GOTM9 - Interlude following the fall of Edo

GOTM9 Index



The Japan Campaign
- Introduction
- Planning
- Military orders
- Initial engagements
- Far off landing
- Coastal thrust
- Main advance
- Inland sea
- Consolidate the opening
- Secure the horses
- Western port
- Moving inland
- Battle before Edo
- Combat tables
- Yokohama and Nara
- Osaka
- Kyoto’s fate
- The gambit
- The battle
- Combat tables
- Mopping up


List of updates to this article


Items below this point
are maintained seperately
from the Japan Campaign files
and may not always available.

Known Bugs and Glitches

- The Corona Bug
- The Scared2Death Bug


The battle for Edo left the Egyptian military forces in a commanding position in control of easy approaches to the Japanese capital of Kyoto. Most of the units were now experience but wounded to a varying degree and it would take two turns until 310 AD for most of the units to heal and return to full strength.

At the beginning of 310 AD, the Egyptian research teams completed the study of Engineering and gave our people the ability to plant forests and cross rivers without delays. This discovered allowed the grand planning council of the Egyptian empire to redirect all available funding (approximately 150 gpt) to speeding production of critical city improvements and additional military units. We would rely on our scholars studying the technical works of the world in the Great Library to provide our civilization with further advancements.

Road connections now became even more important because the river crossing penalty had been eliminated. Units could now move the full three to one road movement bonus through any terrain in our territory where roads existed or could be built.

On the northern coast we founded, the town of New Fukushima to replace the port of Fukushima that was destroyed in the opening phase of the war by the effects of the “scared to death” bug.

Click on this image for a larger a clearer overview of the situation in 310AD (186 kb)
Overview map of the status of the Japanese Campaign in 310 AD after the fall of Edo

Committing mayhem in southern Japan
While our central and northern forces prepared to strike Kyoto, the reinforcements landing through Nagoya were wrecking havoc with Japan’s southern cities and continuing to march toward Kyoto. These actions were designed to deprive Tokugawa of military reinforcements, culture, and productivity by dismembering the last vestiges of his productive cities while he was forced to try and defend his capital against the main force.

At the beginning of 300 AD, the port city of Yokohama fell to an assault wave of Egyptian war chariots. In 310 AD, war chariots slashed inland and south from Tokyoto capture the town of Nara on the fringe of the tundra at Japan’s southern edge. This last Japanese city revealed the edges of the mountain ranges that we had feared would block the advance of our war chariots and also indicated that we were perhaps close to removing the last of Tokugawa’s productive cities. The terrain further to the south and east appeared to be dominated by mountains and tundra. Any Japanese cities in this region would pose little threat to further conquest but might be difficult and tedious to destroy due to terrain features.

This image displays the movement and recon reach of a horseman in the Nara campaign
Vicinity of Yokohama and Nara 310 AD to 320 AD

The battle for Nara was very bloody and we incurred almost 50% casualties in the attacking force. Half of these losses were due to Tokugawa’s effective use of what seemed to be the last Japanese horseman to run out from the protective cover of the Japanese town and pick off an Egyptian chariot before retreating back into the defensive position.

The next major sequence of moves was –

Closing the Noose Around Kyoto (taking Osaka)

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This page was last updated on: August 10, 2002