Units under the Gods and Kings expansion. For units with the expansion disabled, please see this page.
Image | Unit | Civ | ![]() |
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Range | ![]() |
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Resource | Tech | Obsolete Tech | Era | Upgrade ( ![]() |
Notes |
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Warrior | 8 | 2 | 40 | 200 | Metal Casting |
Ancient | Swordsman (80) | ||||||
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Jaguar | Aztec | 8 | 2 | 40 | 200 | Metal Casting |
Ancient | Swordsman (80) | Heals 20 hp when it kills an enemy, +33% combat strength in forests & jungles, Moves at double rate through forests & jungles | ||||
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Maori Warrior | Polynesia | 8 | 2 | 40 | 200 | Metal Casting |
Ancient | Swordsman (80) | Decreases combat strength of adjacent enemies by 10% | ||||
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Scout | 5 | 2 | 25 | 140 | Scientific Theory |
Ancient | Ignores terrain cost | ||||||
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Archer | 5 | 7 | 2 | 2 | 40 | 200 | Archery | Construction | Ancient | Composite Bowman (80) | |||
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Bowman | Babylon | 7 | 9 | 2 | 2 | 40 | 200 | Archery | Construction | Ancient | Composite Bowman (80) | ||
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Slinger | Inca | 4 | 7 | 2 | 2 | 40 | 200 | Archery | Construction | Ancient | Composite Bowman (80) | If an available tile is behind has an 80% chance to withdraw to that tile when attacked by melee | |
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Atlatlist | Maya | 5 | 7 | 2 | 2 | 36 | 180 | Agriculture | Construction | Ancient | Composite Bowman (85) | ||
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Trireme | 10 | 4 | 45 | 220 | Sailing | Astronomy | Ancient | Caravel (160) | May not enter ocean tiles | ||||
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Dromon | Byzantium | 8 | 10 | 4 | 2 | 56 | 260 | Sailing | Astronomy | Ancient | Galleass (95) | May not enter ocean tiles | |
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Quinquereme | Carthage | 13 | 4 | 45 | 220 | Sailing | Astronomy | Ancient | Caravel (160) | May not enter ocean tiles | |||
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Chariot Archer | 6 | 10 | 4 | 2 | 56 | 260 | 1 Horse | The Wheel | Chivalry | Ancient | Knight (135) | ||
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War Chariot | Egypt | 6 | 10 | 5 | 2 | 56 | 260 | The Wheel | Chivalry | Ancient | Knight (135) | ||
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Horse Archer | Huns | 7 | 10 | 4 | 2 | 56 | 310 | The Wheel | Chivalry | Ancient | Knight (135) | ||
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War Elephant | India | 9 | 11 | 3 | 2 | 70 | 310 | The Wheel | Chivalry | Ancient | Knight (110) | ||
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Spearman | 11 | 2 | 56 | 260 | Bronze Working |
Civil Service | Ancient | Pikeman (75) | |||||
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Pictish Warrior | Celts | 11 | 2 | 56 | 260 | Bronze Working |
Civil Service | Ancient | Pikeman (75) | Earns faith for each kill, +20% combat bonus in foreign lands, No movement cost to pillage | |||
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Hoplite | Greece | 13 | 2 | 56 | 260 | Bronze Working |
Civil Service | Ancient | Pikeman (75) | ||||
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Battering Ram | Huns | 10 | 2 | 75 | 320 | Bronze Working |
Physics | Ancient | Trebuchet (100) | May only attack cities, Cover 1 promotion | |||
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Immortal | Persia | 12 | 2 | 56 | 260 | Bronze Working |
Civil Service | Ancient | Pikeman (75) | Heals at double rate | |||
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Horseman | 12 | 4 | 75 | 390 | 1 Horse | Horseback Riding |
Chivalry | Classical | Knight (100) | ||||
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Cataphract | Byzantium | 15 | 3 | 75 | 390 | 1 Horse | Horseback Riding |
Chivalry | Classical | Knight (100) | Gains defensive bonuses | ||
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African Forest Elephant | Carthage | 14 | 3 | 100 | 480 | Horseback Riding |
Chivalry | Classical | Knight (50) | Increased Great General Spawn Rate, Decreases combat strength of adjacent enemies by 10% | |||
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Companion Cavalry | Greece | 14 | 5 | 75 | 390 | 1 Horse | Horseback Riding |
