Old World nominated for “PC Game Of The Year” and “Best Indie Game” at the Golden Joystick awards

By | October 19, 2021

After already being in the list of the “Top 100 PC Games which you should play this year”, Old World has now been nominated for the “PC Game Of The Year” and for “Best Indie Game” at the “Golden Joystick Awards”.

You can find all nominations here: https://www.gamesradar.com/golden-joystick-awards-2021-nominations/

Please vote for Old World here: https://www.gamesradar.com/goldenjoystickawards/

Discuss these nominations and the vote in our forum here: https://forums.civfanatics.com/threads/old-world-nominated-for-pc-game-of-the-year-and-best-indie-game-at-the-golden-joystick-awards.673773/

PolyCast 392: The Good Old Days

By | October 18, 2021

The three hundred-and-ninety-second episode of PolyCast, “The Good Old Days“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan”. Topics for this episode include:


News
– 00h02m00s | Firaxis’s 30 Year Anniversary Video
– 00h03m38s | The New Yorker Review of Sid Meier’s Memoirs!

Forum Talk
– 00h11m01s | Unpopular Civilization VI Opinions.
– 00h37m14s | A Civilization 2 Retrospective Video


PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.

Play the new Civ6 “Game Of The Month” #121

By | October 18, 2021

The next Civ6 “Game Of The Month” is now available! In this competition you can play each month the same savegame and compare yourself against all the other dedicated civ-players here. Will you be the best? Only one way to find out!

This time you play as Gilgamesh on Immortal difficulty on a standard size map. You have until November 15 to complete this game and to send in your savegame.

You can find all the details here: https://forums.civfanatics.com/threads/6otm121-announcement.673711/

New 4X & Grand Turn based and Real time strategy games coming to PC in 2021/2022

By | October 18, 2021

The above video was recently published, mentioend on Twitter, and we think it is very relevant to the Civ-fanatics audience. While it’s a bit early in the year for such a preview, it is certainly worth a watch (despite the annoying issues with the voice-over) if you have time to play anything else besides Civ, Old World and Humankind.

The video includes some well-known upcoming games like Galactic Civilizations 4 or Victoria 3. But other games are also highly interesting, like Revival: Recolonization or Master of Magic. If you’re not yet sure what to play next year, then have a look at this video.

Follow this discussion on Twitter: https://twitter.com/perafilozof_YT/status/1449731025567981568

The ultimate Civilization 6 map – an update

By | October 17, 2021

Our moderator bite, also known as Brian MacNamara or TL;DR Reviews, has updated his ultimate civilization map: The final map now contains really all known features of Civilization 6, nations, natural wonders, world wonders, everything. The latest update now includes everything from the Khmer and Portugese.

If you want to read everything about the latest map, or want to have the high resolution version (this here is downscaled), then check out his blog post here : https://tldrmoviereviews.com/2021/10/17/civilization-vi-new-frontier-pass-full-map-map-it/

Discuss his map here in our forum: https://forums.civfanatics.com/threads/mapping-civilization-vi-new-frontier-pass.658372/

Humankind October progress update

By | October 17, 2021

Amplitude has given a status update on the October patch for Humankind. They expect the release of the next patch on October 28. They have already fixed many potential crashes, are working on fixing more issues, also in multiplayer, and hope that they can get out the Mac version soon.

Read the full update here: https://www.games2gether.com/amplitude-studios/humankind/blogs/784

Discuss this blog post in our forum here: https://forums.civfanatics.com/threads/october-patch-progress-update-release-october-28.673743/

Civilization 6 pixel art

By | October 17, 2021

A reddit user has made some really interesting Civ6 pixel art, in a style of a beat-em-up. Have a look at the original reddit thread here: https://www.reddit.com/r/civ/comments/pruvri/i_made_pixel_art_versions_of_a_few_characters_in/

Old World designer notes #11: Soren Johnson on the game end

By | October 14, 2021

Soren Johnson has again published a blog post about the development work in Old World, this time about the end of the game. He describes the thoughts which went into the ambition system, the relationship to a role-playing AI, and how to make each game more dynamic and unique.

An excerpt:

“Of course, one might ask, wouldn’t the player lose if the AI fulfills their ten ambitions first? Well, they would if the AI actually got ambitions, but I knew that would be a mistake. One of the other problems with specialized victory conditions is that because they either measure internal progress (cultural or scientific victory) or something orthogonal to most of the game (religious or even diplomatic victory), an AI victory can come as a sudden surprise. I was sure of one thing above all – a surprise ending to a 20-hour 4X game is not a good ending. Without ambition victories, the AI would clearly be playing a different game from the human, which meant that Old World would be an asymmetrical game. In reality, it just meant that we were admitting that the game was asymmetrical because there is no such thing as a symmetrical 4X game. The genre likes to pretend that it’s symmetrical, like chess or most board games, but a single-player 4X always orbits the human.“


Read the whole blog post here: https://www.designer-notes.com/?p=1748

Discuss his blog post in our forum here: https://forums.civfanatics.com/threads/old-world-designer-notes-11-soren-johnson-on-the-game-end.673707/