Category Archives: Civilization VI

Civ6 related news items

Provide ModCast With Feedback on 2017 Season

By | December 20, 2017

Segments inclusion preference? Favourite regular co-host? These are two of the five questions being asked of the 2017 [url=http://thepolycast.net/modcast]ModCast[/url] (MC) audience as its [url=http://thepolycast.net/modcast/season8.php]ninth season[/url] has concluded. To provide your input on/by December 31st, 2017 follow the link below: [url=http://thepolycast.net/modcastsurvey]http://thepolycast.net/modcastsurvey[/url] [url=http://thepolycast.net/modcast]ModCast[/url] is the first spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url]; it has been renewed for a 6-episode tenth… Read More »

ModCast Episode 74: “So Much Perfect”

By | December 16, 2017

Satisfying. The seventy-fourth episode of [url=http://thepolycast.net/modcast]ModCast[/url], entitled “[url=http://thepolycast.net/modcast/season9.php#mcepisode74]So Much Perfect[/url]”, is now netcasting. Lead co-host [url=https://forums.civfanatics.com/members/rob-r8xft.20480]Rob “Rob (R8XFT)” Riley[/url] is joined by fellow regluar co-hosts [url=https://forums.civfanatics.com/members/neirai.248017]John “Neirai”[/url] and [url=https://forums.civfanatics.com/members/lees.247111]Lee “LeeS” Shipp[/url] with first-time guest [url=https://steamcommunity.com/id/thecrazyscotsman]”thecrazyscotsman”[/url] in this 47m19s outing. The summary of topics is as follows: – [i]02m00s[/i] | [b]Modder’s Spotlight[/b] Profiling the works of [url=https://steamcommunity.com/id/thecrazyscotsman]the show’s guest[/url]… Read More »

PolyCast Patreon Campaign Overhaul Effective January 1st, 2018

By | December 13, 2017

On December 1st, 2015, the [i]Civilization[/i] podcast series [url=http://thepolycast.net]PolyCast[/url] launched its [url=http://www.patreon.com/thepolycast]Patreon campaign[/url] to provide a means to support its series through month-to-month financial contributions. The first, and to date only, set of changes to its offerings occured the following month. The second of these set changes is to come into effect on January 1st, 2018, and is… Read More »

Provide TurnCast With Feedback on 2017 Season

By | December 13, 2017

Favourite guest players? Favourite regular player? These are two of the five questions being asked of the 2017 [url=http://thepolycast.net/turncast]TurnCast[/url] (TC) audience as its [url=http://thepolycast.net/turncast/season7.php]seventh season[/url] has concluded. To provide your input on/by December 24th, 2017, follow the link below: [url=http://thepolycast.net/turncastsurvey]http://thepolycast.net/turncastsurvey[/url] [u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast”]PolyCast[/url]; it has been renewed for a 13-episode eighth… Read More »

TurnCast Episode 92: “Make the Cut”

By | December 10, 2017

Fingers crossed. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the ninety-first episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season7.php#tcepisode91]Optimized[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to no random, talk bad, keep around, idea… Read More »