Chivalry | Classical | Knight (100) | |||
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Catapult | 7 | 8 | 2 | 2 | 75 | 390 | Mathematics | Physics | Classical | Trebuchet (100) | |||
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Ballista | Rome | 8 | 10 | 2 | 2 | 75 | 390 | Mathematics | Physics | Classical | Trebuchet (100) | ||
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Composite Bowman | 7 | 11 | 2 | 2 | 75 | 320 | Construction | Machinery | Classical | Crossbowman (100) | |||
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Swordsman | 14 | 2 | 75 | 390 | 1 Iron | Iron Working | Steel | Classical | Longswordsman (100) | ||||
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Mohawk Warrior | Iroquois | 14 | 2 | 75 | 390 | Iron Working | Gunpowder | Classical | Longswordsman (100) | 33% combat strength in forests and jungles | |||
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Legion | Rome | 17 | 2 | 75 | 390 | 1 Iron | Iron Working | Gunpowder | Classical | Longswordsman (100) | Can build roads | ||
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Pikeman | 16 | 2 | 90 | 370 | Civil Service | Metallurgy | Medieval | Lancer (200) | |||||
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Landsknecht | Germany | 16 | 2 | 45 | 220 | Civil Service | Metallurgy | Medieval | Lancer (290) | ||||
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Galleass | 16 | 17 | 3 | 2 | 100 | 400 | Compass | Navigation | Medieval | Frigate (180) | May not enter ocean tiles | ||
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Knight | 20 | 4 | 120 | 460 | 1 Horse | Chivalry | Military Science |
Medieval | Cavalry (220) | ||||
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Camel Archer | Arabia | 17 | 21 | 4 | 2 | 120 | 460 | 1 Horse | Chivalry | Military Science |
Medieval | Cavalry (220) | |
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Keshik | Mongol | 15 | 16 | 5 | 2 | 120 | 460 | 1 Horse | Chivalry | Military Science |
Medieval | Cavalry (220) | |
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Naresuan’s Elephant | Siam | 25 | 3 | 120 | 460 | Chivalry | Military Science |
Medieval | Cavalry (220) | ||||
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Mandekalu Cavalry | Songhai | 20 | 4 | 110 | 430 | 1 Horse | Chivalry | Military Science |
Medieval | Cavalry (240) | No penalty vs cities | ||
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Conquistador | Spain | 20 | 4 | 135 | 500 | 1 Horse | Chivalry | Military Science |
Medieval | Cavalry (190) | No penalty vs cities, 2 extra sight, Can settle | ||
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Crossbowman | 13 | 18 | 2 | 2 | 120 | 460 | Machinery | Industrial- ization |
Medieval | Gatling Gun (220) | |||
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Chu-Ko-Nu | China | 13 | 14 | 2 | 2 | 120 | 460 | Machinery | Industrial- ization |
Medieval | Gatling Gun (220) | Double attack promotion | |
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Longbowman | England | 13 | 18 | 2 | 2 | 120 | 460 | Machinery | Industrial- ization |
Medieval | Gatling Gun (220) | +1 range promotion | |
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Trebuchet | 12 | 14 | 2 | 2 | 120 | 460 | Physics | Chemistry | Medieval | Cannon (140) | |||
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Hwach’a | Korea | 11 | 26 | 2 | 2 | 120 | 460 | Physics | Chemistry | Medieval | Cannon (140) | ||
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Longswordsman | 21 | 2 | 120 | 460 | 1 Iron | Steel | Gunpowder | Medieval | Musketman (70) | ||||
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Berserker | Denmark | 21 | 3 | 120 | 550 | 1 Iron | Steel | Metallurgy | Medieval | Musketman (70) | Amphibious promotion | ||
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Samurai | Japan | 21 | 2 | 120 | 460 | 1 Iron | Steel | Metallurgy | Medieval | Musketman (70) | Shock promotion | ||
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Caravel | 20 | 4 | 120 | 600 | Astronomy | Steam Power | Renaissance | Ironclad (270) | |||||
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Turtle Ship | Korea | 36 | 4 | 120 | 600 | Astronomy | Replaceable Parts |
Renaissance | Ironclad (270) | May not enter ocean tiles | |||
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Musketman | 24 | 2 | 150 | 540 | Gunpowder | Rifling | Renaissance | Rifleman (160) | |||||
