Civ IV HOF Update

By | March 31, 2017

The Civilization IV Hall of Fame has been updated. 20 games were accepted since the previous update.

Congratulations to [b]sossos[/b] for the highest Firaxis score of the update with a Standard, Normal, Deity, Conquest game for 414210 points.

[b]Pious_Pete[/b] was the most active player during this update, submitting 4 games.

Only 3 players were brave enough to take on Deity this update:
    [b]Dhoomstriker[/b] – 1550 AD, Duel, Epic, Deity, Espionage game for 134785 points.
    [b]Dhoomstriker[/b] – 830 AD, Tiny, Marathon, Deity, Cultural game for 245587 points.
    [b]Dhoomstriker[/b] – 1395 AD, Duel, Epic, Deity, Cultural game for 138813 points.
    [b]Pious_Pete[/b] – 1695 AD, Small, Quick, Deity, Cultural game for 33245 points.
    [b]Pious_Pete[/b] – 1670 AD, Small, Quick, Deity, Cultural game for 33146 points.
    [b]Pious_Pete[/b] – 1680 AD, Small, Quick, Deity, Cultural game for 28949 points.
    [b]Pious_Pete[/b] – 1755 AD, Small, Quick, Deity, Cultural game for 25660 points.
    [b]sossos[/b] – 1230 AD, Standard, Normal, Deity, Conquest game for 414210 points.

A number of players gained number one positions on harder difficulty levels:
[b]Dhoomstriker[/b] with a 1550 AD, Duel, Epic, Deity, Espionage game for 134785 points.
[b]Dhoomstriker[/b] with a 1395 AD, Duel, Epic, Deity, Cultural game for 138813 points.
[b]Dhoomstriker[/b] with a 830 AD, Tiny, Marathon, Deity, Cultural game for 245587 points.

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-iv-hof-update-discussion-thread.613329]Discussion Thread[/url]

PolyCast Episode 278 Topics List

By | March 30, 2017

This Saturday, April 01st, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]seventh recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+278+Recording&iso=20170401T12&p1=188&ah=2]timezone converter[/url]), Episode 278’s topics list is set as follows:

[b]News[/b]
– ‘Spring 2017’ [i]CivVI[/i] Update Arrives
http://steamcommunity.com/games/289070/announcements/detail/562228356582160952
(https://forums.civfanatics.com/threads/spring-2017-patch-notes.612947)
– New [i]Civilization VI[/i] Civs Have Arrived: Macedon and Persia

[b]Senate[/b]
– On [i]Civilization VI[/i] Buildings
http://civilization.wikia.com/wiki/Buildings_(Civ6)
– Using [i]CivVI[/i] Promotions
http://civilization.wikia.com/wiki/Promotions_(Civ6)

[b]Open Mic[/b]
– Re: Episode 276 and Obsolete Units in [i]CivVI[/i]

[b]Miscellaneous[/b]
– Notes from “Absolutely No Pressure” Developer Talk on [i]Civilization VI[/i]
http://gdcvault.com/play/1024421/Absolutely-No-Pressure-Continuing-a
https://docs.google.com/document/d/1jqAFacz5NU4kBfpSUkGQTHswnm7JeFNHBEupD8FDhVs/edit#
(https://forums.civfanatics.com/threads/notes-from-ed-beachs-civ-vi-talk-at-gdc.611383)
(http://schedule.gdconf.com/session/absolutely-no-pressure-continuing-a-successful-game-series-with-civilization-vi)

[b]Intro/Outro[/b]
– 1000 Clues You’ve Played Too Much [i]CivVI[/i]
https://forums.civfanatics.com/threads/1000-clues-you-played-too-much-civ-vi.599926

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

PolyCast Episode 277: “Count on the Internet”

