PolyCast Episode 302: “Always Improving”

By | March 18, 2018

PolyCast Always. The three hundred-and-second episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode302]Always Improving[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with first-time guest co-host [url=https://forums.civfanatics.com/members/timothy001.213497]”Timothy001″[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m17s[/i] | [b]News[/b]
All about the [url=http://steamcommunity.com/games/289070/announcements/detail/1657760039074270683]March[/url] [url=https://forums.civfanatics.com/threads/patch-is-live.629897]2018[/url] [url=https://www.youtube.com/watch?v=ZSFhqOPiU-E]Update[/url] for [i]Civilization VI: Rise and Fall[/i] is followed by an addendum, requesting a change with respect to hex options when occupied by an enemy unit (17m07s).
– [i]20m27s[/i] | [b]Senate[/b]
The “good”, “bad and the ugly” of [i]CivVI[/i] Governors introduced in the game’s first expansion pack [url=https://forums.civfanatics.com/threads/governors-the-good-the-bad-and-the-ugly.629735]are rated[/url] through their abilities, absolute and relative to each other.
– [i]43m56s[/i] | [b]Forum Talk[/b]
Individually limited, collectively extensive: a call for the [url=https://forums.civfanatics.com/threads/your-top-three-most-wanted-gameplay-changes.629006]most pressing[/url] [i]Civilization VI: Rise and Fall[/i] gameplay changes needed presently.

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
A case for blooping.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

ModCast Episode 75: “A Bit More Fluid”

By | March 11, 2018

ModCast Flowing. The seventy-fifth episode, and tenth season premiere, of [url=http://thepolycast.net/modcast]ModCast[/url] entitled “[url=http://thepolycast.net/modcast/season10.php#mcepisode75]A Bit More Fluid[/url]”, is now netcasting. Lead co-host [url=https://forums.civfanatics.com/members/rob-r8xft.20480]Rob “Rob (R8XFT)” Riley[/url] is joined by fellow regluar co-host [url=https://forums.civfanatics.com/members/neirai.248017]John “Neirai”[/url] with first-time guest [url=https://steamcommunity.com/id/thecrazyscotsman]”SeelingCat”[/url] in this 45m37s outing.

The summary of topics is as follows:

– [i]06m15s[/i] | [b]Modder’s Spotlight[/b]
The [url=https://steamcommunity.com/id/Seelingcat101/myworkshopfiles/?appid=289070]present works[/url], future endeavours and past moments of [url=https://steamcommunity.com/id/Seelingcat101]the show’s guest[/url] in [i]Civilization VI[/i] modding.
– [i]23m29s[/i] | [b]Miscellaneous (Part 1 of 2)[/b]
On the [url=https://civilization.com/news/entries/civilization-vi-rise-and-fall-poundmaker-leads-the-cree-nation]inclusion of[/url] the Cree through the first [i]CivVI[/i] expansion, [i]Rise and Fall[/i], and representation of other civilizations with development deviating from the generally regarded ‘norm’.
– [i]30m41s[/i] | [b]Artist Sketchpad[/b]
Profiling the latest proficiencies of [i]CivVI[/i] modder [url=http://steamcommunity.com/id/sukritact/myworkshopfiles/?appid=289070]”Sukritact”[/url].
– [i]35m39s[/i] | [b]Miscellaneous (Part 2 of 2)[/b]
What the panelists most want to see come about from a would-be second [i]Civilization VI[/i] expansion pack.

[u]ModCast[/u] is the first spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url]; fellow sibling [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] focuses on [i]Civ[/i] multiplay.

Civilization Players Podcast #24, A Dev Update….without DLC!

By | March 10, 2018

This past Friday, Mar 9th at 9 PM EST was the 24th CivPlayers League Podcast. Here’s what we talked about in the past  week!

Co-Hosts Sarnith and KingLewie, and guest Co-Host BladeSe7en and CanuckSoldier bring you this weeks topics.

• This week we go in-depth on all the awesome details of the March Developers Update from Firaxis!

• We now know when the next Clan Championship Cup with be!  1-3 June 18, so now all the clans can plan for an exciting weekend of competition!

• We review the first week of the exciting duel competition the ADCP and the revamped the CivPlayers Newsletter starting this Saturday!

