The spotlight video for Ramses has been released. Come join us discussing him here.
Civilization 6 Leader Pass spotlight: Sundiata Keita
The spotlight video for Sundiata Keita has been released. Come join us discussing him here.
Civilization 6 Leader Pass Pack 4: Rulers of the Sahara Revealed (Coming Feb. 16th)

The fourth leader packages for the Civilization 6 Leader Pass has been announced: The Rulers Of The Sahara. This leader pack will feature Ramses II of Egypt, Sundiata Keita of Maili, and ptolemaic Cleopatra of Egypt. The release is scheduled for February 19. If you want to discuss this leader pack this us, please head to this thread.
SMACivilization – A CivII graphic retrofit project on the SMAX engine

We know, many people really, really want a new Alpha Centauri. Many people also would like to see Civilization II available. Now, what would happen if you made a cross-over of this?
Our user Buster’s Uncle, the owner of AlphaCentauri2.info, has taken up the challenge to convert Alpha Centauri into a Civ2-like setting, with all its graphics, rules, and other things. He has already done some interesting work, and we wish him good luck for the further progress! If you want to know more, then please check this thread.
PolyCast 412: When We Thought It Was Over

The four-hundred-and-twelfth episode of PolyCast, “When We Thought It Was Over“ is now available for streaming on ThePolyCast.net. This episode features regular co-hosts CanusAlbinus. Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan”. Topics for this episode include:
News
– 00h03m39s | Civilization VI Leader Pass Announced.
– 00h17m14s | November 17th Developer Livestream with Focus on Julius Caesar
– 00h34m15s | Amplitude Announces Together We Rule Expansion for Humankind.
Miscellaneous
– 00h41m11s | Soren Johnson Tweets About Being a Civ Designer.
NOTE: This Episode was recorded on November 19, 2022.
PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice.
Play the new Civ3 “Game Of The Month” #162+189

And also our Civ3 “Game Of The Month” is still going on!
As usual, you get 2 different GOTMs, one for the “Conquests” expansion and one for the “Play The World” expansion.
For the “Conquests” GOTM you play as queen Elisabeth of the English on an Archipelago map. The Pyramids have been replaced by Stonehenge, and you get dragoons as UU, and more defense for the Man-o-War. You have until March 31 to navigate the H.M.S. Britannia to glory. For more information please see here.
For the “Play The World” GOTM you play as Temujin of the Mongols on a large pangaea map with raging barbarians. There are several small rule changes, e.g. granaries now being named yurts. Also here you have until March 31 to lead the Golden Horde to world domination. For all info please see here.
Civilization 1 – “Yet another clone” offers Civ1 functionality on modern PCs

Long time Civ fans already know the problem: You cannot get the original Civ1 anymore, and using the original on a current PC will be very hard, due to the changed requirements.
But there is someone to the rescue! User dom111 has been working on an implementation which you can use on your current PC (or smartphone, as it seems). The project is a work in progress, many things are buggy, some are not implemented, and obviously this is a hobby project, so progress on these things isn’t always fast.
In addition to this you will need to own the original Civ1, because the graphics are sadly not freely available, and “Yet another clone” will use the graphics from the original Civ1 installation.
If you want to read more about this project, then please join us in this thread.
Sequels in Strategy Gaming, Part 1: Civilization II

Jimmy Maher of The Digital Antiquarian has written an article on the emergence of game sequels breaking them down into two categories, the fiction-driven and the systems-driven, using Sid Meier’s Civilization II as a good example of the later. Jim then deep dives into telling the story of how Bryan Reynolds created Civilization 2 and how he overhauled each core aspect of the original Civ1 game such as combat mechanics, AI behavior, significantly increased techs/units/buildings/govs, as well as adding new features such as scenario support, the cheat system, and the live action video high council. He also discusses Civ2’s legacy and how it lives on today as some peoples favourite Civ game still, the famous “Eternal War” savegame that went viral a few years back, and how you can still run Civ2 on modern systems in any resolution you want.
Read the full article here, and discuss it with us here.
Thanks to blake00 for the summary.