PolyCast Episode 317: “The Letters ‘F’ and ‘O'”

By | September 2, 2018

PolyCast Select combinations. The three hundred-and-seventeenth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode317]The Letters ‘F’ and ‘O'[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with first-time guest [url=https://forums.civfanatics.com/members/mr-shadows.270951]Brian “Mr. Shadows”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m35s[/i] | [b]Forum Talk[/b]
Wondering why Irrigation technology in [i]Civilization VI[/i] is an [url=https://forums.civfanatics.com/threads/irrigation-is-pretty-bad-i-think.634715]underwhelming dead-end[/url], one’s [url=https://forums.civfanatics.com/threads/whats-your-standard-barracks-to-stables-ratio.634652]typical ratio of[/url] Barracks to Stables in Encampment districts (10m03s), identifying the [url=https://forums.civfanatics.com/threads/what-are-your-biggest-criticisms-of-civ-vi-maps.634456]shortcomings of[/url] the game’s map and whether [url=https://forums.civfanatics.com/threads/bringing-back-corporations-vassal-states-and-introducing-trade-notes-to-civ-vi.633112]to bring back[/url] Corporations, Vassal States — if so, how — while adding the idea of Trade Nodes in the process (29m21s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode310]Episode 310[/url]).
– [i]43m53s[/i] | [b]Theatre[/b]
A religious strategy for [i]CivVI[/i] Poland is first up, followed by revising a strategy for the game full-stop stemming from a difference in combat mechanics found in [i]Civilization V[/i] (45m39s).
– [i]49m02s[/i] | [b]Miscellaneous[/b]
A notable eight jobs [url=https://firaxis.com/careers]now available[/url] at [i]Civ[/i] developer [b]Firaxis Games[/b] seem to jive with its owner, publisher [b]2K Games[/b], looking to [url=https://www.gamesindustry.biz/articles/2018-07-23-2ks-light-slate-belies-bigger-ambitions]add a new series[/url] to its property’s gaming line-up (53m27s).

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Silhouette counting and grammatical instruction.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civ IV Hall of Fame updated

By | August 29, 2018

The Civilization IV Hall of Fame has been updated – 21 games were accepted since the previous update.

Congratulations to [b]@WastinTime[/b] for the highest Firaxis score of the update with a Huge, Marathon, Deity, Domination game for 582,668 points.

[b]@WastinTime[/b] was the most active player during this update, submitting 6 games.

Only 2 players were brave enough to take on Deity this update:

    [b]@fizbankovi[/b] – 1808 AD, Standard, Normal, Deity, Domination game for 178,126 points.
    [b]@WastinTime[/b] – 1270 BC, Huge, Marathon, Deity, Domination game for 582,668 points.

A number of players gained number one positions on harder difficulty levels:

[b]@WastinTime[/b] with a 1270 BC, Huge, Marathon, Deity, Domination game for 582,668 points.

[b]@Fractal Spiral[/b] with a 1500 AD, Huge, Normal, Immortal, Diplomatic game for 26,990 points.
[b]@Fractal Spiral[/b] with a 1450 AD, Large, Normal, Immortal, Diplomatic game for 30,090 points.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats_player.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-iv-hall-of-fame-update-discussion.635917]Discussion Thread[/url]

PolyCast Episode 316: “Not Just a Lame Clip Show XXVI”

By | August 26, 2018

PolyCast As many letters as there are in an alphabet. The three-hundred-and-sixteenth episode of [i]Civilization[/i] strategy podcast PolyCast, “[url=http://thepolycast.net/polycast/season11.php#episode315]Not Just a Lame Clip Show XXV[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with six guest co-hosts in the twenty-sixth compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:

– [i]01m30s[/i] | [b]Miscellaneous[/b]
The position that the [i]Civilization[/i] series is [url=https://www.rockpapershotgun.com/2018/03/15/all-rise-and-no-fall-how-civilization-reinforces-a-dangerous-myth]perpetuating an untruth[/url] about humanity is called in question (recorded for [url=http://thepolycast.net/polycast/season12.php#episode303]Episode 303[/url]).
– [i]23m19s[/i] | [b]Research Lab[/b]
Expanding [i]CivVI[/i]’s diplomatic system to be [url=http://www.megabearsfan.net/post/2018/02/11/Civilization-proposal-acts-of-war.aspx]more precise[/url] in declarations of war is examined (recorded for [url=http://thepolycast.net/polycast/season12.php#episode302]Episode 302[/url]).
– [i]37m55s[/i] | [b]Forum Talk[/b]
What aspect of [i]Civilization VI[/i] is [url=https://forums.civfanatics.com/threads/criminally-underrated.633707]most egregiously undervalued[/url] by its players (recorded for [url=http://thepolycast.net/polycast/season12.php#episode311]Episode 311[/url]).

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay. Episode 317 of PolyCast, the show’s latest recorded outing in 2018, is to be published on September 2nd.

