Category Archives: Civilization VII

News relating to Sid Meier’s Civilization VII

PCGamer: “Civilization 7 senior historian prays it’ll be a ‘gateway drug’ into textbooks”, and physical PCGamer article

By | January 5, 2025

The whole title doesn’t fit into the name of the thread, but it’s “Civilization 7 senior historian prays it’ll be a ‘gateway drug’ into textbooks: ‘I teach undergraduates in my other life, and my God, man, they don’t read’”.Our Firaxis forum resident @Andrew Johnson [FXS] told us about it, and he’s also the name-giving historian.For most of our… Read More »

The Baltimore Banner: How Baltimore County became a hidden world of video game companies

By | December 29, 2024

The Baltimore Banner, a news website dedicated to Baltimore, has just before Christmas ran a title called “How Baltimore County became a hidden world of video game companies“.As many of you know, Baltimore is the home to our most important gaming studio, Firaxis, but not only that. Its predecessor, Microprose, responsible for Civ1+2 was also situated in Baltimore,… Read More »

Civ7 Mac and Linux specs

By | December 19, 2024

Firaxis has today released the requirements for Civ7 to run on Mac and Linux computers, and they seem to be rather moderate. For the discussion about the new specs, and also for the PC specs, please check this thread.

Civ7 dev diary #5: Combat

By | December 18, 2024

Firaxis has today released the next dev diary, this time about combat. In this diary they talk about how you can use commanders to move your units, the promotions they get, siege warfare, and how the combat is now more immersive due to the concurrent battle animations on the battle field. Want to know more? Check our thread… Read More »