By | March 25, 2017

Interpretations vary. The two-hundred-and-seventy-seventh episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode277]Count on the Internet[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest co-host [url=http://forums.civfanatics.com/member.php?u=244082]Nick “dino_yoshi13″ Boeckman[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m10s[/i] | [b]Forum Talk[/b]
Mentioning [url=https://forums.civfanatics.com/threads/unmentioned-changes-australian-summer-patch.611024]”unmentioned changes[/url]” in the “Australian Summer 2017 Update” for [i]Civilization VI[/i] and ‘troll or serious’: whether the game is [url=https://forums.civfanatics.com/threads/civ6-gender-biased.612121]gender biased[/url] (08m22s).
– [i]11m32s[/i] | [b]Senate[/b]
A rundown of [i]CivVI[/i] [url=http://civilization.wikia.com/wiki/Government_(Civ6)]government types[/url] is followed by an in-depth examination of the related [url=http://civilization.wikia.com/wiki/Policy_Cards_(Civ6)]government policies[/url] (28m23s).
– [i]53m33s[/i] | [b]News[/b]
What Mac and Linux [i]Civilization VI[/i] players can now [url=https://blog.aspyr.com/2017/03/14/sid-meiers-civilization-vi-australian-summer-2017-update-live-steam-mac-linux]enjoy and not[/url] with said game update coming their way, and what to be [url=http://steamcommunity.com/games/289070/announcements/detail/576864419132359621]expected and not[/url] with the now-available [i]CivVI[/i] demo (56m26s).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Best kind of true and taking compliments.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

TurnCast Episode 82: “Vent Rage”

By | March 18, 2017

It’s good for you. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the eighty-first episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season7.php#tcepisode82]Vent Rage[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to knowing answer, spreading well, translate deal, out polite and halfway there.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.

HOF Civ5 Update

By | March 18, 2017

The Civilization V Hall of Fame has been updated. 37 games were accepted since the previous update.

Congratulations to [b]sexten[/b] for the highest Firaxis score of the update with a Settler, Science, Marathon, Huge, Great Plains, Shoshone (Pocatello) [BNW] game for 11550 points.

[b]johncparr[/b] was the most active player during this update, submitting 7 games.[b]vadalaz[/b] was the most active player during this update, submitting 7 games.

Only 4 players were brave enough to take on Deity this update:
[b]Dines[/b] – 1110 AD, Turn 256, 3602 points, Deity, Domination, Epic, Large, Tilted Axis, Zulu (Shaka) [BNW]
[b]Dines[/b] – 1520 AD, Turn 214, 3871 points, Deity, Domination, Standard, Standard, Pangaea, Germany (Bismark) [BNW]
[b]Dines[/b] – 825 BC, Turn 127, 3050 points, Deity, Domination, Epic, Standard, Pangaea, Huns (Attila) [BNW]
[b]johncparr[/b] – 710 AD, Turn 97, 2506 points, Deity, Domination, Quick, Duel, Great Plains, Japan (Oda Nobunaga) [BNW]
[b]namib[/b] – 1836 AD, Turn 855, 1940 points, Deity, Diplomacy, Marathon, Large, Large Islands, England (Elizabeth) [BNW]
[b]vadalaz[/b] – 1510 AD, Turn 322, 3695 points, Deity, Science, Epic, Standard, Terra, Denmark (Harald) [BNW]

[COLOR=”Blue”][B]Gauntlet Results:[/B][/COLOR]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=218]G-Major LXXXI[/url] – Science, Deity, Standard, Terra, Epic, Denmark (Harald)[/b]
1st [B]vadalaz[/B] – 1510 AD T-322
2nd [B]R.G.A.M.[/B] – Jan 1944 AD T-539

[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=220]G-Minor CXXXX[/url] – Diplomacy, Prince, Standard, Inland Sea, Epic, Morocco (Ahmad al-Mansur)[/b]
1st [B]vadalaz[/B] – 1150 AD T-260
2nd [B]zenmaster[/B] – 1490 AD T-318
3rd [B]Mighty Dwaarf[/B] – 1750 AD T-385

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=221]G-Major LXXXII[/url] – Culture, Prince, Standard, Archipelago, Marathon, Venice (Enrico Dandolo)[/b]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=222]G-Minor CXLI[/url] – Science, Warlord, Small, Highlands, Standard, Russia (Catherine)[/b][/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.612290]Discussion Thread[/url]

PolyCast Episode 277 Topics List

By | March 16, 2017

This Saturday, March 18th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]sixth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+277+Recording&iso=20170318T12&p1=188&ah=2]timezone converter[/url]), Episode 277’s topics list is set as follows:

[b]Forum Talk[/b]
– Unmentioned Changes to [i]Civilization VI[/i] in “Australian Summer Patch” 2017
[url]https://forums.civfanatics.com/threads/unmentioned-changes-australian-summer-patch.611024[/url]

