The free August Civilization VI game update, coming August 27, will bring a new optional game mode that shuffles the tech and civics trees, available for anyone who owns the base game. The update also adds a new natural wonder selection tool to ensure that a wonder does or does not appear in your game. Below is the developer video; discuss this update in the forums here.
PolyCast 367: Another Perfectly-Balanced Podcast with No Exploits

The three hundred-and-sixty-seventh episode of PolyCast, “Another Perfectly-Balanced Podcast With No Exploits“ is now available for streaming on https://polycast.civfanatics.com. This episode features regular co-hosts
CanusAlbinus, Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan”. Topics for this episode include:
Forum Talk
– 00h01m28s | Poll About Civ 6 Finishing and Civ 7 Initiating
– 00h13m30s | Noticeable A.I. Improvements
– 00h23m07s | The Season Pass Model
Senate
– 00h35m17s | Spiffing Brit’s “No City Challenge” (no cheats or exploits necessary)
PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.
PolyCast 366: Super Secret Vampires!

The three hundred-and-sixty-sixth episode of PolyCast, “Super Secret Vampires!“ is now available for streaming on https://polycast.civfanatics.com. This episode features regular co-hosts
Stephanie “Makahlua”, and Jason “MegaBearsFan” Grade. Topics for this episode include:
News
– 00h03m00s | Ethiopia patch notes
Forum Talk
– 00h38m00s | Episode 364 feedback, game industry trends, and Canus and MegaBearsFan really enjoy Christopher Tin’s albums.
– 00h48m00s | Has anyone found a workable Bermuda Triangle?
– 00h53m45s | How balanced are the Civs?
– 01h05m00s | Are Urban Defenses too strong?
PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.
Civilization VI: Menelik II Leads Ethiopia
The July update for the New Frontier Pack introduces Menelik II leading Ethiopia with faith bonuses, Oromo cavalry unique unit, and rock hewn churches as their unique tile improvement. This pack drops on July 23. Discuss Ethiopia in the forums here.
PolyCast 365: Pathfinding Woes

The three hundred-and-sixty-fifth episode of PolyCast, “Pathfinding Woes“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts
Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan” Grade,
and guest co-host TheChrisD. Topics for this episode include:
News
– 00h01m56s | Ethiopia pack announced
Forum Talk
– 00h21m30s | What Do You Think Is Still Broken? & Unit Pathing
– 00h50m20s | Apocalypse Mode
PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.
Civilization VI: Ethiopia, Secret Societies, and More
The next update to Civilization VI is the Ethiopia pack, available individually or as part of the New Frontier Pass. It will include secret societies, Ethiopia, a new district focused on diplomacy, and, for those who have purchased the Pass, new personas for Theodore Roosevelt and Catherine de Medici with different leader abilities. Details are in the developer update linked below. Discuss this update in the forums here.
PolyCast 364: No Game is Complete Without Zombies

The three hundred-and-sixty-fourth episode of PolyCast, “No Game Is Complet without Zombies“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan” Grade. Topics for this episode include:
News
– 00h02m24s | June 2020 patch notes
– 00h17m31s | June 2020 developer update
Forum Talk
– 00h23m50s | What Have You Never Done In This Game That Others Do Routinely?
– 00h42m24s | Is Civ VI the Mot Peaceful Iteration Ever?
PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.
Civ IV Hall of Fame Update Discussion
The Civilization IV Hall of Fame has been updated – 25 games were accepted since the previous update.
Congratulations to [b]@bcool[/b] for the highest Firaxis score of the update with a Standard, Marathon, Monarch, Space Colony game for 565,237 points.
[b]@NickTrofimuk[/b] was the most active player during this update, submitting 6 games.
[b]@bcool[/b] was the most active player during this update, submitting 6 games.
No player was brave enough to take on Deity this update.
A number of players gained number one positions on harder difficulty levels:
[b]@Conquistador 63[/b] with a 1704 AD, Small, Epic, Emperor, Space Colony game for 224,538 points.
A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:
[b]@bcool[/b] with a 1384 AD, Standard, Marathon, Monarch, game for 565,237 points.
[b]@bcool[/b] with a 1620 AD, Large, Epic, Monarch, game for 350,473 points.
[b]@bcool[/b] with a 1730 AD, Huge, Quick, Monarch, game for 200,712 points.
>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> Full Update Details
>> Discussion Thread