Category Archives: Humankind

Humankind – Freya update

By | October 8, 2025

It seems that last Friday Amplitude accidentally released a part of the Freya update.Their initial plan was to fix a security issue with the Unity engine, and they accidentally also deployed the already finished parts of the Freya update.They therefore decided to make this now official, and have released the current patch notes.You can find the official post… Read More »

Civ7 news of the day: Our first Civ7 “Game Of The Month”, IGN hints at the return of Gandhi, and Amplitude reacts

By | February 13, 2025

And more interesting things are happening in Civ7! We are now running our first “Game Of The Month” (GOTM). The GOTM is a competition where we, as a community, start with the same savegame, and try to make the very best out of it. We don’t only try to beat the game, but also we try to beat… Read More »

Humankind Enheduanna Update Out Now

By | November 29, 2024

The last update for Humankind is now available.The Enheduanna Update includes a long list of changes, including custom opponents, naval nuclear tests, a lot of rebalancing, more game settings, a new scenario, cloud saves an much more. You can find the full list of changes here.

Amplitude Goes Independent

By | November 11, 2024

Amplitude, the studio behind Humankind, has announced last weekend that they will become an independent studio, not anymore affiliated with SEGA. The owners apparently bought the company back, and will probably be looking for another interesting project. Join us to discuss this here.