HOF Civ5 Update

By | June 18, 2017

The Civilization V Hall of Fame has been updated. 35 games were accepted since the previous update.

Congratulations to [b]Crafty1[/b] for the highest Firaxis score of the update with a Warlord, Time, Epic, Huge, Great Plains, Arabia (Harun al-Rashid) game for 34674 points.

[b]dinanipedro[/b] was the most active player during this update, submitting 15 games.

0 players were brave enough to take on Deity this update.

[COLOR=”Blue”][B]Gauntlet Results:[/B][/COLOR]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=224]G-Major LXXXIII[/url] – Diplomacy, King, Standard, Small Continents, Marathon, Any Leader [/b]
1st [B]dinanipedro[/B] – 1542 AD T-666
2nd [B]zlither[/B] – 1744 AD T-767
3rd [B]raistlin1967[/B] – Jan 1920 AD T-979

[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=227]G-Minor CXLV[/url] – Science, Prince, Standard, Pangaea, Standard, Huns (Attila)[/b]
1st [B]dinanipedro[/B] – 1660 AD T-242
2nd [B]zlither[/B] – 1830 AD T-285
3rd [B]raistlin1967[/B] – 1848 AD T-294

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=228]G-Major LXXXIV[/url] – Domination, Emperor, Large, Continents, Epic, Japan (Oda Nobunaga)[/b]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=229]G-Minor CXLVI[/url] – Culture, Chieftain, Small, Great Plains, Standard, Celts (Boudicca)[/b][/COLOR]

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=227]G-Minor CXLV[/url] – Science, Prince, Standard, Pangaea, Standard, Huns (Attila)[/b]
[/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.618021]Discussion Thread[/url]

PolyCast Episode 283: “Organically Sourced Empires”

By | June 17, 2017

Raising world consciousness. The two-hundred-and-eighty-third episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode283]Organically Sourced Empires[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest co-host [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m23s[/i] | [b]Forum Talk[/b]
Adding new districts [url=https://forums.civfanatics.com/threads/in-an-expansion-what-new-districts-would-you-like-to-see.616457]to the mix[/url] in [i]Civilization VI[/i] garners some attention.
– [i]17m40s[/i] | [b]Miscellaneous[/b]
From perennial [url=http://www.megabearsfan.net/post/2017/06/03/Frustrations-with-Civ-difficulty-levels.aspx]frustrations with[/url] the [i]Civ[/i] series to [url=http://www.megabearsfan.net/post/2017/06/05/Expanding-challenge-in-Civ.aspx]suggestions to address them[/url], much is considered.
– [i]55m10s[/i] | [b]News[/b]
Expressing [url=https://www.reddit.com/r/civ/comments/6ffu7n/after_8_months_of_release_aspyr_and_2k_still_cant]dissatisfaction with[/url] the [url=https://support.aspyr.com/hc/en-us/articles/216979606-Civilization-VI-STEAM-KB]ongoing lack[/url] of cross-platform [i]Civilization VI[/i] multiplay leads to an unexpected [url=https://i.redd.it/394v9klad21z.png]reference to the release timeline[/url] of the game’s next Downloadable Content (DLC).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Misunderstanding muse, audible prompting and not knowing of what is said.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

ModCast Episode 71: “Faucet’s On”

By | June 10, 2017

Let if flow. The seventy-first episode of [url=http://thepolycast.net/modcast]ModCast[/url], entitled “[url=http://thepolycast.net/modcast/season9.php#mcepisode71]Faucet’s On[/url]”, is now netcasting with a 39m33s runtime. Regular co-hosts [url=https://forums.civfanatics.com/members/rob-r8xft.20480]Rob “Rob (R8XFT)” Riley[/url], [url=https://forums.civfanatics.com/members/neirai.248017]John “Neirai”[/url] and [url=https://forums.civfanatics.com/members/lees.247111]Lee “LeeS” Shipp[/url] are joined by a first-time guest co-host in the show’s second compilation of archived segments.

The summary of topics is as follows:

– [i]00m33s[/i] | [b]Miscellaneous[/b]
Considerations in designing [i]Civilization VI[/i] religions (recorded for [url=http://thepolycast.net/modcast/season9.php#mcepisode69]Episode 69[/url]), designing generally in [i]CivVI[/i] as well as its two immediate predecessors (05m29s) and contemplating future works loops back greatly on religious considerations (14m05s; recorded for [url=http://thepolycast.net/modcast/season9.php#mcepisode70]Episode 70[/url]).

