Like most people I have just got the game, and finding one of the biggest difficulties is remembering which units to use against which units in the game during a war.
So instead of endlessly having to go through the guide/civillopedia I thought it might be useful if there was an easy visual aid to hand that split the units into the era they are from and pointed out what they should be used against, and what they should be used for. Hence I did such a visual aid you can print out.
Units of the Ancient Era |
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Unit |
Strength |
Unit Cat |
Use against and other suggested uses |
Don’t use against |
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Archer |
3 |
Archery |
City Defence |
Horse Archers |
Axeman |
5 |
Melee |
Other Melee troops |
n/a |
Chariot |
4 |
Mounted |
Pillaging |
Spearmen |
Horse Archer |
6 |
Mounted |
Archers and Catapults |
Spearmen |
Spearman |
4 |
Melee |
Mounted Units |
Axemen |
Warrior |
2 |
Melee |
City Defence |
Axemen |
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Units of the Classical Era |
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Unit |
Strength |
Unit Cat |
Use against and other suggested uses |
Don’t use against |
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Catapult |
5 |
Siege |
Bombarding cities and stacks |
Horse Archers |
Swordsmen |
6 |
Melee |
City attack |
Axemen |
War Elephant |
8 |
Mounted |
Other Mounted Units |
Spearmen/pikemen |
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Units of the Middle Ages |
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Unit |
Strength |
Unit Cat |
Units against and other suggested uses |
Don’t use against |
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Crossbowmen |
6 |
Archery |
Melee units |
Knights |
Knight |
10 |
Mounted |
Archery units |
Pikemen |
Longbow |
6 |
Archery |
City Defence |
Knights |
macemen |
8 |
melee |
Melee units |
Crossbowmen |
Pikemen |
6 |
Melee |
Mounted |
Crossbowmen |
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Units of the Renaissance |
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Unit |
Strength |
Unit Cat |
Units against and other suggested uses |
Don’t use against |
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Cavalry |
15 |
Mounted |
Cannons and cities |
Riflemen |
Grenadier |
12 |
Gunpowder |
Riflemen |
no obvious weak point |
Musketman |
9 |
Gunpowder |
City defence |
no obvious weak point |
Riflemen |
14 |
Gunpowder |
Mounted units |
Grenadiers |
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Units of the Industrial Era |
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Unit |
Strength |
Unit Cat |
Units against and other suggested uses |
Don’t use against |
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Artillery |
18 |
siege |
Cities and stacks |
marines |
Cannon |
12 |
siege |
Cities and stacks |
cavalry |
infantry |
20 |
Gunpowder |
Gunpowder units |
machine gun |
Machine Gun |
18 |
siege |
City Defence and gunpowder units |
marines |
Marines |
24 |
Gunpowder |
Machine guns and artillery |
no obvious weak point |
Tank |
28 |
Armoured |
offensive unit |
gunships |
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Units of the Modern Era |
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Unit |
Strength |
Unit Cat |
Units against and other suggested uses |
Don’t use against |
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Bombers |
16 |
Air |
Cities and stacks |
Naval units |
Fighter |
12 |
Air |
Air units and cities |
stealth bombers |
Gunship |
20 |
helicopter |
tanks |
Sam infantry |
Jet fighter |
24 |
Air |
Air units and cities |
no obvious weak point |
mech infantry |
32 |
gunpowder |
city defence |
no obvious weak point |
Modern armour |
40 |
armour |
city attack |
gunships |
sam infantry |
18 |
gunpowder |
helicopter and Air units |
land units |
stealth bomber |
20 |
Air |
cities and stacks, sam infantry |
no obvious weak point |