Category Archives: Civilization VII

News relating to Sid Meier’s Civilization VII

Civ7: Update announced for April 22

By | April 8, 2025

Today Sarah has dropped by at Civfanatics to announce the next patch for Civ7, which is scheduled for April 22. The next update will include critical and much requested features such as being able to play past the last turn, team multiplayer, resaerch queueing, an option to repair everything in a city, better map generations, and most criticial,… Read More »

March 2025 Update Livestream – the most important points

By | March 24, 2025

Today we had the developer update live stream, and it gave us some interesting news. Long awaited options like regenerating the start, renaming your cities or directly quitting to desktop will be added, among gameplay improvements such as quick move, more UI improvements and balancing and pacing changes. Other points not directly mentioend are that The “Right to… Read More »

Civ7 – now we got a mod manager!

By | March 23, 2025

Civ has a long tradition of mods, and Civ7 is no different. We already got a range of smaller mods, which do some excellent work in improving Civ7. But installing them and keeping them up-to-date can be complicated. Now no more! Our user leonardify took on the challenge to create a mod manager for Civ7, and it seems… Read More »