Civilization VI has been out for almost a week now and lots of reviews have been published.
At Metacritic, the game’s current meta score is 90 based on 36 reviews, which is “Universal acclaim” rating.
Here are excerpts from some of the reviews:
GameSpot (90/100)
“Civ 6 has a few rough edges, but they’re pushed far into the periphery by spectacular strategic depth and intricate interlocking nuances. Any frustrations I experienced were immediately eclipsed by my desire to continue playing. Just one more turn, every turn, forever.”
IGN (94/100)
“Civilization VI will go down in history as the most fully-featured launch version in the series. Many of those are smartly revamped versions of Civ classics, buy it finds its own identity with great new ideas like spread-out cities, customizeable governments, research boosts, and leader agendas. And even though the AI has some improving to do, it can put up enough of a fight to make world domination a challenge.”
PC Gamer (93/100)
“Sight, sound, and systems harmonize to make Civilization 6 the liveliest, most engrossing, most rewarding, most challenging 4X in any corner of the earth.
Kotaku
“Civilization VI has issues in unexpected places, but only a catastrophe was going to stop this being a real good time. And this is no catastrophe. What we’ve got here is a strategy game that, while preserving most of the series’ longtime fundamentals, has also found new and surprising ways—through an investment in player choice and more hands-on time with your people—to keep things interesting.”
Game Revolution (90/100)
“This is a captivating game, one that consumes your time and gives back more than you put in. It’ll test your ability to make sound decisions, and anticipate the future. While diplomacy and numbers tuning will be required to combat some of the frustration that the game brings, this is yet another outstanding 4X game from Firaxis Games that will undoubtedly become one of the most popular PC titles for the years to come.”
PCWorld (80/100)
“Civilization VI has room to improve (particularly the AI), but this is the most complete a baseline Civ game has felt in ages and a few smart tweaks on the formula distinguish it from its predecessor.”
Destructoid (85/100)
“The old Civ mantra of “one more turn” is stronger than ever. The additions make for a much deeper strategy game and the inclusion of most of the features from previous entries makes for a remarkably well-rounded launch. It will be interesting to see where Civ VI goes, but I have a feeling there won’t be nearly as dramatic a change as Civ V saw.”
Polygon (85/100)
“Civilization 6 is an advance on the previous game, offering more variety, smarter use of assets and a wider palette of potential activities. It remains the best of its kind, always demanding my attention, forever creating new narratives out of stats and maps. But it fails to move the concept of a history simulation beyond the ambitions set 25 years ago. We’ve reached the point where Civ games are as much a simulation of themselves, as they are of the march of human progress.”
Game Informer (95/100)
“These are just a few of the dozens of minor tweaks to what was already an incredibly strong formula. Firaxis’ newest entry in the Civilization series isn’t a game changer, because the game was already great. However, Civilization VI could easily be the pinnacle of the series.”
Time (80/100)
“It is, in most of the ways that matter, the best-looking, most systemically well thought out, and thereby most fun I’ve had with a Civilization since 1996…Except for that one thing.”
Rock, Paper, Shotgun
“It is, quite simply, a thing of wonder, and a late contender for my personal game of the year.”