PolyCast Episode 285: “Work That In”

By | July 15, 2017

Putting in an effort. The two-hundred-and-eighty-fifth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode285]Work That In[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest co-host [url=http://forums.civfanatics.com/member.php?u=263216]”NewEarthRelic”[/url] and first-time guest co-host [url=https://twitter.com/JohnnyChugs]T.J. Denzer[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m09s[/i] | [b]Senate[/b]
The strengths [url=http://civilization.wikia.com/wiki/Roman_(Civ6)]of Rome[/url], the hits and misses [url=http://civilization.wikia.com/wiki/Russian_(Civ6)]of Russia[/url] (10m18s) and the variability [url=http://civilization.wikia.com/wiki/Spanish_(Civ6)]of Spain[/url] (18m00s) in [i]Civilization VI[/i] playing as, and against, each.
– [i]24m08s[/i] | [b]Forum Talk[/b]
What to do about [i]CivVI[/i]’s Artificial Intelligence (AI) [url=https://forums.civfanatics.com/threads/ai-use-of-air-force.619597]in air combat[/url] and mixing agreement, disagreement and compromise with respect to ten things to [url=https://forums.civfanatics.com/threads/10-things-from-previous-games-that-should-come-back.607127]bring back[/url] to the series from its past (29m10s).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Staying consistent and out, about and boating.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

TurnCast Episode 86: “Greed is Good”

By | July 8, 2017

Don’t forget. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the eighty-fifth episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season7.php#tcepisode86]Greed is Good[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to common sense, by force, setting back, all competing and anything nude.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.

PolyCast Episode 285 Topics List

By | July 6, 2017

This Saturday, July 08th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]thirteenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+284+Recording&iso=20170708T12&p1=188&ah=2]timezone converter[/url]), Episode 285’s topics list is set as follows:

[b]Senate[/b]
– As and Against XV: [i]CivVI[/i] Profile, Rome
[url]http://civilization.wikia.com/wiki/Roman_(Civ6)[/url]
([url]https://forums.civfanatics.com/threads/how-good-is-rome.602733[/url])
– As and Against XVI: [i]CivVI[/i] Profile, Russia
([url]https://forums.civfanatics.com/threads/is-russia-the-strongest-pick-for-both-religious-and-culture-victory.601942[/url])
[url]http://civilization.wikia.com/wiki/Russian_(Civ6)[/url]
– As and Against XVI: [i]CivVI[/i] Profile, Spain
[url]http://civilization.wikia.com/wiki/Spanish_(Civ6)[/url]
([url]https://forums.civfanatics.com/threads/how-to-play-philip-ii-of-spain.617703[/url])
– As and Against XVII: [i]CivVI[/i] Profile, Sumeria
[url]http://civilization.wikia.com/wiki/Sumerian_(Civ6)[/url]
([url]https://forums.civfanatics.com/threads/a-general-strategy-for-gilgamesh.610833[/url])

[b]Forum Talk[/b]
– [i]CivVI[/i] Artificial Intelligence Use of Air Force
[url]https://forums.civfanatics.com/threads/ai-use-of-air-force.619597[/url]
– 10 Things From Previous [i]Civ[/i]s to Bring Back
[url]https://forums.civfanatics.com/threads/10-things-from-previous-games-that-should-come-back.607127[/url]

[b]Miscellaneous[/b]
– Creating “Illusion of a World” in Strategy Games
[url]https://www.rockpapershotgun.com/2017/06/29/civ-6-euiv-and-endless-legend-designers-on-how-their-strategy-games-create-the-illusion-of-a-world[/url]

[b]Open Mic[/b]
– Episode 284 Feedback
[url]https://forums.civfanatics.com/threads/polycast-episode-284-the-salt-would-be-real.619465[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Nominate PolyCast for the 2017 Podcast Awards

By | July 2, 2017

In January of this year [url=http://thepolycast.net/polycast]PolyCast[/url] ([url=http://thepolycast.net/polycast]PC[/url]), a podcast entertaining and information [i]Civilization[/i] strategy, began its eleventh season. Help to see the show become one of the Top 10 nominees in both the “Games & Hobbies” and “People’s Choice” categories of the 2017 [b]Podcast Awards[/b] ([b]PCA[/b]) which is [url=http://www.podcastawards.com]accepting nominations[/url] now until July 31st, 2017 at 23:59PM Eastern Standard Time (North America) ([url=http://www.timezoneconverter.com/cgi-bin/tzc.tzc]timezone converter[/url]).

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy. The show was a “Best Produced” nominee for the [b]PCA[/b] in 2008, 2010, 2012; in “Gaming”, from 2008-2010 inclusive and again in 2013. Please also consider [url=http://onemoreturn.net]One More Turn[/url] in the “Entertainment” category, a dramedy podcast that is a cousin to PolyCast.

Thanks in advance to all of those who decide [url=http://www.podcastawards.com]to nominate[/url] the show in the “Games & Hobbies” and “People’s Choice” categories for the 2017 [b]Podcast Awards[/b].

