Category Archives: Civilization VII

News relating to Sid Meier’s Civilization VII

Civ7: Update 1.2.3 is coming soon!

By | July 15, 2025

Sara has dropped by again at the forums today to tell us that the next Civ7 patch is in the making, and we might get it soon too! She has only teased a few things so far, which include the option to auto-explore, improvement to age transitions (incl. units staying where they are), and Trung Nhi joins Trung… Read More »

Civ7 patch 1.2.2 has arrived

By | June 23, 2025

Today is the day of the big update! With patch 1.2.2 for Civ7 we get a lot of new things! Most importantly this includes bigger maps, new advanced start options, the Steam workshop (we still hope that our thriving modding community stays here), the possibility to disable many of the options, and a LOT more. Have a look… Read More »

Brandon Sanderson Discusses Civ 7

By | May 28, 2025

After Mark Zuckerberg, another famous fan stepped into the spotlight: Highly acclaimed fantasy author Brandon Sanderson has apparently played the whole series from the first version on (except Alpha Centauri), and has now made a video talking about Civ7. Obviously he talkes about the “one more turn” effect, that he doesn’t like ICS and prefers the science victory.… Read More »

Civ7 Developer Update, patch 1.2.1

By | May 27, 2025

Firaxis rolled out a surprise Civ7 update today. This update includes a new Pangaea Plus map type, a leader re-balancing, an increased MP player limit, bug fixes, AI improvements and a pretty long list of more things. For an overview and the discussion please check here.