Play the new Civ5 “Game Of The Month” #238

By | February 2, 2024

The next Civ5 GOTM is wild! You play as Attila the Hun on a standard size lakes map on King level. Obviously you need to go for domination, and you start with plenty of horses to achieve this! The deadline to submit your finished game is March 1.

For more information please check this thread.

Ara: History Untold: Dev Diary, Ep. 16 – Art overview

By | February 1, 2024

And we are now at the 16th dev diary for Ara: History Untold.
This time the devs talk about gaming the art in the game. They talk about how to choose the style for a game, how to properly represent cultures and how they try to give a customized style for each new play of the game.

Check it out, and discuss it with us here.

Old World update #119

By | February 1, 2024

Mohawk Games, the developers of Old World, have released the latest update for their game. This update revamps all language localizations, brings you more events, new map scripts, new game options, balance changes, and much more!

Discuss this update with us here (and read the full list of changes too).

Old World is currently available in the Epic Store, on GOG and Steam.

Civ IV Hall of Fame Update

By | January 31, 2024

The Civilization IV Hall of Fame has been updated – 10 games were accepted since the previous update.

Congratulations to nocho for the highest score of the update with a Duel, Normal, Warlord, Space Colony game for 206,705 points.

nocho and ruff_hi were the most active players during this update, submitting 3 games each.

No player was brave enough to take on Deity this update.

New Number One Entries:

A number of players gained number one positions:
nocho with a 1585 AD, Large, Epic, Prince, Espionage game for 71,089 points.
nocho with a 1370 AD, Large, Epic, Prince, Cultural game for 120,311 points.
nocho with a 1500 AD, Duel, Normal, Warlord, Space Colony game for 206,705 points.
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A number of players gained a composite table High Score (i.e. Any Condition):
nocho with a 1500 AD, Duel, Normal, Warlord, game for 206,705 points.

Gauntlet Updates

Congratulations to nocho for winning G-Minor 274 with a date of 1500AD, ruff_hi was 2nd in 1775AD.

New Gauntlet Starting

G-Minor 275 – Diplomatic, Emperor, Ancient, Tiny, Epic, Great Plains, (check options)

Please join us for “Hall Of Fame” discussion here.

Millennia: Free demo from February 5 to 12

By | January 29, 2024

From February 5 to 12, you will be able to try out a free demo of Millennia, the new (semi) historical 4X by Paradox games!
The demo will be single player, and you will be able to play at maximum 60 turns up until the 3rd age.

Join us for the discussion about the free demo here.

A first gameplay video is in the meantime also available, please check here.

Millennia: First gameplay video on Monday January 29!

By | January 27, 2024

The Millennia Twitter account has announced that on Monday 29th, at 14:30 CET you will be able to watch the first gameplay video.
The video will be streamed on their youtube channel, and you will be able to discuss it with us here.
No further information has currently been provided.

Podcast: “Legacies of Ancient Persia” with Leyla Johnson

By | January 26, 2024

The Pourdavoud Institute for the studies of ancient Persia is running a podcast called “Legacies of Ancient Persia”.

In their latest episode they have interviewed Leyla Johnson, and talk about her middle Eastern background and obviously Old World. Leyla tells how she loves history (and to talk with Soren about it), how the interviewer got her 84 years old father to play Old World and he loved the history in it, that Old World was the only indy game to be nominated for a Grammy, and much more.

Listen to the whole podcast here, and discuss it with us here.

These news have been sourced from Twitter.

Millennia Developer Diary – Economy Part Two

By | January 23, 2024

We got another developer diary from the new Paradox game Millennia!
This time the diary is again about how the economy works. Overall this works comparable to Civ, in the sense that you have a city where you build buildings which give bonuses in certain areas, and in the surrounding you build improvements. The improvements produce distinct goods though (so wheat is not exchangable with pigs or rice), and this has overall downstream effects. For more information the economy in Millennia please check this thread.