The three hundred-and-fifty-ninth episode of PolyCast, “2020 DLC Speculation & Brainstorming“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan” Grade, along with guest co-host DanQ. Topics for this episode include:
Forum Talk
– 00h03m16s | TheMeInTeam’s Top 3 things in Civ VI (continued from last episode)
– 00h06m33s | TheMeInTeam’s Worst 3 things in Civ VI (continued from last episode)
– 00h21m55s | Civ VI DLC / expansion speculation
– 00h35m46s | Our ideas for DLC or expansions!
PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.
PolyCast 358: We Really Do Like This Game, I Promise
The three hundred-and-fifty-eighth episode of PolyCast, “We Do Actually Like This Game, I Promise“ is now available for streaming on http://polycast.civfanatics.com. This episode features regular co-hosts Stephanie “Makahlua”, and Jason “MegaBearsFan” Grade, along with guest co-host DanQ. Topics for this episode include:
Forum Talk
– 00h01m10s | 3 Best & Worst Things About Civ VI
– 00h03m23s | DanQ’s 3 Worst
– 00h19m30s | MegaBearsFan’s 3 Worst
– 00h32m54s | Makahlua’s 3 Worst
– 00h47m48s | Makahlua’s 3 Best
– 00h58m36s | MegaBearsFan’s 3 Best
– 01h07m54s | DanQ’s 3 Best
PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.
PolyCast 357: Everything is OP
The three hundred-and-fifty-seventh episode of PolyCast, “Everything is OP“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan” Grade with guest co-host DanQ. Topics for this episode include:
Forum Talk
– 00h01m40s | Are Mountains OP?
– 00h33m57s | Most OP building – Walls
– 01h09m22s | Government Plaza Dilemma
PolyCast is a bi-weekly audio production recording live every other Saturday
at 12 Noon US Eastern Time throughout the year, in an ongoing effort to
give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.
PolyCast 356: Working as Intended
The three hundred-and-fifty-sixth episode of PolyCast, “Working as Intended“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan” Grade with guest co-host DanQ. Topics for this episode include:
Senate
– 00h01m21s | Episode 354 Feedback
– 00h04m50s | Governors
– 01h01m35s | [Gathering Storm] Ottoman unique governor
– 01h06m30s | Victory conditions
PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.
Please bear with us, as PolyCast is undergoing a lot of transition at the moment, and (as you all know) the whole world is kind of in chaos right now. As such, a lot of episode postings have been delayed. We’re working to get back onto a regular schedule, including live broadcasts and prompt release of episodes on the website.
PolyCast 355: Expansion Primer
The three hundred-and-fifty-fifth episode of PolyCast, “Expansion Primer“, features regular co-hosts Stephanie “Makahlua” and Jason “MegaBearsFan” Grade with guest co-host DanQ and discusses the following:
Senate
– 00h02m00s | Governments and Policies
– 00h37m45s | [R&F] Era Score, Golden Ages, and Dark Ages
– 01h01m25s | [GS] Disasters and Climate Change
PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.
Please bear with us, as PolyCast is undergoing a lot of transition at the moment, and (as you all know) the whole world is kind of in chaos right now. As such, a lot of episode postings have been delayed. We’re working to get back onto a regular schedule, including live broadcasts and prompt release of episodes on the website.
We should be back this morning (noon, eastern) for live recording of episode 357, and I am hoping to have 356 on the website by the end of the weekend.
Stay safe, stay healthy, and happy Civ-ing!
PolyCast 354: The Third Primer
The three hundred-and-fifty-fourth episode of PolyCast, “The Third Primer“, features regular co-hosts Stephanie “Makahlua”, Philip “TheMeInTeam”, and Jason “MegaBearsFan” Grade with guest co-host DanQ and discusses the following:
Senate
– 00h01m11s | Using Spies
– 00h37m55s | Navies and Naval Wars
– 00h59m38s | Air Forces and Airports
PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.
Civ IV Hall of Fame updated
The Civilization IV Hall of Fame has been updated – 16 games were accepted since the previous update.
Congratulations to [b]@Noble Zarkon[/b] for the highest Firaxis score of the update with a Duel, Marathon, Noble, Domination game for 385,137 points.
[b]@Noble Zarkon[/b]
was the most active player during this update, submitting 6 games.
Only 2 players were brave enough to take on Deity this update:
[b]@Anysense[/b] – 1495 BC, Tiny, Marathon, Deity, Domination game for 134,365 points.
[b]@fizbankovi[/b] – 1545 AD, Standard, Normal, Deity, Domination game for 200,269 points.
A number of players gained number one positions on harder difficulty levels:
A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:
[b]@Noble Zarkon[/b]
with a 1378 AD, Duel, Marathon, Noble, game for 385,137 points.
[url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
[url=http://hof.civfanatics.net/civ4/stats_player.php?show=updates]Full Update Details[/url]
[url=https://forums.civfanatics.com/threads/civ-iv-hof-update-discussion.655542[/url]
PCGamesN Investigates Civilization VI Modding
With the provoking title “Civilization VI modders are losing interest over its uncertain future”, PCGamesN’s Robert Zak reports on the state of modding for Civilization VI, with considerable contributions by CivFanatics forum participants and modders. The article examines the good and the bad of the current modding situation from great graphics capabilities to frustration at not knowing if the DLL source code will ever be released. Some discussion for the article occurred in this forum thread.