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Minuteman | America | 24 | 2 | 150 | 540 | Gunpowder | Rifling | Renaissance | Rifleman (160) | Ignores terrain cost, drill promotion | |||
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Musketeer | France | 28 | 2 | 150 | 540 | Gunpowder | Rifling | Renaissance | Rifleman (160) | ||||
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Janissary | Ottoman | 24 | 2 | 150 | 540 | Gunpowder | Rifling | Renaissance | Rifleman (160) | Fully heals when it kills a unit, +25% combat strength when attacking | |||
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Tercio | Spain | 26 | 2 | 160 | 570 | Gunpowder | Rifling | Renaissance | Rifleman (140) | 50% bonus vs mounted | |||
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Frigate | 25 | 28 | 5 | 2 | 185 | 770 | 1 Iron | Navigation | Electronics | Renaissance | Battleship (390) | ||
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Ship of the Line | England | 30 | 35 | 5 | 2 | 170 | 720 | 1 Iron | Navigation | Electronics | Renaissance | Battleship (420) | |
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Privateer | 25 | 5 | 150 | 650 | Navigation | Combustion | Renaissance | Destroyer (460) | Captures enemy ships, Coastal raiders 1 promotion | ||||
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Sea Beggar | Netherlands | 25 | 5 | 150 | 650 | Navigation | Combustion | Renaissance | Destroyer (460) | Captures enemy ships, Coastal raiders 1+2 and supply promotions | |||
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Lancer | 25 | 4 | 185 | 640 | 1 Horse | Metallurgy | Combined Arms |
Renaissance | Anti-Tank Gun (240) | ||||
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Sipahi | Ottoman | 25 | 5 | 185 | 640 | 1 Horse | Metallurgy | Combined Arms |
Renaissance | Anti-Tank Gun (240) | Pillaging costs no movement points | ||
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Hakkapeliitta | Sweden | 25 | 4 | 185 | 640 | 1 Horse | Metallurgy | Combined Arms |
Renaissance | Anti-Tank Gun (240) | Extra +15% combat bonus from great general, Transfers movement points if stacked with great general | ||
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Cannon | 14 | 20 | 2 | 2 | 185 | 640 | Chemistry | Dynamite | Renaissance | Artillery (140) | |||
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Gatling Gun | 36 | 36 | 2 | 1 | 225 | 740 | Industrial- ization |
Ballistics | Industrial | Machine Gun (260) | |||
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Rifleman | 34 | 2 | 225 | 740 | Rifling | Replaceable Parts |
Industrial | Great War Infantry (200) | |||||
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Norwegian Ski Infantry | Denmark | 34 | 2 | 225 | 740 | Rifling | Replaceable Parts |
Industrial | Great War Infantry (200) | Moves at double rate through snow and tundra | |||
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Mehal Sefari | Ethiopia | 34 | 2 | 200 | 680 | Rifling | Replaceable Parts |
Industrial | Great War Infantry (250) | Bonus fighting near capital, Drill 1 promotion | |||
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Carolean | Sweden | 34 | 2 | 225 | 740 | Rifling | Replaceable Parts |
Industrial | Great War Infantry (200) | Heals every turn | |||
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Cavalry | 34 | 4 | 225 | 740 | 1 Horse | Military Science |
Combustion | Industrial | Landship (260) | ||||
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Hussar | Austria | 34 | 5 | 225 | 740 | 1 Horse | Military Science |
Combustion | Industrial | Landship (260) | +5% bonus per flank | ||
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Cossack | Russia | 34 | 4 | 225 | 740 | 1 Horse | Military Science |
Combustion | Industrial | Landship (260) | +33% bonus vs damaged units | ||
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Ironclad | 50 | 3 | 250 | 800 | 1 Coal | Steam Power | Combustion | Industrial | Destroyer (260) | Double movement in coast”250 | |||
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Artillery | 21 | 28 | 2 | 3 | 250 | 800 | Dynamite | Industrial | Rocket Artillery (360) | ||||
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Submarine | 35 | 60 | 5 | 3 | 325 | 980 | Refrigeration | Tele- communications |
Modern | Nuclear Submarine (210) | |||
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Great War Infantry | 50 | 2 | 320 | 960 | Replaceable Parts |
Plastics | Modern | Infantry (120) | |||||
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Foreign Legion | France | 50 | 2 | 320 | 960 | Replaceable Parts |
