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Play the new Civ7 “Game Of The Month” #25

By The_J | July 6, 2026
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The summer is hot, therefore we’re providing you a GOTM which is a bit cooler: In this game, you will play Ada Lovelace of rainy and not sunny Britain on a standard size Archipelago map with low sea level on Deity level. You also get low disaster intensity for this game, and continuous civs. Do you think you… Read More »

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Civilization VII GOTM
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Imperium – a spiritual successor to Ascendancy

By The_J | May 21, 2026
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This will test the memories of many of our CivFanatics but do any of you remember the 1995 classic Ascendancy? After Master of Orion took the Civilization formula to the stars many other 4X space games followed each with a different take, and Ascendancy’s big change was constructing buildings in terrain slots across the planet surface as well… Read More »

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other games for Civ-fans

Play the new Civ5 “Game Of The Month” #289

By The_J | May 20, 2026
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It’s the middle of May, and we got a new Civ5 GOTM for you! This time the settings are a bit more special, because this game has the “One City Challenge” enabled, making it extra hard! You play as Bismarck of Germany on a standard size Pangaea map on King level. You must win this game via culture,… Read More »

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Civilization V GOTM

Civilization VII Update 1.4.0 – Test of Time – now released

By The_J | May 19, 2026
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Today is the day with the big “Test Of Time” update for Civ7! The new patch comes with a ton of changes. You can now lead a single civ through all the ages, but they get more boni in their own age, but you can still get some of the boni of the other civs, if you like.… Read More »

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Civilization VII

Civ7 – Developer Diary: Designing the Sound of Civilization VII

By The_J | May 16, 2026
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Sara came by to give us another entry of the dev diaries, this time about the sound of Civ7. Associate Audio Director Kadet Kuhne talks about how they looked at the sounds of Civ5 and Civ6, the evolution of the music over the game stages, the return of building sounds and the work to make the languages authentic.… Read More »

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Civilization VII

Civ7 – Test of Time Developer Diary: Triumphs

By The_J | May 12, 2026
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Today Sara gave us the next dev diary for the upcoming for the upcoming “Test Of Time” update for Civ7, this time about Triumphs. Triumphs are a part of the new way that victories work. They are in-game challenge, which will award you not only victory points towards a specific victory, but will also give you other boni… Read More »

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Civilization VII

Imperialist – Exploit the New World to control the Old!

By The_J | May 11, 2026
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We got a new game announcement which will probably interest quite some civfanatics! Dale, co-developer of Old World and long-time civ fan is now working on his own independent game, called “Imperialist”. As you can guess from the context and title, this is a turn-based 4X game, set during the age of imperialism. You might now be thinking… Read More »

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other games for Civ-fans

Civ7 – Test of Time Developer Diary: Time-Tested Civs

By The_J | May 10, 2026
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Sara has come by to give us some more details about the upcoming Civ7 update! iN the latest developer diary, Matt Owens, the lead designer, is talking about the redesign where you can lead only one Civ in Civ7, without needing to change it, and how the devs have listened to the comments of the community. The changes… Read More »

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Civilization VII
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