PolyCast Episode 323: Topics List and to Reveal Major Show Announcement

By | November 1, 2018

PolyCast This Saturday, November 03rd, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]twentieth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+323+Recording&iso=20181103T12&p1=188&ah=2]timezone converter[/url]), Episode 323’s topics list is set as below; note that the recording is to conclude with a major show announcement, being publicized before anywhere else.

[b]Forum Talk[/b]
– Understanding Trade Routes and Trading Posts ([i]Civilization VI[/i])
[url]https://forums.civfanatics.com/threads/help-me-understand-trade-routes-and-trading-posts.602911[/url]
– Why the Trade Exclusion of Markets vs. Lighthouses?
[url]https://forums.civfanatics.com/threads/why-the-trade-exclusion-of-markets-vs-lighthouses.637231[/url]
– Pitch for an 8th Governor
[url]https://forums.civfanatics.com/threads/here-is-my-pitch-for-an-8th-governor.637945[/url]

[b]Research Lab[/b]
– False Flags and War Declaration Changes
[url]https://forums.civfanatics.com/threads/false-flags-and-war-declaration-changes.637939[/url]
– Central Banks
[url]https://forums.civfanatics.com/threads/central-banks.637943[/url]
– Districts as a Blank Canvas
[url]https://forums.civfanatics.com/threads/districts-as-a-blank-canvases.637699[/url]

[b]Open Mic[/b]
– Episode 322 Feedback
[url]https://forums.civfanatics.com/threads/polycast-episode-322-the-dulcet-tones.637814[/url]

[b]Time Machine[/b]
– [i]Civilization III[/i] Released 17 Years Ago
[url]https://en.wikipedia.org/wiki/Civilization_III[/url]
([url]https://www.facebook.com/civ/videos/vb.117631940358/291816785003898/?type=3&theater[/url])

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civ IV Hall of Fame

By | October 30, 2018

The Civilization IV Hall of Fame has been updated – 15 games were accepted since the previous update.

Congratulations to [b]@Anysense[/b] for the highest Firaxis score of the update with a Tiny, Quick, Deity, Conquest game for 280,676 points.

[b]@Major Tom[/b] was the most active player during this update, submitting 3 games.

[b]@Fractal Spiral[/b] was the most active player during this update, submitting 3 games.

Only 2 players were brave enough to take on Deity this update:

    [b]@Anysense[/b] – 1490 AD, Small, Quick, Deity, Conquest game for 246,905 points.
    [b]@Anysense[/b] – 440 AD, Tiny, Quick, Deity, Conquest game for 280,676 points.
    [b]@fizbankovi[/b] – 1909 AD, Standard, Normal, Deity, Espionage game for 36,964 points.

A number of players gained number one positions on harder difficulty levels:

[b]@Anysense[/b] with a 1490 AD, Small, Quick, Deity, Conquest game for 246,905 points.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:
[b]@Anysense[/b] with a 440 AD, Tiny, Quick, Deity, game for 280,676 points.
[b]@Anysense[/b] with a 1490 AD, Small, Quick, Deity, game for 246,905 points.

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats_player.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-iv-hof-update-discussion-thread.637871]Discussion Thread[/url]

PolyCast Episode 322: “The Dulcet Tones”

By | October 28, 2018

PolyCast Audibly hypnotized. The three hundred-and-twenty-second episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode322]The Dulcet Tones[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url] and and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with returning guests [url=http://forums.civfanatics.com/member.php?u=145352]Scott “AlphaShard” Dirk[/url], [url=https://forums.civfanatics.com/members/timothy001.213497]”Timothy001″[/url] and first-time guest [url=https://forums.civfanatics.com/members/seelingcat.294869]”SeelingCat”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]03m53s[/i] | [b]Forum Talk[/b]
Differing takes on the challenge [url=https://forums.civfanatics.com/threads/strategic-resources-woefully-lacking.637325]of not having[/url] strategic resources in [i]Civilization VI[/i], how to redress the [url=https://forums.civfanatics.com/threads/would-life-be-better-without-battering-rams.637173]current status of[/url] the game’s Battering Ram unit (15m53s) and quantifying one’s choice of civilizations by quality of [url=https://forums.civfanatics.com/threads/your-go-to-civs-civ-6.636276]being “go to”[/url] (25m12s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode319]Episode 319[/url]).
– [i]45m51s[/i] | [b]Theatre[/b]
Setting the stage for future exploits, Amani the Governor for Loyalty pressure and an Artificial Intelligence taking to the skies.

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Feline hierarchical structure and ensuring more that is different than similar.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

CivPlayers Clan Championship Cup #4

By | October 25, 2018

Civilization Players Leagues is very pleased to announce that all weekend, starting tomorrow(Friday), we have some of the best multiplayer players in the world battling each other 24/7 for 3 days!

