The CivFanatics review Humankind, review #2

By | August 16, 2021

And the second review of Humankind here at CivFanatics is out. We have recruited some of our senior and long-time members at CFC to review this game, and you can now read the review of Tonny, who is a huge Civ4 fan.

An excerpt: “Humankind is one massive game which you can enjoy for many years to come. It will be overwhelming in the beginning, but given some time and effort, you will appreciate its uniqueness and depth. Every game you play will be completely different by chance and by choice.”

Read the full review here: https://forums.civfanatics.com/threads/review-of-humankind-from-a-civiv-player.672431/

Follow this discussion on Twitter: https://twitter.com/civfanatics/status/1427284842694291456

The CivFanatics review Humankind, review #1

By | August 16, 2021

In anticipation of the launch of Humankind tomorrow, we have recruited some of our senior members to play the game and to tell us what they think.

Our member Victoria has played the game for a week, and has now posted a thread to tell us what she thinks.

Have a read here: https://forums.civfanatics.com/threads/a-review-of-humankind.672435/

Excerpt: “Diplomacy is certainly a leap in the right direction, it cannot be ignored, I needed a 3rd oil on a map with only 6 oil resources and I had to attack an ally, but I could not because we had an alliance, the only way I could break that alliance was if they caused me some grievance, and eventually they did by trying to influence one of the neutral tribes wandering the board that was under my influence.”

Some more of our members have agreed to review, so have a look for more later today :).

Follow this discussion on Twitter: https://twitter.com/civfanatics/status/1427270079444627458

Firaxis is looking for a narrative lead with a ‘knowledge and passion for world history’

By | August 15, 2021

As multiple sources on Twitter and from various gaming magazines have pointed out, Firaxis is hiring for various positions, including a narrative lead with knowledge about world history.

What does this mean…? I think we can only speculate ;).

Read some news items here:

Civilization 6 LEGO brickheadz

By | August 13, 2021

What could be better to build your empire than LEGO? At least that’s what our user Scaramanga thought. He build the Civ leaders has brickheadz https://www.lego.com/en-us/kids/brickheadz . Check out his gallery https://forums.civfanatics.com/media/albums/lego-civ-6-leader-brickheadz.214/ or the latest thread https://forums.civfanatics.com/threads/jo%C3%A3o-iii-in-lego-brickheadz-form-moc.672189/ .

Follow this discussion on Twitter: https://twitter.com/civfanatics/status/1426144382797950979

Old World update #65

By | August 12, 2021

The developers of Old World have updated the game yesterday with a new patch. There seem to be mainly improvements on the multiplayer side, as well as bug fixes. Read the details here.

New Alpha Centauri scenarios!

By | August 12, 2021

We truly have very dedicated fans here at CivFanatics. Our member Darsnan has added 7 new Alpha Centauri scenarios to our scenario repository . If you thought about firing up this game again, then try this new content!

Follow this discussion on Twitter: https://twitter.com/civfanatics/status/1425749136691941377

17% discount on the HUMANKIND Digital Deluxe Edition pre-purchase

By | August 11, 2021

Both the Epic Games store and Steam have currently a 17% discount on pre-purchase Humankind digital dexuxe edition. Have a look at the offer here for the Epic store and here for the pre-order on Steam.

Soren Johnson on 1UpT in Old World

By | August 11, 2021

Soren Johnson has written a blog-post on the challenges with the concepts of “one unit per tile” (1UpT) versus “stacked units” in Old World, you can read it here. 1 UpT was certainly one of the most controversial changes going from Civ4 to Civ5. Soren did not work on Civ5, but had to make the same decisions for his current game Old World. He writes about the various things he had to consider, changes, which were tested, and how they returned to the original design.

To quote from his blog post: “Although I saw that Civ 5’s 1UPT had become the mainstream conception of a tile-based 4X game, Old World actually went through roughly a year of development WITH stacked units. […] Unlike the rest of my writing on Old World’s design, I’m not sure I can quite articulate why 1UPT worked better than the stacking system I had implemented. I can still explain what was great about giving the players a reason to stack and a reason not to.”

The whole blog post is certainly interesting in general for pepole interested turn-based strategy and the possible concepts you could test.

Join this discussion here in the forum: https://forums.civfanatics.com/threads/soren-johnson-on-1upt-in-old-world.672317/

Follow this discussion on Twitter: https://twitter.com/SorenJohnson/status/1425289290318106625