Soren Johnson’s GDC talk: Games and Meaning, or You Have No Idea How Hard It Is To Run a Sweatshop

By | April 16, 2023

Soren Johnson, the lead designer of Old World, as well as Civ4, has given a talk at the GDC, which is now freely available here.
In this 1 hour presentation he talks about various game design issues, including that many decisions are mostly trial and error. He e.g. touches on that you need to know your community, otherwise you might be implementing system, which are just not desired by the community, as the MP mode without characters in Old World, or how the governance system in Civ4 was implemented.. He talks about other 4X games such as Crusader Kings or Victoria, and that murdering your family in Crusader Kings had a valid historical background.
If you want to watch his complete, very diverse talk, then click here, and discuss this talk with us here.

Play the new Civ6 “Game Of The Month” #156

By | April 13, 2023

And we have again another game this month for you! This time you play Qin (Unifier) on Emperor level (how fitting ^^) on a standard size inland sea map with scarce resources, but a legendary start. You need to go for a domination or religious victory, and prevent all AIs from achieving any type of victory. You have until May 1 to finish this game! For all information, please see this thread.

Christopher Tin scores #80 in the ClassicFM Hall of Fame 2023

By | April 10, 2023

The ClassicFM Hall Of Fame is a yearly public poll for the best classical music, and the Top 300 are played every Easter. Since 2013 also video game music has been included.
This year, also our favourite composer had his entries nominated and voted in. Both his video game scores for Civ4 and Civ6 were included as a composite, and earned im place #80, between e.g. works like Johann Sebastian Bach’s Double Violin Concerto on #79, and Giacomo Puccini’s La Boheme on #84.

The description from the ClassicFM website:

American composer Christopher Tin’s music has been used in multiple instalments of the Civilization video game franchise, and is widely adored by video game music fans.
One of his best known works is ‘Baba Yetu’, a choral setting of the Lord’s Prayer sung in Swahili, which was used as the theme song for Civilization IV and won Tin a Grammy Award in 2011.
Tin contributed a further theme to the game franchise in 2016, writing ‘Sogno di Volare’ for Civilization VI – another choral anthem, which saw Tin re-invigorate Leonardo da Vinci’s musings on flight through music.

If you want to congratulate Christopher Tin, then you can do this here in the forum or on Twitter.
The 2 most important songs can be found here (Baba Yetu) and here (Sogno Di Volare).