PolyCast Episode 327 Topics List

By | November 29, 2018

This Saturday, December 01st, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]twenty-second recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. It is the final episode recording of the year with the annual Christmas Special one to follow in a fortnight. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+327+Recording&iso=20181201T12&p1=188&ah=2]timezone converter[/url]), Episode 327’s topics list is set as below:

[b]News[/b]
– [i]Civilization VI: Gathering Storm[/i] Announcement, First Details
[url]http://well-of-souls.com/civ/civ6_gatheringstorm.html[/url]
([url]https://forums.civfanatics.com/threads/gathering-storm-general-discussion-thread.638643[/url])

[b]Open Mic[/b]
– [i]CivVI[/i] Nintendo Switch Port Feedback
[url]https://twitter.com/Civ_Nut40/status/1068123282640113667[/url]

[b]Special[/b]
– Farewell Wishes for Show Co-Founder, Owner and Lead Panelist Daniel “DanQ” Quick ([url=https://civfanatics.com/2018/11/07/polycast-transition-2019-announcement]Related Announcement[/url])

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Provide ModCast With Feedback on 2018 Season

By | November 28, 2018

ModCast Segments inclusion preference? Favourite regular co-host? These are two of the five questions being asked of the 2018 [url=http://thepolycast.net/modcast]ModCast[/url] (MC) audience as its landmark [url=http://thepolycast.net/modcast/season8.php]tenth season[/url] has concluded.

To provide your input on/by December 8th, 2018 follow the link below:

[url=http://thepolycast.net/modcastsurvey]http://thepolycast.net/modcastsurvey[/url]

[url=http://thepolycast.net/modcast]ModCast[/url] is the first spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url].

Civilization Players Leagues Civ6 Gathering Storm Contest is here!

By | November 28, 2018

Much like we did for the Civ6 Rise and Fall Expansion, Civplayers will be giving away a copy of Civ6 Gathering Storm to the one player that gains the most points with their guess!  Please come to the Gathering Storm Contest Channel for more details  https://discord.gg/tW8GBMw  You will need to register on our discord to play in the contest.

PolyCast Episode 325: “Constituent Parts”

By | November 25, 2018

PolyCast Taking it in. The three hundred-and-twenty-fifth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode325]Constituent Parts[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam”[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with first-time guest [url=https://forums.civfanatics.com/members/supremacyking2.263357]”SupremacyKing2″[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m57s[/i] | [b]Senate[/b]
What is the first district you construct in a [i]Civilization VI[/i] city [url=https://forums.civfanatics.com/threads/first-district-in-conquered-undeveloped-city.637635]you’ve just conquered[/url]… and are keeping, of course.
– [i]08m15s[/i] | [b]Research Lab[/b]
From [url=https://forums.civfanatics.com/threads/diverse-barbarians.637747]a general[/url] to [url=https://forums.civfanatics.com/threads/barbarians-are-people-too.626206]an in-depth[/url] suggestion to reimagine, then reimplement, Barbarian mechanics in the [i]Civ[/i] series.
– [i]27m08s[/i] | [b]Open Mic[/b]
Responding to [url=https://forums.civfanatics.com/threads/polycast-episode-323-find-that-sweet-spot.638286]critical and not-so-critical comments[/url] from the [i]Civilization[/i] community on [url=http://thepolycast.net/polycast/season12.php#episode323]Episode 323[/url].
– [i]33m13s[/i] | [b]Forum Talk[/b]
Much to consider with respect to [url=https://forums.civfanatics.com/threads/difficulty.637053]what difficulty level means[/url] for [i]CivVI[/i] and the series beyond (recorded for [url=http://thepolycast.net/polycast/season12.php#episode322]Episode 322[/url]).

