New DLC for Civ6: Australia

By | February 21, 2017

Firaxis have announced more DLC for Sid Meier’s Civilization 6, in the form of an Australian civ led by war-time leader John Curtin. This DLC will mark the first time in the civ series that the Australian continent has been populated by a fully-fledged civilization.

Discuss the DLC here – https://forums.civfanatics.com/threads/new-civ-australia.610763/

Read the Firaxis blog post here – https://civilization.com/news/entries/#civilization-vi-john-curtin-leads-australia

TurnCast Episode 80: “Still in Progress”

By | February 18, 2017

Ongoing. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the eightieth episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season7.php#tcepisode80]Still in Progress[/url]”, the series’ seventh season opener carries a runtime is 09m59s. Snippets include but are not limited to last piece, in abdomen, some degree, how long and what learned.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.

HOF Civ5 Update

By | February 17, 2017

The Civilization V Hall of Fame has been updated. 28 games were accepted since the previous update.

Congratulations to [b]zenmaster[/b] for the highest Firaxis score of the update with a Prince, Diplomacy, Marathon, Tiny, Great Plains, Spain (Isabella) [BNW] game for 7575 points.

[b]zenmaster[/b] was the most active player during this update, submitting 6 games.

Only 3 players were brave enough to take on Deity this update
[b]blatc[/b] – 1350 AD, Turn 195, 4430 points, Deity, Science, Standard, Standard, Great Plains, Poland (Casimir III) [BNW]
[b]blatc[/b] – 1340 AD, Turn 194, 4489 points, Deity, Science, Standard, Standard, Great Plains, Poland (Casimir III) [BNW]
[b]Dines[/b] – 950 BC, Turn 255, 2123 points, Deity, Domination, Marathon, Huge, Pangaea, Huns (Attila) [BNW]
[b]Dines[/b] – 740 BC, Turn 276, 3050 points, Deity, Domination, Marathon, Huge, Pangaea, Huns (Attila) [BNW]
[b]Dines[/b] – 80 BC, Turn 342, 5531 points, Deity, Domination, Marathon, Standard, Pangaea, Greece (Alexander) [BNW]
[b]zenmaster[/b] – 1761 AD, Turn 780, 1663 points, Deity, Science, Marathon, Huge, Large Islands, Korea (Sejong) [BNW]

[COLOR=”Blue”][B]Gauntlet Results:[/B][/COLOR]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=215]G-Major LXXX[/url] – Domination, Emperor, Standard, Shuffle, Epic, Poland (Casimir III)[/b]
1st [B]zenmaster[/B] – 140 BC  T-164
2nd [B]R.G.A.M.[/B] – 1750 AD T-385
3rd [B]walkyc[/B]  – Jan 1942 AD T-535

[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=217]G-Minor CXXXVIII[/url] – Culture, King, Standard, Fractal, Standard, Mongolia (Genghis Khan)[/b]
1st [B]zenmaster[/B] – 600 AD T-140
2nd [B]walkyc[/B] – 1840 AD T-290
3rd [B]Mighty Dwaarf[/B]  – 1884 AD T-312

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=218]G-Major LXXXI[/url] – Science, Deity, Standard, Terra, Epic, Denmark (Harald)[/b]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=219]G-Minor CXXXIX[/url] – Domination, King, Standard, Small Continents, Standard, Greece (Alexander)[/b][/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.610545]Discussion Thread[/url]

PolyCast Episode 275 Topics List

By | February 16, 2017

This Saturday, February 18th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]fourth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+275+Recording&iso=20170218T12&p1=188&ah=2]timezone converter[/url]), Episode 275’s topics list is set as follows:

[b]Senate[/b]
– Placing, At Times Choosing, [i]Civilization VI[/i] Improvements
http://well-of-souls.com/civ/civ6_cities.html#improvements
(http://well-of-souls.com/civ/civ6_terrain.html#resources)
– [i]CivVI[/i] Wonders: Choosing World, Using Natural
http://well-of-souls.com/civ/civ6_cities.html#wonders
http://well-of-souls.com/civ/civ6_terrain.html#natural_wonders
– Using [i]CivVI[/i] Promotions
http://well-of-souls.com/civ/civ6_units.html#promotions