• Be sure to be active in chat! We do watch and are happy to answer your questions!

• Do you have ideas you’d like to see brought up on the podcast? Make sure to post your thoughts and suggestions in the comment section!

CivPlayers Podcasts are recorded live on Sarnith’s Youtube Live every Friday at 9pm EST  Sarnith’s Youtube Live

Watch this episode here https://www.youtube.com/watch?v=34q4-P3Wb3Q

You can watch all Podcasts as well as other CivPlayers events at our YouTube page  CivPlayers Youtube Channel

PolyCast Episode 302 Topics List

By | March 8, 2018

PolyCast This Saturday, March 10th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]fifth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+302+Recording&iso=20180308T12&p1=188&ah=2]timezone converter[/url]), Episode 302’s topics list is set as follows:

[b]News[/b]
– [i]Civilization VI: Rise and Fall[/i] March 2018 Update
[url]http://steamcommunity.com/games/289070/announcements/detail/1657760039074270683[/url]
[url]https://forums.civfanatics.com/threads/patch-is-live.629897[/url]
[url]https://www.youtube.com/watch?v=ZSFhqOPiU-E[/url]

[b]Senate[/b]
– Governors: The Good, the Bad and the Ugly
[url]https://forums.civfanatics.com/threads/governors-the-good-the-bad-and-the-ugly.629735[/url]

[b]Forum Talk[/b]
– Your TOP THREE Most Wanted Gamplay Changes
[url]https://forums.civfanatics.com/threads/your-top-three-most-wanted-gameplay-changes.629006[/url]
– Best City State Suzerain Bonus
[url]https://forums.civfanatics.com/threads/best-city-state-suzerain-bonus.629292[/url]
– Things Other People Care About But You Don’t
[url]https://forums.civfanatics.com/threads/things-other-people-care-about-but-you-dont.629351[/url]

[b]Research Lab[/b]
– [i]Civ[/i] Feature Proposal: Acts of War
[url]http://www.megabearsfan.net/post/2018/02/11/Civilization-proposal-acts-of-war.aspx[/url]

[b]Miscellaneous[/b]
– “At The Helm”: Panel with [i]CivVI: R&F[/i] Lead Developers
[url]https://www.youtube.com/watch?v=oivobytvaZI[/url]
([url]https://www.pcgamer.com/how-the-civ-6-rise-and-fall-designers-came-up-with-its-cast-of-leaders[/url])

[b]Theatre[/b]
– [i]Civilization VI: Rise and Fall[/i] Gameplay Experiences to Date

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civilization Players PodCast #23 Two weeks in wrap up!

By | March 4, 2018

This past Friday, Mar 2nd at 9 PM EST was the 23th CivPlayers League Podcast. Here’s what we talked about in the past  week!

Co-Hosts Sarnith and KingLewie, and guest Co-Host Yoshi and TaskForceFish bring you this weeks topics.

• This week we have the Association of Civ Duel Players Tournament(ACDP) about to kick off!

• We cover the players Clan Championship Feedback from CCC#2, and looking forward to CCC#3 in early June.

• We cover some of the recent Mods available to the CivPlayers Community.

• Be sure to be active in chat! We do watch and are happy to answer your questions!

• Do you have ideas you’d like to see brought up on the podcast? Make sure to post your thoughts and suggestions in the comment section!

CivPlayers Podcasts are recorded live on Sarnith’s Youtube Live every Friday at 9pm EST  Sarnith’s Youtube Live

Watch this episode here https://www.youtube.com/watch?v=OkgkTOsYbUM

You can watch all Podcasts as well as other CivPlayers events at our YouTube page  CivPlayers Youtube Channel

PolyCast Episode 301: “Quality Side Eye”

By | March 4, 2018

PolyCast Swol. The three hundred-and-first episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode301]Quality Side Eye[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url] and [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] with returning guest co-host [url=https://forums.civfanatics.com/members/bite.48217]Brian “bite” MacNamara[/url] and first-time guest co-host [url=https://forums.civfanatics.com/members/leyrann.266219]”Leyrann”[/url]. It carries an extended runtime of 96m47s.