PolyCast Episode 317 Topics List

By | August 23, 2018

PolyCast This Saturday, August 25th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]sixteenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+313+Recording&iso=20180823T12&p1=188&ah=2]timezone converter[/url]), Episode 317’s topics list is set as follows:

[b]Forum Talk[/b]
– Irrigation Is “Really Bad” ([i]Civilization VI[/i])
[url]https://forums.civfanatics.com/threads/irrigation-is-pretty-bad-i-think.634715[/url]
– Your “Standard” Barracks-to-Stables Ratio
[url]https://forums.civfanatics.com/threads/whats-your-standard-barracks-to-stables-ratio.634652[/url]
– The “Biggest Criticisms” of the Game’s Maps
[url]https://forums.civfanatics.com/threads/what-are-your-biggest-criticisms-of-civ-vi-maps.634456[/url]

[b]Theatre[/b]
– Recent [i]Civilization VI[/i] Gameplay Experiences

[b]Miscellaneous[/b]
– Eight Positions Available at [i]Civ[/i] Developer
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2577[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2697[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2712[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2745[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2788[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2828[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2829[/url]
[url]https://chp.tbe.taleo.net/chp04/ats/careers/requisition.jsp?org=GAMES2K&cws=63&rid=2836[/url]
– New Game from [i]Civ[/i] Developer to be Neither [i]Civ[/i] or [i]XCOM[/i]
[url]https://www.gamesindustry.biz/articles/2018-07-23-2ks-light-slate-belies-bigger-ambitions[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civ IV Hall of Fame updated

By | August 10, 2018

The Civilization IV Hall of Fame has been updated – 16 games were accepted since the previous update.

Congratulations to [b]@swordnboard[/b] for the highest Firaxis score of the update with a Tiny, Normal, Immortal, Space Colony game for 325,900 points.

[b]@Kaitzilla[/b] was the most active player during this update, submitting 4 games.

Only 2 players were brave enough to take on Deity this update:

    [b]@Kaitzilla[/b] – 1300 BC, Standard, Marathon, Deity, Espionage game for 308,271 points.
    [b]@Kaitzilla[/b] – 1100 BC, Standard, Marathon, Deity, Espionage game for 248,907 points.
    [b]@WastinTime[/b] – 1530 AD, Huge, Quick, Deity, Domination game for 233,610 points.

A number of players gained number one positions on harder difficulty levels:

[b]@Kaitzilla[/b] with a 1300 BC, Standard, Marathon, Deity, Espionage game for 308,271 points.
[b]@WastinTime[/b] with a 1530 AD, Huge, Quick, Deity, Domination game for 233,610 points.

[b]@swordnboard[/b] with a 1440 AD, Tiny, Normal, Immortal, Space Colony game for 325,900 points.

[b]@Fractal Spiral[/b] with a 1295 AD, Standard, Epic, Emperor, Diplomatic game for 31,656 points.
[b]@WastinTime[/b] with a 800 AD, Huge, Quick, Emperor, Religious game for 54,228 points.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:
[b]@swordnboard[/b] with a 1440 AD, Tiny, Normal, Immortal, game for 325,900 points.

[b]@WastinTime[/b] with a 1530 AD, Huge, Quick, Deity, game for 233,610 points.

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats_player.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-iv-hall-of-fame-update-discussion.635329]Discussion Thread[/url]

HOF Civ5 Update

By | August 6, 2018

The Civilization V Hall of Fame has been updated. 38 games were accepted since the previous update.

Congratulations to [b]sexten[/b] for the highest Firaxis score of the update with a Settler, Science, Marathon, Large, Highlands, Poland (Casimir III) [BNW] game for 11932 points.

[b]adityavs[/b] was the most active player during this update, submitting 7 games.

Only 2 players were brave enough to take on Deity this update:
[b]vadalaz[/b] – 820 AD, Turn 228, 4133 points, Deity, Domination, Epic, Large, Large Islands, Netherlands (William) [BNW]
[b]zlither[/b] – 2560 BC, Turn 24, 2142 points, Deity, Domination, Quick, Duel, Great Plains, Japan (Oda Nobunaga) [BNW]

[B][COLOR=”Blue”]Gauntlet Results:[/COLOR][/B]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=251]G-Minor CXLXX[/url] – Diplomacy, Prince, Standard, Fractal, Standard, Babylon (Nebuchadnezzar II)[/b]
1st [B]vadalaz[/B] – 1180 AD T-178
2nd [B]JoeSham[/B] – 1390 AD T-199
3rd [B]zlither[/B] – 1725 AD T-255

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=252]G-Minor CXLXXI[/url] – Domination, Warlord, Small, Highlands, Standard, India (Gandhi) (check options)[/b]
[/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.635187]Discussion Thread[/url]

Civilization Players Leagues Update

By | August 5, 2018

It is turning out to be a very busy summer in the multiplayer community.  Here is the what is going on at CivPlayers!

We are now at Version 5 of the Better Balance Game Mod, Yo can view the update log here in our discord https://discord.gg/MmSGeBM or on the Steam page https://steamcommunity.com/sharedfiles/filedetails/?id=1368312893

Our very successful Duel league, the Association of CivPlayers Duel Players(ADCP) which is formatted like Pro Tennis leagues, is about to start 3 new tournaments starting August 13th.  The new player friendly Los Cabos 250 Series tournament, the mid range Halle 500 Series tournament, and the Masters Rome 1000 Series tournament.  All can be signed up in our ADCP discord channel here https://discord.gg/BHMYrDg

We also have a new CPL Single Player Challenge for August; Korea Science Deity Challenge, sign up here for a taste of MP settings in a Single player game!   https://discord.gg/MzWe6Sp

And we are also very busy in planning for the 4th Clan Championship Cup that will run 28-30 Sept, 3 days of non-stop matches for the best MP players we have to offer.  We have 6 Clans that you can come and sign up with(or if you have a Clan/Guild come sign them up) or just watch the games on our Youtube https://www.youtube.com/c/CivPlayersLeagues

Or live on our Twitch https://www.twitch.tv/civplayers

Of course everyone is welcome to just come and visit and play a game, we have games 24/7  https://discord.gg/ubwTNdd

TurnCast Episode 99: “The Meeting Place”

By | July 31, 2018

TurnCast Gather around. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the ninety-ninth episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season8.php#tcepisode99]The Meeting Place[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to loud proud, hard handle, ish continues, beg pardon and really loud.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first. The next PolyCast production is to be released on August 26th, 2018.