New First Look: Tecumseh, and background article about Firaxis working with the Shawnee

By | October 4, 2024
Today we got a first look of Tecumseh! He is diplomatic and militaristic, with a starting bias for grassland and plains. He is getting food and production bonuses as well as military strength bonuses for every city state you are suzerain of. For the discussion about Tecumseh please check this thread.

Also today we got an article by APNews, called “Civilization 7 makers work with Shawnee to bring sincere representation of the tribe to the game“. In this article it is described how Firaxis approached the Shawnee about the inclusion of them in Civ7, and all the thoughts and challenges which this included. Which might have been also helped by the fact that Shawnee Chief Ben Barnes is a fan of the game Alpha Centauri. For the discussion of this article please check here.

Civ VII PC system requirements are now available!

By | October 3, 2024

The Civ7 community manager Sara has passed by today to bring us the system specs for Civ7 (see the picture). The Mac and Steamdeck requirements will be revealed later.

If you want to follow the discussion about what Civ7 needs, then join us in this thread.

Update October 10: The specs have been revised, displayed are the new specs. Please check the thread for the discussion.

Play the new Civ5 “Game Of The Month” #254

By | October 3, 2024

The GOTM team has worked hard to bring you also a new game for October! This time you play as Maria I of Portugal on a standard size Terra map on King level. You must win a diplomacy victory, and prevent all civs from achieving another victory at the same time! As usual, you got 1 month time to finish this game, the deadline is November 1. Read all the info in this thread.

New developer livestream coming Oct 8: Tecumseh featuring Shawnee Special Guests!

By | October 2, 2024

We will be getting another Civ7 livestream! Read the official announcement below, and discuss it in our thread here!

In honor of Tecumseh Memorial Day on October 5, our devs will be sitting down with Shawnee guests Chief Barnes and Karl Meyer to talk about Tecumseh’s legacy and the rich history of the Shawnee. Tune in Oct 8 at 10AM PT / 1PM ET / 5PM GMT / 7PM CEST on the Firaxis Games Twitch channel for an inside look at how Tecumseh’s leadership and the Shawnee people are represented in Civ VII, in close collaboration with the Shawnee Nation.

While we’ll be showing a glimpse of the Shawnee civ in the Exploration Age, this stream will focus primarily on the creative process behind bringing a civ to life in Civ VII. For those curious about more detailed gameplay and mechanics for the Exploration Age – it’s on the way! We’ll be diving into that in our next livestream after this one, so stay tuned for more details.

Here’s what you can expect in this stream:

  • Tecumseh First Look!
  • Dev & Guest discussion on bringing Shawnee/Tecumseh to life in Civ VII!
  • Sneak peak of Shawnee civ gameplay!

Our devs and guests are so excited to share this one with you, so we hope you join us during this stream! Thanks all!

Play the new Civ6 “Game Of The Month” #186

By | October 2, 2024

Also in September we would like to challenge you with a new game! For this new GOTM you play as Jadwiga of Poland on a standard size pangaea map with high sea level on Emperor difficulty. You get abundant resources, but also a disaster intensity of 2, and you must win a domination or religious victory. You got time for one month, the deadline is November 1. For more information please check this thread.

New antiquity age Civ: Khmer

By | October 1, 2024

The next Civ7 civilization has been releaved: The Khmer. They are placed in the antiquity age, are expansionist and scientific, and start with a bias for tropical tiles and floodplains. Their associated wonder is Angkor Wat, and they get an elefant unit as UU. For the rest of the information please check this thread.

Millennia – Multiplayer Update is Live!

By | October 1, 2024

Another update for Millennia has been published. This update is called the multiplayer update, as the biggest changes concern multiplayer. This includes that we now get simultaneous turns, although they are not completely final yet. Other important changes include that the AI was improved to deal better with water (units, buildings, routing, etc), edge scrolling was added, you can now play beyond the end of the game, and a new default civ was added. For all changes please check this thread.

PolyCast 440: PAX and Direct

By | September 30, 2024
PolyCast Logo

The four-hundred-and-fortieth episode of PolyCast, “PAX and Direct“ is now available for streaming on the PolyCast YouTube Channel. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, and Phil “TheMeInTeam”. Topics for this episode include:

News
– 06m28s | Nintendo Direct Reveals Himiko for Civilization VII
– 09m27s | PAX West Developer Panel
– 15m42s | Developer Live Stream Announced for Sept 12
– 17m37s | PAX Australia Developer Panel Announced
– 19m47s | Denuvo Anti-Tamper Controversy
Research Lab
– 33m38s | The Potential for Villainous AI Leaders

NOTE: This Episode was recorded on September 7, 2024.

PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice.

Participate in the discussion here.