Plastics | Modern | Infantry (120) | +20% bonus in foreign lands | |||
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Triplane | 35 | 2 | 5 | 325 | 980 | 1 Oil | Flight | Radar | Modern | Fighter (110) | |||
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Great War Bomber | 50 | 2 | 6 | 325 | 980 | 1 Oil | Flight | Radar | Modern | Bomber (110) | |||
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Infantry | 70 | 2 | 375 | 1090 | Plastics | Mobile Tactics | Modern | Mechanized Infantry (10) | |||||
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Carrier | 50 | 5 | 375 | 1090 | Electronics | Modern | |||||||
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Battleship | 55 | 65 | 5 | 3 | 375 | 1090 | 1 Oil | Electronics | Modern | ||||
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Anti-Aircraft Gun | 50 | 2 | 2 | 375 | 1090 | Ballistics | Rocketry | Modern | Mobile SAM (110) | ||||
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Machine Gun | 60 | 60 | 2 | 1 | 350 | 1030 | Ballistics | Modern | Mechanized Infantry (60) | ||||
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Destroyer | 55 | 6 | 375 | 1090 | Combustion | Modern | |||||||
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Landship | 60 | 4 | 350 | 1030 | 1 Oil | Combustion | Combined Arms |
Modern | Tank (60) | ||||
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Marine | 65 | 2 | 400 | 1140 | Penicillin | Atomic | Amphibious promotion, Extra sight while embarked | ||||||
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Bomber | 65 | 2 | 10 | 375 | 1090 | 1 Oil | Radar | Atomic | Stealth Bomber (110) | ||||
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Fighter | 45 | 2 | 8 | 375 | 1090 | 1 Oil | Radar | Atomic | Jet Fighter (110) | ||||
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Paratrooper | 65 | 2 | 375 | 1090 | Radar | Atomic | Can paradrop | ||||||
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B17 | America | 70 | 2 | 10 | 375 | 1090 | 1 Oil | Radar | Atomic | Stealth Bomber (110) | Siege 1 promotion, Evasion promotion | ||
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Zero | Japan | 45 | 2 | 8 | 375 | 1090 | 1 Oil | Radar | Atomic | Jet Fighter (110) | Bonus vs fighters | ||
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Tank | 70 | 5 | 375 | 1090 | 1 Oil | Combined Arms |
Atomic | Modern Armor (110) | |||||
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Anti-Tank Gun | 50 | 2 | 300 | 920 | Combined Arms |
Atomic | Helicopter Gunship (260) | ||||||
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Panzer | Germany | 80 | 6 | 375 | 1090 | 1 Oil | Combined Arms |
Atomic | Modern Armor (110) | ||||
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Atomic Bomb | 2 | 10 | 600 | 1550 | 1 Uran. | Nuclear Fission | Atomic | ||||||
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Mobile SAM | 65 | 3 | 2 | 425 | 1190 | Rocketry | Atomic | ||||||
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Rocket Artillery | 45 | 60 | 2 | 3 | 425 | 1190 | 1 Alum. | Rocketry | Atomic | No setup before firing | |||
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Helicopter Gunship | 60 | 6 | 425 | 1190 | 1 Alum. | Computers | Atomic | Ignores terrain cost, can not capture cities, can go on mountains and ice | |||||
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Nuclear Submarine | 50 | 85 | 6 | 3 | 425 | 1190 | Tele- communications |
Information | |||||
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Mechanized Infantry | 90 | 3 | 375 | 1090 | Mobile Tactics | Information | |||||||
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Nuclear Missile | 2 | 12 | 1000 | 2270 | 2 Uran. | Advanced Ballistics |
Information | ||||||
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Guided Missile | 60 | 2 | 8 | 150 | 540 | Advanced Ballistics |
Information | ||||||
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Missile Cruiser | 80 | 100 | 7 | 3 | 425 | 1190 | Robotics | Information | |||||
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Jet Fighter | 75 | 2 | 10 | 425 | 1190 | 1 Alum. | Lasers | Information | |||||
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Modern Armor | 100 | 5 | 425 | 1190 | 1 Alum. | Lasers | Information | Giant Death Robot (10) | |||||
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Giant Death Robot | 150 | 5 | 425 | 1190 | 1 Uran. | Nuclear Fusion | Information | ||||||
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Stealth Bomber | 85 | 2 | 20 | 425 | 1190 | 1 Alum. | Stealth | Information |