[b]Senate[/b]
– On [i]CivVI[/i] Governments and Policies
[url]http://civilization.wikia.com/wiki/Government_(Civ6)[/url]
[url]http://civilization.wikia.com/wiki/Policy_Cards_(Civ6)[/url]
– Using [i]CivVI[/i] Promotions
[url]http://civilization.wikia.com/wiki/Promotions_(Civ6)[/url]

[b]Open Mic[/b]
– Re: Episode 276 and Obsolete Units in [i]CivVI[/i]

[b]Miscellaneous[/b]
– Notes from “Absolutely No Pressure” Developer Talk on [i]CivVI[/i]
[url]http://gdcvault.com/play/1024421/Absolutely-No-Pressure-Continuing-a[/url]
[url]https://docs.google.com/document/d/1jqAFacz5NU4kBfpSUkGQTHswnm7JeFNHBEupD8FDhVs/edit#[/url]
([url]https://forums.civfanatics.com/threads/notes-from-ed-beachs-civ-vi-talk-at-gdc.611383[/url])
([url]http://schedule.gdconf.com/session/absolutely-no-pressure-continuing-a-successful-game-series-with-civilization-vi[/url])

[b]Intro/Outro[/b]
– [i]CivVI[/i] “Australian Summer” Update Now on Linux and Mac
[url]https://blog.aspyr.com/2017/03/14/sid-meiers-civilization-vi-australian-summer-2017-update-live-steam-mac-linux[/url]
[url]https://support.aspyr.com/hc/en-us/articles/216979606-Civilization-VI-STEAM-KB[/url]
[url](https://www.facebook.com/civ/posts/10154958347330359[/url])
– [i]CivVI[/i] Demo Now Available
[url]http://steamcommunity.com/games/289070/announcements/detail/576864419132359621[/url]
([url]https://www.facebook.com/civ/posts/10154964566385359[/url])
– Sid Meier and Head of [b]Microsoft[/b]’s Xbox Division: “Talking About” [i]Civ[/i]
[url]http://www.xboxachievements.com/news/news-26433-Could-A-New-Civilization-Game-Be-Coming-To-Xbox-One—-Report.html[/url]
– 1000 Clues You’ve Played Too Much [i]CivVI[/i]
[url]https://forums.civfanatics.com/threads/1000-clues-you-played-too-much-civ-vi.599926[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

PolyCast Episode 276: “Bells and Whistles”

By | March 11, 2017

All the fixings. The two-hundred-and-seventy-sixth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode276]Bells and Whistles[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest co-host [url=http://forums.civfanatics.com/member.php?u=243820]Jett “TPangolin”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m46s[/i] | [b]News[/b]
Making waves is Australia, the [url=https://www.youtube.com/watch?v=11HVt8f0X-I]newest civilization[/url] in [i]Civilization VI[/i] and the related [url=http://civilization.com/news/entries#civilization-vi-australian-summer-2017-update-multiplayer-teams-mod-tools]”Australian 2017 Summer Update”[/url] that patches the game (06m09s); then, being officially told that [url=https://www.reddit.com/r/civ/comments/5vlan7/double_civ_pack_incoming_official]two more civs[/url] are coming for it and unofficially finding out what they are (21m31s).
– [i]23m54s[/i] | [b]Community Focus[/b]
The ins and outs of the [url=https://www.reddit.com/r/civbattleroyale]Civ Battle Royale[/url] where Artificial Intelligence (AI) competition meets human ingenuity and cooperation in [i]CivV[/i].
– [i]39m57s[/i] | [b]Open Mic[/b]
Whether or not [url=https://forums.civfanatics.com/threads/input-requested-for-polycast-christmas-special-2016.606772/#post-14590881]it is worth[/url] the combat penalty to raze and resettle a conquered [i]Civilization VI[/i] city (recorded for [url=http://thepolycast.net/polycast/season11.php#episode273]Episode 273[/url]).
– [i]43m58s[/i] | [b]Miscellaneous[/b]
Adapting human history to [i]CivVI[/i] gameplay [url=https://www.youtube.com/watch?v=F299ISOa5vg]is contested[/url] (recorded for [url=http://thepolycast.net/polycast/season11.php#episode274]Episode 274[/url]).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
A culture clash and nice try.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

TurnCast Episode 81: “Every Nasty Thing”

By | March 4, 2017

All the things. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the eighty-first episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season7.php#tcepisode81]Every Nasty Thing[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to lose proximity, translate deal, free range, helicopter siege and rolling back.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.