HOF Civ5 Update

By | July 2, 2017

The Civilization V Hall of Fame has been updated. 27 games were accepted since the previous update.

Congratulations to [b]Crafty1[/b] for the highest Firaxis score of the update with a Prince, Time, Standard, Small, Inland Sea, Greece (Alexander) game for 16054 points.

[b]Crafty1[/b] was the most active player during this update, submitting 7 games.

Only 1 player was brave enough to take on Deity this update:
[b]stiefelm[/b] – 2240 BC, Turn 44, 5937 points, Deity, Domination, Standard, Duel, Great Plains, Germany (Bismark) [BNW]

[COLOR=”Blue”][B]Gauntlet Results:[/B][/COLOR]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=229]G-Minor CXLVI[/url] – Culture, Chieftain, Small, Great Plains, Standard, Celts (Boudicca)[/b]
1st [B]zenmaster[/B] – 1520 BC T-62
2nd [B]dinanipedro[/B] – 1200 BC T-70
3rd [B]zlither[/B] – 1040 BC T-74

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=230]G-Minor CXLVII[/url] – Domination, Warlord, Standard, Small Continents, Standard, Shoshone (Pocatello)[/b][/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.619496]Discussion Thread[/url]

PolyCast Episode 284: “The Salt Would Be Real”

By | July 1, 2017

Picturing a torrent of tears. The two-hundred-and-eighty-fourth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode284]The Salt Would Be Real[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest co-host [url=http://www.civplayers.com/?section=profile&smf_user=8015]Jon “CanuckSoldier” Ryder[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m14s[/i] | [b]Senate[/b]
Strategies playing as, and against, the [i]Civilization VI[/i] civilizations of [url=http://civilization.wikia.com/wiki/Kongolese_(Civ6)]Kongo[/url], [url=http://civilization.wikia.com/wiki/Japanese_(Civ6)]Japan[/url] (15m28s) and [url=http://civilization.wikia.com/wiki/Norwegian_(Civ6)]Norway[/url] (21m02s).
– [i]25m56s[/i] | [b]Forum Talk[/b]
How to [url=https://forums.civfanatics.com/threads/padding-out-the-naval-tech-line.616909]expand the naval line[/url] in [i]CivVI[/i], improving the game’s [url=https://forums.civfanatics.com/threads/improving-religious-game.615000]religion mechanic[/url] (31m09s), tackling the Artificial Intelligence (AI) combat bonus [url=https://forums.civfanatics.com/threads/is-the-combat-bonus-for-the-ai-on-deity-too-much.617811]on Deity[/url] (40m39s) and [url=https://forums.civfanatics.com/threads/quick-thought-about-that-wonder-gets-built-the-turn-before.618850]replacing the current replacement[/url] mechanic when loosing out on a Wonder of the World (51m18s).

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Gift substitution, what a game crash really means and tongue twisted.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

TurnCast Episode 85: “Called Out”

By | June 24, 2017

Smack talk. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the eighty-fifth episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season7.php#tcepisode85]Called Out[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to forgetting existence, keep restarting, world supply, keep doing and game shirt.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.

PolyCast Episode 284 Topics List

By | June 22, 2017

This Saturday, June 24th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]twelfth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s thirteenth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+284+Recording&iso=20170624T12&p1=188&ah=2]timezone converter[/url]), Episode 284’s topics list is set as follows:

[b]Senate[/b]
– As and Against XII: [i]Civilization VI[/i] Profile, Kongo
[url]http://civilization.wikia.com/wiki/Kongolese_(Civ6)[/url]
– As and Against XIII: [i]CivVI[/i] Profile, Japan
[url]http://civilization.wikia.com/wiki/Japanese_(Civ6)[/url]
– As and Against XIV: [i]CivVI[/i] Profile, Norway
[url]http://civilization.wikia.com/wiki/Norwegian_(Civ6)[/url]

[b]Forum Talk[/b]
– ‘Move Your Troops’ – ‘Ignore This Request’ = Promise to Move ([i]CivVI[/i])
[url]https://forums.civfanatics.com/threads/move-your-troops-ignore-this-request-promise-to-move.618012[/url]
– Occupation Force
[url]https://forums.civfanatics.com/threads/occupation.618655[/url]
– Padding Out the Naval Tech Line
[url]https://forums.civfanatics.com/threads/padding-out-the-naval-tech-line.616909[/url]
– Improving Religious Game
[url]https://forums.civfanatics.com/threads/improving-religious-game.615000[/url]
– AI Combat Bonus on Deity Too Much?
[url]https://forums.civfanatics.com/threads/is-the-combat-bonus-for-the-ai-on-deity-too-much.617811[/url]
– When Wonder Gets Built The Turn Before…
[url]https://forums.civfanatics.com/threads/quick-thought-about-that-wonder-gets-built-the-turn-before.618850[/url]

[b]Open Mic[/b]
– Episode 283 Feedback
[url]https://forums.civfanatics.com/threads/polycast-episode-283-organically-sourced-empires.617992[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.