PolyCast Episode 320: “Random Other Stuff”

By | October 14, 2018

PolyCast Mishmash. The three hundred-and-twentieth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode320]Random Other Stuff[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with first-time guest [url=https://forums.civfanatics.com/members/willowbrook.51123]Laura “WillowBrook”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m34s[/i] | [b]Forum Talk[/b]
Taking in the suggestion that [url=https://forums.civfanatics.com/threads/seems-like-its-better-just-to-build-warriors.637007]only building Warriors[/url] is the way to go at the outset of a [i]Civilization VI[/i] game, responding to the assertion that Appeal [url=https://forums.civfanatics.com/threads/appeal-is-irrelevant.636964]is “irrelevant”[/url] (11m03s) and pushing back on how Unique Improvements are [url=https://forums.civfanatics.com/threads/unique-improvements-disappearing-upon-conquest.636381]destroyed upon capture[/url] (17m20s); then, proposing a meshing of Era Score, Alliances and shared victories (24m33s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode308]Episode 308[/url]) and dozens of pages and tens of thousands of pageviews later: [url=https://forums.civfanatics.com/threads/all-quiet-on-the-civ-front.633171]”all quiet”[/url] on the [i]Civ[/i] front… or is it? (28m30s)
– [i]30m21s[/i] | [b]Theatre[/b]
Past peaceful expansion for present conquest and declaring war on one’s self in an Emergency clash?
– [i]41m50s[/i] | [b]Open Mic[/b]
Asks “etsharry” during [url=]a live recording[/url] of the show: “[do] you guys mind[,] and I think I heard before you do[,] if there was even more micro/speed required in [i]Civ[/i] to be a good player” (recorded for [url=http://thepolycast.net/polycast/season12.php#episode319]Episode 319[/url]).
– [i]46m00s[/i] | [b]News[/b]
First the [u]iPad[/u], and now the [u]iPhone[/u]: [i]Civilization VI[/i] [url=https://www.engadget.com/2018/10/04/civilization-vi-iphone-release]arrives[/url] [url=https://forums.civfanatics.com/threads/civ6-now-on-iphone7-and-later.637073]on[/url] the cellular mobile platform.

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Breaking the ice and cause for hesitation.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Sample PolyCast (Civ Strategy Podcast) with “Promo 29”

By | October 10, 2018

PolyCast Regular co-hosts [url=http://apolyton.net/forums/member.php?action=getinfo&userid=2]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/forums/member.php?action=getinfo&userid=22677]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] discuss [i]Civilization[/i] strategy on [u]PolyCast[/u], a bi-weekly podcast. The first episode sampler from its twelfth season [url=http://thepolycast.net/polycast/about.php#promos]is now available[/url] for listening. Targeting both would-be and current listeners to get a sense of the content and atmosphere of the show, it runs for 04m59s.

Recording live before a [url=https://www.youtube.com/user/thepolycast/live]listening audience[/url] every other Saturday throughout the year, [url=http://thepolycast.net/polycast]PolyCast[/url] is an every-other-week audio production in an ongoing effort to give the [i]Civilization[/i] community an interactive voice on game strategy; its Season 11 Blooper Reel is to be released on January 6th. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

TurnCast Episode 101: “Always A Trap”

By | October 7, 2018

TurnCast Default circumstance. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the milestone one hundredth episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season8.php#tcepisode101]Always A Trap[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to like bread, to spite, big question, much better and all even.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.

Civilization Players Leagues Update!

By | October 5, 2018

OK everyone is back at work and school, and the Fall has been a busy time in multiplayer. And we at CivPlayers have a couple updates between playing many many MP games!

We have Version 7 of the Better Balance Game Mod released Oct 2, 18  you can download or just have a read of the latest changes to this great mod here.  https://steamcommunity.com/sharedfiles/filedetails/?id=1368312893

Or discuss the mod in our discord channel, https://discord.gg/MfEM8nJ

We also have the Oct CPL Challenge Save up, this month it is a Scotland Science Victory challenge!  https://discord.gg/MzWe6Sp

And best of all the Clan Championship Cup, with 6 top Clans competing in 3 days of exciting matches is 26-28 Oct, you can come to our Discord and chat and watch all the streamed games on our Youtube live https://www.youtube.com/c/CivPlayersLeagues/live

Or on our Twitch https://www.twitch.tv/civplayers

And of course we invite anyone interested in playing the best multiplayer games to come visit Civplayers Discord and see what the excitement is all about  https://discord.gg/ubwTNdd

PolyCast Episode 320 Topics List

By | October 4, 2018

PolyCast This Saturday, October 06th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]eighteenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+320+Recording&iso=20181006T12&p1=188&ah=2]timezone converter[/url]), Episode 320’s topics list is set as follows:

[b]Forum Talk[/b]
– “Better to Just Build Warriors” in [i]Civilization VI[/i]
[url]https://forums.civfanatics.com/threads/seems-like-its-better-just-to-build-warriors.637007[/url]
– Appeal is Irrelevant
[url]https://forums.civfanatics.com/threads/appeal-is-irrelevant.636964[/url]
– Unique Improvements Disappearing Upon Conquest
[url]https://forums.civfanatics.com/threads/unique-improvements-disappearing-upon-conquest.636381[/url]
– “All Quiet on the [i]Civ[/i] Front”
[url]https://forums.civfanatics.com/threads/all-quiet-on-the-civ-front.633171[/url]

