nears its conclusion. To provide your input on/by December 31st, 2016, follow the link below: [url=http://thepolycast.net/polycastsurvey]http://thepolycast.net/polycastsurvey[/url] Recording live every other Saturday,… Read More »

Justinian I of Byzantium released for Civ V

By | December 15, 2016

Byzantium led by Justinian I is a custom civilization mod by JFD and Janboruta, with contributions from Shadow Pope, Regalman, Urdnot_Scott, and SgtWolf. It requires Brave New World, and works best with Gazebo’s Community Patch. Justinian I does not replace Theodora’s Byzantium. Justinian I’s unique ability is Renovatio Imperii: Barracks, courthouses and temples can be constructed for other cities from the… Read More »

Provide TurnCast With Feedback on 2016 Season

By | December 14, 2016

Favourite guest players? Favourite regular player? These are two of the five questions being asked of the 2016 [url=http://thepolycast.net/turncast]TurnCast[/url] (TC) audience as its [url=http://thepolycast.net/turncast/season6.php]sixth season[/url] has concluded. To provide your input on/by December 24th, 2016, follow the link below: [url=http://thepolycast.net/turncastsurvey]http://thepolycast.net/turncastsurvey[/url] [u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast”]PolyCast[/url]; it has been renewed for a 13-episode seventh… Read More »

Community Patch (aka Vox Populi) for Civ5 Gets a New Update

By | December 6, 2016

The ever-popular Community Patch, now known as Vox Populi, has a brand new update. Started in 2014, Vox Populi (formerly known as the “Community Balance Patch”) is a collaborative effort to improve Civilization V’s AI and gameplay. It is a collection of mods that are designed to work together seamlessly. The core of the project, the Community Patch, is… Read More »

Input Requested for PolyCast Christmas Special 2016

By | December 5, 2016

Headed by regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url], [url=http://thepolycast.net/polycast]PolyCast[/url] is approaching the conclusion to its landmark [url=http://thepolycast.net/polycast/season10.php]tenth season[/url]. On December 10th, 2016, the show’s annual Christmas Special is to be [url=https://www.youtube.com/user/thepolycast/live]recorded live[/url] as have been episode recordings this calendar year. The regular co-hosts are need of questions to answer, comments to reflect on… Read More »

Ireland civilization led by Brian Boru available for Civ V

By | December 3, 2016

Another fantastic leader and civilization from JFD and JanBoruta for Civ V, with contributions from Viregel.  Brian Boru’s Ireland requires Brave New World and works best with Gazebo’s Community Patch. Brian Boru’s Ireland comes with two unique units. The Fili (which replaces the Great Writer) produces Great Works of Writing which generate Great Musician points. The player receives a… Read More »

PolyCast Cut! Tin Edition

By | November 30, 2016

The [i]Civilization[/i] strategy-centric podcast [url=http://thepolycast.net/polycast]PolyCast[/url] ([u]PC[/u]) is nearing the end of its tenth season of ongoing production. During the [url=http://thepolycast.net/classic]first season[/url] of [u]PC[/u] was its “Cut!” side series in production, serving as a compilation of cut moments from episode recordings. The last of these episode productions were only published for the first time earlier this month; other than… Read More »

Faerun for BNW now updated to v15

By | November 18, 2016

FramedArchitect’s Faerun for BNW v15 Beta is now available! Faerun is set in the fantasy world of the Forgotten Realms on the European-inspired continent of Faerun and has the following features: Choose from 25 Civilizations reflecting Faerun’s major kingdoms. Load Faerun with any map or map script with any settings. Play on four Faerun Scenario Maps with true start… Read More »