Yearly Archives: 2024

New First Look: Machiavelli

By | October 31, 2024

Firaxis has given us today a new first look for Civ7: Machiavelli. A famous florentine politician, which certainly most civ-fans will have heard about at some point in their life. He will profit from other civs going to war, will also benefit from failed trade deals, and can always declare war on you, even if you are friends.… Read More »

Ara: History Untold Patch 1.0.6 is now available!

By | October 31, 2024

The next Ara patch is now available. It is again a small update, and contains localization updates and balancing changes. For the whole changelog please check this thread.

Tune in November 7 for an Exploration Age livestream!

By | October 30, 2024

Firaxis will be doing another live stream, this time in the exploration age. Read the whole announcement below, and discuss it with us here: Our next Civ VII developer livestream is coming November 7!​ Tune in at 10AM PT / 1PM ET / 6PM GMT / 7PM CET to the Firaxis Games Twitch Channel or the Civilization YouTube… Read More »

Civ IV Hall of Fame Update

By | October 30, 2024

The Civilization IV Hall of Fame has been updated – 33 games were accepted since the previous update. Congratulations to iggymnrr for the highest score of the update with a Small, Marathon, Warlord, Space Colony game for 372,324 points.Lcpl Jack Jones was the most active player during this update, submitting 15 games.​Only one player was brave enough to… Read More »

Civ7 – civilization soundtracks, and Norman info

By | October 29, 2024

Firaxis has uploaded some of the music of the known antiquity and exploration age civs (some are currently being re-uploaded), and they seem very nicely themed. For the soundtrack discussion, please check this thread by our user Guandao. For people interested in the background art, our user Rac has uploaded all the nice artwork, and you can find… Read More »

Ara: History Untold – Dev Q&A – Ep. 7

By | October 28, 2024

The devs of Ara have posted another Dev Q&A, focusing on the upcoming changes to the game.This includes that they want to improve modding support, although no word on a TSL modding support, but a TSL map will be included.Other questions include that the city cap will be moddable in the future and that other options will come… Read More »

Civ7 – an overview over the Ages mechanic

By | October 26, 2024

Besides having changing civs, the most controversial and interesting change in Civ7 is the Ages mechanic. Instead of playing one game, there will be breaking points after roughly 150-200 turns, where you switch your civ, and many other things also happen at the same time. This includes that in each age there will be different mechanics present, some… Read More »

Old World update #129

By | October 25, 2024

Mohawk Games, the developers of Old World, have released the latest update for their game! This update includes a rebalancing of shrines and city damage, UI fixes, and allows easier loading of modded MP games. Discuss this update with us here (and read the full list of changes too). Old World is currently available in the Epic Store,… Read More »