[b]Theatre[/b]
– Recent [i]Civilization VI[/i] Gameplay Experiences

[b]Intro/Outro[/b]
– [i]CivVI[/i] Now On iPhone
[url]https://www.engadget.com/2018/10/04/civilization-vi-iphone-release[/url]
([url]https://forums.civfanatics.com/threads/civ6-now-on-iphone7-and-later.637073[/url])

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

PolyCast Episode 319: “What the Heck”

By | September 30, 2018

PolyCast There’s no singular response to that. The three hundred-and-nineteenth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode319]What the Heck[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with returning guest [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and first-time guest [url=https://forums.civfanatics.com/members/scaramanga.104744]”Scarmanga”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]03m52s[/i] | [b]Open Mic[/b]
Feedback on show content, and a particular regular co-host, in [url=https://forums.civfanatics.com/threads/polycast-episode-318-the-point-of-no-return.636512]response to[/url] the show’s [url=http://thepolycast.net/polycast/season12.php#episode318]three-hundred-and-eighteenth[/url] episode.
– [i]12m32s[/i] | [b]Forum Talk[/b]
A [url=https://forums.civfanatics.com/threads/darker-dark-ages.631672]call for[/url] [i]Civilization VI[/i] Dark Ages that meaningful, measured impact on game outcomes and how [url=https://forums.civfanatics.com/threads/great-felons.635080]the use of[/url] a Great Felon Great Person pool, or equivalent mechanism, could make managing growing and disperate populations impactful (26m37s).
– [i]39m21s[/i] | [b]Research Lab[/b]
Incorporating [url=https://forums.civfanatics.com/threads/how-regions-could-add-a-lot-to-the-civ-franchise.630856]regions into[/url] [i]Civ[/i] could make for an improved capacity of gameplay choices (recorded for [url=http://thepolycast.net/polycast/season12.php#episode306]Episode 306[/url]).

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Stating purpose and aging gracefully.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

ModCast Episode 79: “Ball of Twine and Duct Tape”

By | September 23, 2018

ModCast Holding. The seventy-ninth episode, and tenth season premiere, of [url=http://thepolycast.net/modcast]ModCast[/url] entitled “[url=http://thepolycast.net/modcast/season10.php#mcepisode79]Ball of Twine and Duct Tape[/url]”, is now netcasting. Lead co-host [url=https://forums.civfanatics.com/members/rob-r8xft.20480]Rob “Rob (R8XFT)” Riley[/url] is joined by fellow regular co-hosts [url=https://forums.civfanatics.com/members/neirai.248017]John “Neirai” den Otter[/url] and [url=https://forums.civfanatics.com/members/lees.247111]Lee “LeeS” Shipp[/url] with first-time guest [url=https://steamcommunity.com/profiles/76561198159308002]”p0kiehl”[/url] in this 45m09s outing.

The summary of topics is as follows:

– [i]02m19s[/i] | [b]Miscellaneous[/b]
The state of modding with [i]Civilization VI[/i] post [i]Rise and Fall[/i] expansion pack as compared to [i]CivV[/i] and its first expansion, [i]Gods & Kings[/i] preceeds thanks and wishes for [i]CivVI[/i] modding editing tools (11m38s).
– [i]16m37s[/i] | [b]Modding Spotlight[/b]
Evolution and reflections on “[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1178185727]Religion Expanded[/url]”, “[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1484935230]Ancient Egyptian Pantheons[/url]” and “[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1472662589]Vibrant Waters[/url]” amongst others for [i]Civilization VI[/i].
– [i]26m39s[/i] | [b]Cartography Room[/b]
Works of Natural Wonders, notably “[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1437226966]Sukritact’s Great Blue Hole[/url]” and “[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1461463960]Terra Mirabilis[/url]” by Deliberator and Chimpan’G, highlights what it brings to [i]CivVI[/i] and what there isn’t for [i]CivV[/i], followed by the constitution of “[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1451025835]Sukritact’s Vercingetorix (Gaul)[/url]” civilization (36m07s).

[u]ModCast[/u] is the first spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url]; fellow sibling [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] focuses on [i]Civ[/i] multiplay.

PolyCast Episode 319 Topics List

By | September 20, 2018

PolyCast This Saturday, September 22nd, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]seventeenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+319+Recording&iso=20180922T12&p1=188&ah=2]timezone converter[/url]), Episode 319’s topics list is set as follows:

[b]Open Mic[/b]
– Episode 318 Feedback
[url]https://forums.civfanatics.com/threads/polycast-episode-318-the-point-of-no-return.636512[/url]

[b]Forum Talk[/b]
– Darker Dark Ages ([i]Civilization VI[/i])
[url]https://forums.civfanatics.com/threads/darker-dark-ages.631672[/url]
– Great Felons
[url]https://forums.civfanatics.com/threads/great-felons.635080[/url]
– Your “Go-to” Civs
[url]https://forums.civfanatics.com/threads/your-go-to-civs-civ-6.636276[/url]

[b]Theatre[/b]
– Recent [i]Civilization VI[/i] Gameplay Experiences

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.