[u]ModCast[/u] is the first spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url]; fellow sibling [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] focuses on [i]Civ[/i] multiplay.

PolyCast Episode 283 Topics List

By | June 8, 2017

This Saturday, June 10th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]eleventh recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s thirteenth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+283+Recording&iso=20170610T12&p1=188&ah=2]timezone converter[/url]), Episode 283’s topics list is set as follows:

[b]Forum Talk[/b]
– [i]Civilization VI[/i] Districts: New, Remove, Rethink
[url]https://forums.civfanatics.com/threads/in-an-expansion-what-new-districts-would-you-like-to-see.616457[/url]
[url]https://forums.civfanatics.com/threads/remove-district-project.615030[/url]
[url]https://forums.civfanatics.com/threads/rethinking-districts-and-a-new-district.615940[/url]
([url]https://forums.civfanatics.com/threads/terrain-specialized-buildings.616320[/url])

[b]Senate[/b]
– As and Against XII: [i]CivVI[/i] Profile, Kongo
[url]http://civilization.wikia.com/wiki/Kongolese_(Civ6)[/url]
– As and Against XIII: [i]CivVI[/i] Profile, Japan
[url]http://civilization.wikia.com/wiki/Japanese_(Civ6)[/url]
– As and Against XIV: [i]CivVI[/i] Profile, Norway
[url]http://civilization.wikia.com/wiki/Norwegian_(Civ6)[/url]

[b]Miscellaneous[/b]
– “Frustrations”, “Expanding Challenge”: [i]Civilization[/i] Franchise
[url]http://www.megabearsfan.net/post/2017/06/03/Frustrations-with-Civ-difficulty-levels.aspx[/url]
[url]http://www.megabearsfan.net/post/2017/06/05/Expanding-challenge-in-Civ.aspx[/url]

[b]Intro/Outro[/b]
– No ETA Still: PC/Mac/Linux Crossplatform [i]Civilization VI[/i] MP
[url]https://support.aspyr.com/hc/en-us/articles/216979606-Civilization-VI-STEAM-KB[/url]
([url]https://www.reddit.com/r/civ/comments/6ffu7n/after_8_months_of_release_aspyr_and_2k_still_cant[/url])
– [i]CivVI[/i] “Theological Combat” Parody

([url]https://www.reddit.com/r/civ/comments/6fe11r/civ_6_theological_combat[/url])
– “Vikings in Space”: [i]CivVI[/i] “Alternate History” Series Starts


([url]https://forums.civfanatics.com/threads/vikings-in-space.616271[/url])
([url]https://www.reddit.com/r/civ/comments/6e7itv/vikings_in_space_trues_tale_of_alternate_history[/url])

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

PolyCast Episode 282: “Riveting Gameplay”

By | June 3, 2017

Through and through. The two-hundred-and-eighty-second episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode282]Riveting Gameplay[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with first-time guest co-host [url=http://thepolycast.net/turncast/about.php]Hannah “Codex”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m59s[/i] | [b]Open Mic[/b]
Constructive criticism on the show’s [url=https://forums.civfanatics.com/threads/polycast-episode-281-shouting-into-the-void.615860]most previous episode[/url] leads to engagement on-air as well in a community forum.
– [i]09m43s[/i] | [b]Senate[/b]
A handful of [i]Civilization VI[/i] civilizations are each a handful in their own right: [url=http://civilization.wikia.com/wiki/French_(Civ6)]France[/url], [url=http://civilization.wikia.com/wiki/German_(Civ6)]Germany[/url] (15m53s), [url=http://civilization.wikia.com/wiki/Greek_(Civ6)]Greece[/url] (25m17s), [url=http://civilization.wikia.com/wiki/Indian_(Civ6)]India[/url] (33m00s) and series newcomer [url=http://civilization.wikia.com/wiki/Scythian_(Civ6)]Scythia[/url] (40m44s).
– [i]47m23s[/i] | [b]Miscellaneous[/b]
[i]CivV[/i] given [url=https://www.youtube.com/watch?v=vuDKbPt5ZQg]a nod as[/url] the third most “replayable” video game (recorded for [url=http://thepolycast.net/polycast/season10.php#episode264]Episode 264[/url]), the series itself ranking second for [url=https://www.youtube.com/watch?v=tn5GWoPpBck]”inside jokes”[/url] in video games (50m26s; recorded for [url=http://thepolycast.net/polycast/season10.php#episode266]Episode 264[/url]) and that [url=https://www.youtube.com/watch?v=zBFoIjob_b8]moment of realization[/url] when [i]CivVI[/i]’s narrator learns his character did not survive the game’s trailer (53m05s; recorded for [url=http://thepolycast.net/polycast/season11.php#episode273]Episode 273[/url]).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Dyes to cast, something that shouldn’t be and missing the mark.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

HOF Civ5 Update

By | June 2, 2017

The Civilization V Hall of Fame has been updated. 28 games were accepted since the previous update.

