Old World: “There are an infinite number of game idea seeds, embedded within history.”

By | May 1, 2026

The team of Old World has given an interview to Norwegian website spillhistorie.no. In this interview the team talks about various decisions for Old World, like how they decided upon the setting, the introduction of the mortal leaders, and the challenges they had with publishing the game. They also talk more deeply about the order system and advantages of not having actions tied to units, and the relationship of Old World to Civ and Paradox games.

You can read the interview here, and discuss it with us here.