Today another interesting indie game has been released (into early release): “Yield! Fall Of Rome“.
As many games in this forum, also this is a turn-based 4X game set on a hex field.
It covers a time era which is not that common in 4X games, but still very interesting: The time after the fall of Rome.
In this game you play one out of 8 factions (like Persians or Franks) who are invading (or befriending) the Roman Empire after the year 0 AD.
You start with a single settler, and need to research technologies to build up a might army. You win by fulfilling different conditions, like having the most cities, comparable to the game Ozymandias.
Yield! is in general a rather fast paced game which can be won in less than 20 turns, but will for sure evoke the “1 more turn” feeling. It also has a particularly interesting art style, which is very well worth looking at.
If you want to buy this early release, Yield! Fall Of Rome is currently available for 17.99 instead of 19.99 on Steam here. And obviously you can discuss this game with us in the forum here.
Check the new civ and leader ability comparison chart for Civ7!

Our user seek has put together some very nice charts comparing and showing the abilities of the currently known civs and leaders. Do you want to check which of them fit best together and to your playstyle? Have a look here!
Spillhistorie.no: Q&A with: Michael Haire, former artistic director at MicroProse

The Norwegian website Spillhistorie.no, a retrogaming website, has interviewed Michael Haire, the former artistic director of Microprose, who worked on Civ1+2 and Alpha Centauri, among other titles. In this interview he describes how Microprose started up, that an art department for Civ1 was a big leap in these old computer game days, and that MicroProse being bought by a competitor lead to the formation of Firaxis. You can read the interview here, and discuss it with us here.
Civ7 news of the day: Great People, and Prussia confirmed (?)
With the latest video Firaxis has added some explanation how great people work. They are unique to your civ, and must be unlocked by buildings. They also must be built, but will at the end give some pretty significant boni. Join us for the discussion about the video here.
Our forum denizens have also noted that Prussia seems to be in the game, based on this video, but also due to one of the recent new videos by the streamers. This is discussed here.
Civ VI Monthly Challenge: One More Turn

Firaxis has released another Challenge Of The Month for Civ6: One More Turn! To be honest, that is each day a challenge for us, but we forgive them this ;).
In this challenge Age-of-Steam Victoria on a small continents map on quick speed on either Prince or Emperor difficulty. Your main challenge though is to achive Diplomacy, Culture, Science, and Domination victories in a single game, not limited by any turn limit. Interested? Check out the thread here and come discuss with us.
Civ7: New batch of videos with lots of information
It seems the press-embargo for the streamers was lifted today, therefore we got lots of new info! If you want to check out the new videos, then please see the links for all of them here, and there is a longer discussion going on here.
Among the new information is that you apparently cannot rename cities, that there are 2 Himikos and 2 Prussian Friedrichs and that many civs can be unlocked via ingame decisions. For all other discussion, please check the forum ;).
New civ guide: Siam

Firaxis has today given us one of the last civ guides for the base game, and we got a surprise reveal, which nobody had on their radar: Siam. This surprise also ensures that we cannot have both Britain and Germany in the base game, which will certainly spark interesting discussions. For an overview over all civs please see this thread.
Siam is a cultural and diplomatic civ with a starting bias for ivory. Siam gets a lot of boni related to city states and friendly relationships with them, including from their associated wonder, the Doi Suthep. For more info about Siam please check this thread.
Civilization VII Dev Diary #7: Legends & Mementos

Firaxis has released another dev diary today, and they are talking about “legends & mementos”. Firaxis wants to make it more fun to play through any game of civ. In Civ5 and Civ6 this was helped by achievements. But for Civ7, the devs thought of more. You will be able to keep track of your whole progress over games, what things you have achieved, what things you have failed, what leaders you have played, and more. You can see if you’re a master at playing one civ, but rather not-so-good at another. You want to know more about this new system? Then visit our thread here.