[b]Open Mic[/b]
– Email From “slo” (Re: Challenging [i]Civ[/i] in Response to [i]VI[/i])

[b]Intro/Outro[/b]
[i]Civilization VI[/i] “Explorer Pack – Signature Edition” Released
– [i]CivVI[/i] Video “Scout’s Honor

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

PolyCast Episode 274: “It’s All About the Technique”

By | February 11, 2017

Firm. The two-hundred-and-seventy-fourth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode274]It’s All About the Technique[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest co-host [url=http://www.ustream.tv/user/CanusAlbinus]”CanusAlbinus”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m13s[/i] | [b]Open Mic[/b]
Given the present state of [i]Civilization VI[/i]’s Artificial Intelligence (AI), how can one enjoy its single player experience? Longtime show listener “slo” puts this to the panel in an email.
– [i]08m36s[/i] | [b]Senate[/b]
In the strategy layer for [i]CivVI[/i] tackling barbarians approaches, [url=http://well-of-souls.com/civ/civ6_units.html#great_people]Great People[/url] management (19m25s), [url=http://well-of-souls.com/civ/civ6_overview.html#city-states]City States[/url] treatment (27m50s), consolidating and connecting the three (41m16s) and if, and when, to promote game units (47m57s; recorded for [url=http://thepolycast.net/polycast/season11.php#episode272]Episode 272[/url]).
– [i]50m11s[/i] | [b]News[/b]
Team multiplayer amongst the features being “worked on” for [i]Civilization VI[/i], [url=https://reddit.com/user/ConsiderableNames?utm_content=user&utm_medium=post_embed&utm_name=b77e18ad403b4f2ba13d733c5dfef729&utm_source=embedly&utm_term=5qc7fd]according to[/url] developer [b]Firaxis Games[/b].

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Gripping and bad placement.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civilization IV Update

By | February 11, 2017

The Civilization IV Hall of Fame has been updated. 13 games were accepted since the previous update.

Congratulations to [b]Todelotti[/b] for the highest Firaxis score of the update with a Standard, Normal, Immortal, Domination game for 295566 points.

[b]Tonny[/b] was the most active player during this update, submitting 4 games.

Only one player was brave enough to take on Deity this update:
    [b]smitsk00[/b] – 1610 AD, Tiny, Normal, Deity, Diplomatic game for 65628 points.

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlet Starting **[/COLOR][/B][/SIZE]
[COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ4/gauntlet.php?show=minor&gauntlet=610]G-Minor 219[/url] – Cultural, Prince, Ancient, Standard, Normal, Hemispheres, (check options)[/b]
[/COLOR]

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-4-hof-update-discussion-thread.610258]Discussion Thread[/url]

TurnCast Episode 79: “Ready to Raid”

By | February 4, 2017

Stage set. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url] are joined by new regulars [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the seventy-ninth episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season6.php#tcepisode79]Ready to Raid[/url]”, the series’ seventh season opener carries a runtime is 09m59s. Snippets include but are not limited to recommend undo, can’t remember, that way, too hard and not welcome.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.

PolyCast Episode 274 Topics List

By | February 2, 2017

This Saturday, February 04th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]third recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+274+Recording&iso=20170204T12&p1=188&ah=2]timezone converter[/url]), Episode 274’s topics list is set as follows:

[b]Open Mic[/b]
– Email from “slo” (re: [i]Civilization VI[/i] Artificial Intelligence)

[b]Senate[/b]
– Tackling [i]CivVI[/i] Barbarians
– [i]CivVI[/i] Great People: Setting Priorities
(http://well-of-souls.com/civ/civ6_units.html#great_people)
– [i]CivVI[/i] City States: Befriend, Conquer, Ignore?
(http://well-of-souls.com/civ/civ6_overview.html#city-states)

[b]News[/b]
Team Multiplayer Among Changes Being Worked On: [i]CivVI[/i] Developer [b]Firaxis Games[/b]
[b]Miscellaneous[/b]
“History Respawned”: [i]CivVI[/i]
(https://www.facebook.com/civ/posts/10154758115165359)

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.