Category Archives: Humankind

PolyCast 396: Objective Performance Metrics for Civilization at School

By | August 1, 2022

The three hundred-and-ninety-sixth episode of PolyCast, “Objective Performance Metrics for CIvlization at School“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan”. Topics for this episode include: News00h02m18s | Anton Strenger Leaves Firaxis Forum Talk00h13m28s | Lingering Questions About Civilization VI00h26m47s | Civilization and Humankind in the… Read More »

Mapping Humankind

By | July 22, 2022

Our moderator bite has released his latest project: The ultimate map of Humankind. As for his Civ maps, he aimed to collect all the civilization information, and put them on a world map. The resulting maps contain all the available information: The extent of the different civilizations in Humankind, where the included cities are, location of the wonders,… Read More »

Humankind – Scenario Challenge 01: Summer Heat

By | July 20, 2022

Amplitude, the developers of Humankind, present you the next event: The Summer heat challenge. While previous events were time-limited and aimed at specific temporary achievements, the devs have now changed this format, due to many players’ fear of missing out on the time-limited challenges. They now aim at a “Game Of The Month”-like challenge, where you get a… Read More »

Humankind: Ibn Battuta Beta, last sneak peek

By | July 12, 2022

A new update for Humankind is going to come, and we got another update about it from Amplitude, including the availability of the current beta for this update. This update will include lots of balancing, including a re-work of some of the civs. You can read more over at Games2gether, or here in our forum thread.

From Homemade Civ Maps to Humankind Mods: Amplitude’s Romain de Waubert Details How Mods Drive His Career

By | June 24, 2022

ModIO has released an interview with Romain de Waubert, creative director at Amplitude, about, his experience with modding, Humankind, and obviously Civ ;). 2 excerpts, first Romain about the future of modding: Doug: What does the future of modding look like to you? Romain: I would really like our modders to look at Humankind as an engine to… Read More »

Steam summer sale: Civ6 and more

By | June 23, 2022

Picture originally from Twitter. Current sales of the Civ franchise and related titles: Civilization 6: 85% down, from 59.99 to 8.99 This includes the Anthology edition, 86% down, from 209.85 to 29.22 and also the Platinum edition, 91% down, from 167.91 to 15 Civ6 Gathering Storm: 75% down, from 39.99 to 9.99 Civ6 Rise and Fall: 67% down,… Read More »

Humankind: Cultures of Latin America DLC, console release, Bolivar update

By | June 9, 2022

Multiple big Humankind news were released by Amplitude today. The Cultures of Latin America DLC has been released (not announced, but released). It comes with 6 new cultures, the Caralans, the Nazca, the Taino, the Inca, the Argentinians and Cubans. Discuss the new DLC here. Amplitude is also giving away 1000 keys for free, check it out on… Read More »

Humankind:Mississippians Community Event

By | May 25, 2022

Amplitude Studios, the developers of Humankind, have today announced another event: The Mississippians community event. This event adds another civ, the Mississippians, to Humankind, the basic stats of this civ you can see above. This civ was very well known for their earth work, and with this we also get three new challenges, running from May 1 to… Read More »