The summary of topics is as follows:

– [i]01m50s[/i] | [b]Forum Talk[/b]
Completing the “first looks” of new civilizations in [i]Civilization VI: Rise and Fall[/i] leads to [url=https://civilization.com/news/entries/civilization-vi-rise-and-fall-lautaro-leads-the-mapuche]first the[/url] Mapuche and [url=https://civilization.com/news/entries/civilization-vi-rise-and-fall-shaka-leads-the-zulu]then the[/url] Incia (06m52s, plus at 12m33s from [url=http://thepolycast.net/polycast/season12.php#episode299]Episode 299[/url]); then, a [url=http://www.well-of-souls.com/civ/civ6_riseandfall.html#improvements]rundown of[/url] the new tile improvements the expansion brings about followed by [url=https://forums.civfanatics.com/threads/old-abilities-with-new-synergies-in-r-f.628665]finding connections[/url] between previously released civs and the new or revised game mechanics (20m33s), [url=https://forums.civfanatics.com/threads/are-free-cities-too-aggressive.628615]taking temperature[/url] on Free City aggression (24m23s), the Artificial Intelligence’s (AI) [url=https://forums.civfanatics.com/threads/nerf-ai-conquering-city-states.628636]lust for[/url] capturing City States (33m18s), [url=https://docs.google.com/spreadsheets/d/1bcghYw_lk2vbBHdQV4T73C-gUWV5bq_McQjMGeoWN38/edit?usp=sharing]running down[/url] Era Point possibilities and taking issue with the choices the game’s AI makes (48m49s; recorded for [url=http://thepolycast.net/polycast/season11.php#episode283]Episode 283[/url]).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Naming convention, optimizing search engine results and accounting for responsibilities.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

HOF Civ5 Update

By | March 3, 2018

The Civilization V Hall of Fame has been updated. 29 games were accepted since the previous update.

Congratulations to [b]zlither[/b] for the highest Firaxis score of the update with a Settler, Time, Quick, Duel, Highlands, Aztec (Montezuma) [BNW] game for 16790 points.

[b]johncparr[/b] was the most active player during this update, submitting 5 games.

Only 3 players were brave enough to take on Deity this update
[b]blatc[/b] – 100 AD, Turn 119, 5217 points, Deity, Domination, Standard, Standard, Great Plains Plus, Arabia (Harun al-Rashid) [BNW]
[b]blatc[/b] – 250 BC, Turn 105, 5595 points, Deity, Domination, Standard, Standard, Great Plains Plus, Arabia (Harun al-Rashid) [BNW]
[b]dinanipedro[/b] – 1715 AD, Turn 253, 2604 points, Deity, Science, Standard, Standard, Pangaea, Songhai (Askia) [BNW]
[b]johncparr[/b] – 1906 AD, Turn 326, 1896 points, Deity, Science, Standard, Standard, Great Plains, Arabia (Harun al-Rashid) [BNW]

[B][COLOR=”Blue”]Gauntlet Results:[/COLOR][/B]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=241]G-Major LXXXVIII[/url] – Diplomacy, Emperor, Standard, Inland Sea, Quick, Ethiopia (Haile Selassie)[/b]
1st [B]vadalaz[/B] – 1460 AD T-136
2nd [B]dinanipedro[/B] – 1700 AD T-165
rd [B]zlither[/B] – 1825 AD T-190

[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=243]G-Minor CXLXV[/url] – Culture, King, Standard, Large Islands, Standard, Portugal (Maria I)[/b]
[B]vadalaz[/B] – 125 AD T-120
2nd [B]aafritz17[/B] – 1913 AD T-333

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=244]G-Major LXXXIX[/url] – Science, Immortal, Standard, Continents, Standard, China (Wu Zetain)[/b]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=245]G-Minor CXLXVI[/url] – Diplomacy, Warlord, Standard, Great Plains Plus, Standard, Germany (Bismark)[/b]
[/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.629635]Discussion Thread[/url]

TurnCast Episode 94: “Reached an Agreement”

By | February 25, 2018

TurnCast Now to carry it out. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the ninety-fourth episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season8.php#tcepisode94]Reached an Agreement[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to mute again, pretty presumptuous, same time, help that and plural word.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.