You can watch all our exciting streams on the following channels

CanuckSoldier – https://www.youtube.com/c/CivPlayersLeagues/live

Codenaugh – http://www.twitch.tv/codenaugh

Harambe – http://www.twitch.tv/harambesdragonballrevival

Michael – http://www.twitch.tv/OnSpotTV

Sarnith – http://www.twitch.tv/sarnith

VonHolio http://www.twitch.tv/vonholio

And of course all this fun is taking place in our Discord Server  https://discord.gg/ubwTNdd

PolyCast Episode 321: “Not Just a Lame Clip Show XXVII”

By | October 21, 2018

PolyCast Say it again. The three-hundred-and-twenty-first episode of [i]Civilization[/i] strategy podcast PolyCast, “[url=http://thepolycast.net/polycast/season12.php#episode321]Not Just a Lame Clip Show XXVII[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with four guest co-hosts in the twenty-seventh compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:

– [i]00m37s[/i] | [b]Forum Talk[/b]
A comprehensive consideration of a [url=https://forums.civfanatics.com/threads/proposal-for-new-victory-conditions.631736]proposal for[/url] new Victory Conditions in the [i]Civilization[/i] series (recorded for [url=http://thepolycast.net/polycast/season12.php#episode307]Episode 307[/url]) leads a [url=https://forums.civfanatics.com/threads/is-it-time-for-a-custom-civ-option.633442]call for[/url] custom civilizations in [i]VI[/i] (37m35s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode310]Episode 310[/url]).
– [i]42m40s[/i] | [b]Miscellaneous[/b]
On a [i]Civilization[/i] board game that plays first like a board game, [url=http://www.megabearsfan.net/post/2018/03/21/Civilization-A-New-Dawn-board-game-review.aspx]then like[/url] [i]Civ[/i]: [i]A New Dawn[/i] (recorded for [url=http://thepolycast.net/polycast/season12.php#episode303]Episode 303[/url]).

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay. Episode 322 of PolyCast, the show’s latest recorded outing in 2018, is to be published on October 28th.

PolyCast Episode 322 Topics List

By | October 18, 2018

PolyCast This Saturday, October 20th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]ninteenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+322+Recording&iso=20181020T12&p1=188&ah=2]timezone converter[/url]), Episode 322’s topics list is set as follows:

[b]Forum Talk[/b]
– Difficulty ([i]Civilization VI[/i])
[url]https://forums.civfanatics.com/threads/difficulty.637053[/url]
– Strategic Resources “Woefully Lacking”
[url]https://forums.civfanatics.com/threads/strategic-resources-woefully-lacking.637325[/url]
– The Capital (Buff the Palace!)
[url]https://forums.civfanatics.com/threads/the-capital-buff-the-palace.637492[/url]
– “Better Off” Without Battering Rams?
[url]https://forums.civfanatics.com/threads/would-life-be-better-without-battering-rams.637173[/url]

[b]Research Lab[/b]
– An Idea for Agendas
[url]https://forums.civfanatics.com/threads/an-idea-for-agendas.636466[/url]

[b]Theatre[/b]
– Recent [i]Civilization VI[/i] Gameplay Experiences

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

PolyCast Episode 320: “Random Other Stuff”

By | October 14, 2018

PolyCast Mishmash. The three hundred-and-twentieth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode320]Random Other Stuff[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with first-time guest [url=https://forums.civfanatics.com/members/willowbrook.51123]Laura “WillowBrook”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m34s[/i] | [b]Forum Talk[/b]
Taking in the suggestion that [url=https://forums.civfanatics.com/threads/seems-like-its-better-just-to-build-warriors.637007]only building Warriors[/url] is the way to go at the outset of a [i]Civilization VI[/i] game, responding to the assertion that Appeal [url=https://forums.civfanatics.com/threads/appeal-is-irrelevant.636964]is “irrelevant”[/url] (11m03s) and pushing back on how Unique Improvements are [url=https://forums.civfanatics.com/threads/unique-improvements-disappearing-upon-conquest.636381]destroyed upon capture[/url] (17m20s); then, proposing a meshing of Era Score, Alliances and shared victories (24m33s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode308]Episode 308[/url]) and dozens of pages and tens of thousands of pageviews later: [url=https://forums.civfanatics.com/threads/all-quiet-on-the-civ-front.633171]”all quiet”[/url] on the [i]Civ[/i] front… or is it? (28m30s)
– [i]30m21s[/i] | [b]Theatre[/b]
Past peaceful expansion for present conquest and declaring war on one’s self in an Emergency clash?
– [i]41m50s[/i] | [b]Open Mic[/b]
Asks “etsharry” during [url=]a live recording[/url] of the show: “[do] you guys mind[,] and I think I heard before you do[,] if there was even more micro/speed required in [i]Civ[/i] to be a good player” (recorded for [url=http://thepolycast.net/polycast/season12.php#episode319]Episode 319[/url]).
– [i]46m00s[/i] | [b]News[/b]
First the [u]iPad[/u], and now the [u]iPhone[/u]: [i]Civilization VI[/i] [url=https://www.engadget.com/2018/10/04/civilization-vi-iphone-release]arrives[/url] [url=https://forums.civfanatics.com/threads/civ6-now-on-iphone7-and-later.637073]on[/url] the cellular mobile platform.

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Breaking the ice and cause for hesitation.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Sample PolyCast (Civ Strategy Podcast) with “Promo 29”

By | October 10, 2018

PolyCast Regular co-hosts [url=http://apolyton.net/forums/member.php?action=getinfo&userid=2]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/forums/member.php?action=getinfo&userid=22677]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] discuss [i]Civilization[/i] strategy on [u]PolyCast[/u], a bi-weekly podcast. The first episode sampler from its twelfth season [url=http://thepolycast.net/polycast/about.php#promos]is now available[/url] for listening. Targeting both would-be and current listeners to get a sense of the content and atmosphere of the show, it runs for 04m59s.

Recording live before a [url=https://www.youtube.com/user/thepolycast/live]listening audience[/url] every other Saturday throughout the year, [url=http://thepolycast.net/polycast]PolyCast[/url] is an every-other-week audio production in an ongoing effort to give the [i]Civilization[/i] community an interactive voice on game strategy; its Season 11 Blooper Reel is to be released on January 6th. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.