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Move to play and hedging for trolling.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

PolyCast Episode 324: “Not Just a Lame Clip Show XXVIII”

By | November 18, 2018

PolyCast More to say. The three-hundred-and-twenty-fourth episode of [i]Civilization[/i] strategy podcast PolyCast, “[url=http://thepolycast.net/polycast/season12.php#episode324]Not Just a Lame Clip Show XXVIII[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam”[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with five guest co-hosts in the twenty-seventh compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:

– [i]00m37s[/i] | [b]Miscellaneous[/b]
Instead of asking how to improve [i]Civilization[/i]’s Artificial Intelligence (AI) for better gameplay, [url=https://forums.civfanatics.com/threads/can-we-reframe-the-ai-discussion.632372]how the game can be changed[/url] to better play around the AI (recorded for [url=http://thepolycast.net/polycast/season12.php#episode308]Episode 308[/url]).
– [i]41m19s[/i] | [b]Forum Talk[/b]
Reconfiguring your [i]CivVI[/i] capital city’s Palace, and your civilization’s Government Plaza district, to make for [url=https://forums.civfanatics.com/threads/the-capital-buff-the-palace.637492]more nuanced[/url] than passive approaches (recorded for [url=http://thepolycast.net/polycast/season12.php#episode322]Episode 322[/url]).

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay. Episode 325 of PolyCast, the show’s latest recorded outing in 2018, is to be published on November 25th.

PolyCast Episode 325 Topics List

By | November 15, 2018

PolyCast This Saturday, November 17th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]twenty-first recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+325+Recording&iso=20181117T12&p1=188&ah=2]timezone converter[/url]), Episode 323’s topics list is set as below:

[b]Senate[/b]
– First District in Conquered Undeveloped City? ([i]Civilization VI[/i])
[url]https://forums.civfanatics.com/threads/first-district-in-conquered-undeveloped-city.637635[/url]

[b]Research Lab[/b]
– Diverse Barbarians
[url]https://forums.civfanatics.com/threads/diverse-barbarians.637747[/url]
([url]https://forums.civfanatics.com/threads/barbarians-are-people-too.626206[/url])

[b]Open Mic[/b]
– Episode 323 Feedback
[url]https://forums.civfanatics.com/threads/polycast-episode-323-find-that-sweet-spot.638286[/url]

[b]Theatre[/b]
– Recent [i]Civilization VI[/i] Gameplay Experiences

[b]Intro/Outro[/b]
– “Episode”s for [i]CivVI[/i] Nintendo-based Port
[url]https://www.youtube.com/watch?v=IBjDbUgUgbU[/url]
[url]https://www.youtube.com/watch?v=YmiL66UKWm8[/url]
[url]https://www.youtube.com/watch?v=ZQ8C7kyKQBI[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

PolyCast Episode 323: “Find That Sweet Spot”

By | November 11, 2018

PolyCast Known upon discovery. The three hundred-and-twenty-third episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode323]Find That Sweet Spot[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam”[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m18s[/i] | [b]Forum Talk[/b]
Putting together [url=https://forums.civfanatics.com/threads/help-me-understand-trade-routes-and-trading-posts.602911]the pieces of[/url] trade routes and understanding the [url=https://forums.civfanatics.com/threads/why-the-trade-exclusion-of-markets-vs-lighthouses.637231]continued exclusion[/url] of Markets and Lighthouses creating one if the other already exists in a city (05m19s) precede a [url=https://forums.civfanatics.com/threads/here-is-my-pitch-for-an-8th-governor.637945]construct for[/url] an eighth Governor (14m47s), all in [i]Civilization VI[/i].
– [i]21m55s[/i] | [b]Research Lab[/b]
What to make of [url=https://forums.civfanatics.com/threads/false-flags-and-war-declaration-changes.637939]disguising one’s units[/url] as belonging to that of another [i]CivVI[/i] player, a proposal [url=https://forums.civfanatics.com/threads/an-idea-for-agendas.636466]to improve[/url] leader Agendas (27m18s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode322]Episode 322[/url]) and the if, and how, to implement the [url=https://forums.civfanatics.com/threads/central-banks.637943]concept of[/url] a Central Bank for a given civilization (33m20s).
– [i]45m15s[/i] | [b]Open Mic[/b]
Community and subsequent panel follow-up input from [url=http://thepolycast.net/polycast/season12.php#episode322]Episode 322[/url] [url=https://forums.civfanatics.com/threads/polycast-episode-322-the-dulcet-tones.637814]on how[/url] resource copy counting for improving one’s empire in [i]Civilization VI[/i] could take lead from [i]Civilization: Beyond Earth[/i].
– [i]48m53s[/i] | [b]Time Machine[/b]
Shining the spotlight back on [i]Civilization III[/i] as it passes seventeen years [url=https://en.wikipedia.org/wiki/Civilization_III]since release[/url].

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Missed opportunity and giving it a try.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.