Congratulations to [b]Crafty1[/b] for the highest Firaxis score of the update with a Settler, Time, Quick, Large, Inland Sea, France (Napoleon) game for 30542 points.

[b]Crafty1[/b] was the most active player during this update, submitting 11 games.

No players were brave enough to take on Deity this update.

[COLOR=”Blue”][B]Gauntlet Results:[/B][/COLOR]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=226]G-Minor CXLIV[/url] – Diplomacy, King, Standard, Continents, Quick, Byzantium (Theodora)[/b]
1st [B]dinanipedro[/B] – 1720 AD T-169
2nd [B]zenmaster[/B] – 1845 AD T-194
3rd [B]zlither[/B] – 1890 AD T-215

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=227]G-Minor CXLV[/url] – Science, Prince, Standard, Pangaea, Standard, Huns (Attila)[/b]
[/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.616389]Discussion Thread[/url]

ModCast Episode 70: “Seeing What There Is To See”

By | May 27, 2017

Looking forward. The seventieth episode of [url=http://thepolycast.net/modcast]ModCast[/url], entitled “[url=http://thepolycast.net/modcast/season9.php#mcepisode70]Seeing What There Is To See[/url]”, is now netcasting with a 39m33s runtime. Regular co-hosts [url=https://forums.civfanatics.com/members/rob-r8xft.20480]Rob “Rob (R8XFT)” Riley[/url], [url=https://forums.civfanatics.com/members/neirai.248017]John “Neirai”[/url] and [url=https://forums.civfanatics.com/members/lees.247111]Lee “LeeS” Shipp[/url] are joined by first-time guest co-host “[url=https://forums.civfanatics.com/members/deliverator.137543]Deliverator[/url]”.

The summary of topics is as follows:

– [i]03m10s[/i] | [b]Modding Spotlight[/b]
All eyes and ears on the work of “Deliberator” for [i]Civilization VI[/i], and how the works came to be.
– [i]17m38s[/i] | [b]Miscellaneous[/b]
The good, bad and ugly elements that make up the present state of [i]CivVI[/i] modding.
– [i]28m10s[/i] | [b]Code Corner[/b]
For modders and players alike, “[url=https://forums.civfanatics.com/resources/lees-buildings-are-fun.26136]Buildings Are Fun[/url] looks to setup buildings with specific construction requirements that also makes use of “[url=https://forums.civfanatics.com/resources/lees-dummy-buildings-systems.26207]Dummy Buildings Systems[/url]”.

[u]ModCast[/u] is the first spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url]; fellow sibling [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] focuses on [i]Civ[/i] multiplay.

PolyCast Episode 282 Topics List

By | May 25, 2017

This Saturday, May 27th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]tenth recording[/url] of [i]Civilization[/i] strategy podcast [url=[url=http://thepolycast.net/polycast]PolyCast[/url]’s thirteenth season. Beginning at 12PM ET North America ([url=[url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+282+Recording&iso=20170527T12&p1=188&ah=2]timezone converter[/url]), Episode 282’s topics list is set as follows:

[b]Open Mic[/b]
– Episode 281 Feedback
[url]https://forums.civfanatics.com/threads/polycast-episode-281-shouting-into-the-void.615860[/url]

[b]Senate[/b]
– As and Against VII: [i]Civilization VI[/i] Profile, France
[url]http://civilization.wikia.com/wiki/French_(Civ6)[/url]
– As and Against VIII: [i]CivVI[/i] Profile, Germany
[url]http://civilization.wikia.com/wiki/German_(Civ6)[/url]
– As and Against IX: [i]CivVI[/i] Profile, Greece
[url]http://civilization.wikia.com/wiki/Greek_(Civ6)[/url]
– As and Against X: [i]CivVI[/i] Profile, India
[url]http://civilization.wikia.com/wiki/Indian_(Civ6)[/url]
– As and Against XI: [i]CivVI[/i] Profile, Scythia
[url]http://civilization.wikia.com/wiki/Scythian_(Civ6)[/url]

[url=[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=[url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=[url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=[url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.