Civ IV HOF Update Discussion

By | September 25, 2017

The Civilization IV Hall of Fame has been updated – 24 games were accepted since the previous update.

Congratulations to [b]@Fractal Spiral[/b] for the highest Firaxis score of the update with a Large, Epic, Prince, Domination game for 297,044 points.

[b]@madbaker66[/b] was the most active player during this update, submitting 4 games.

[b]@NobleZarkon[/b] was the most active player during this update, submitting 4 games.

Only 2 players were brave enough to take on Deity this update:

[b]@fizbankovi[/b] – 1830 AD, Standard, Normal, Deity, Diplomatic game for 104,693 points.
[b]@Pious_Pete[/b] – 1982 AD, Small, Quick, Deity, Cultural game for 5,774 points.
[b]@Pious_Pete[/b] – 1991 AD, Small, Quick, Deity, Cultural game for 6,997 points.

A number of players gained number one positions on harder difficulty levels:

[b]@Sun Tzu Wu[/b] with a 1955 AD, Small, Normal, Immortal, Espionage game for 31,995 points.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:
[b]@Fractal Spiral[/b] with a 1110 AD, Large, Epic, Prince, game for 297,044 points.

[b]@Fractal Spiral[/b] with a 700 AD, Small, Normal, Noble, game for 133,265 points.

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-iv-hof-update-discussion-thread.622742]Discussion Thread[/url]

PolyCast Episode 290: “Milk in the Fridge”

By | September 23, 2017

Does a civ good. The two-hundred-and-ninetieth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode290]Milk in the Fridge[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url] and [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] with returning guest [url=http://forums.civfanatics.com/member.php?u=269839]Lotfi “ZTZaorish” Kerzabi[/url] and first-time guest [url=https://forums.civfanatics.com/members/bite.48217]Brian “bite” MacNamara[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m18s[/i] | [b]Forum Talk[/b]
The show’s most extenstive, and contested, Great Person runthrough for [i]Civilization VI[/i] is its last, that for [url=https://civ6.gamepedia.com/Great_Scientist]Great Scientists[/url]; then, towards a growing consensus on if — and how — a civilization receiving a trade route should benefit from its existence (21m45s) and starting from mid-to-late game [url=https://forums.civfanatics.com/threads/the-mid-to-end-game-of-civ6-is-so-bland.621458]”drag”[/url] in [i]CivVI[/i] could be addressed in it and going forward in the series (30m20s).
– [i]46m46s[/i] | [b]News[/b]
A new [i]Civilization[/i] series board game, [url=https://www.fantasyflightgames.com/en/sid-meiers-civilization-a-new-dawn]”A New Dawn”[/url], is [url=https://www.fantasyflightgames.com/en/news/2017/8/14/a-new-age-dawns]announced[/url] (recorded for [url=http://thepolycast.net/polycast/season11.php#episode288]Episode 288[/url]), followed by [i]CivVI[/i]’s “Summer 2017” patch coming first [url=https://support.aspyr.com/hc/en-us/articles/216979606-Civilization-VI-STEAM-KB]to Mac[/url], then [url=https://blog.aspyr.com/2017/09/07/sid-meiers-civilization-vi-summer-2017-update-live-mac]on Linux[/url], though most attention is paid to what is still left to be delivered (51m39s).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Boyband throwback, then title tetris.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

HOF Civ5 Update

By | September 18, 2017

The Civilization V Hall of Fame has been updated. 13 games were accepted since the previous update.

Congratulations to [b]sexten[/b] for the highest Firaxis score of the update with a Settler, Science, Marathon, Huge, Highlands, Shoshone (Pocatello) [BNW] game for 10641 points.

[b]zenmaster[/b] was the most active player during this update, submitting 7 games.

Only 1 player was brave enough to take on Deity this update:
[b]johncparr[/b] – 1888 AD, Turn 314, 1680 points, Deity, Science, Standard, Standard, Large Islands, Poland (Casimir III) [BNW]

[b][COLOR=”Blue”]Gauntlet Results:[/COLOR][/b]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=232]G-Major LXXXV[/url] – Science, King, Standard, Pangaea, Marathon, Babylon (Nebuchadnezzar II)[/b]
1st [B]vadalaz[/B] – 1424 AD T-607
2nd [B]zenmaster[/B] – 1604 AD T-697

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=235]G-Major LXXXVI[/url] – Culture, Emperor, Large, Small Continents, Standard, Denmark (Harald)[/b]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.622510]Discussion Thread[/url]

TurnCast Special: “Turn the Game Around”

By | September 16, 2017

Turning lemons into lemonade for sweet retribution. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url] and [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]Stephanie “Makahlua”[/url] are accompanied by fellow co-operative [i]Civilization VI[/i] multiplayer players in the sixth [u]TurnCast[/u] ([u]TC[/u]) special entitled “[url=http://thepolycast.net/turncast/season7.php#turn_the_game_around]Turn the Game Around[/url]”. It carries a 32m42s runtime.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; the modding-centric [url=http://thepolycast.net/modcast]ModCast[/url] was the first.

PolyCast Episode 290 Topics List

By | September 14, 2017

This Saturday, September 16th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]eighteenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+290+Recording&iso=20170916T12&p1=188&ah=2]timezone converter[/url]), Episode 289’s topics list is set as follows:

[b]Forum Talk[/b]
– Rate Great Scientists
[url]https://civ6.gamepedia.com/Great_Scientist[/url]
– Rate Great Writers
[url]https://civ6.gamepedia.com/Great_Writer[/url]
– Why Do Trade Routes Not (Directly) Benefit Receiving Civ
– Mid-to-Late [i]CivVI[/i] Game “So Bland”
[url]https://forums.civfanatics.com/threads/the-mid-to-end-game-of-civ6-is-so-bland.621458[/url]
– Are Wonders Worth It?
[url]https://forums.civfanatics.com/threads/are-wonders-worth-it.621481[/url]
([url]https://docs.google.com/spreadsheets/d/1p3O6lGfavhL0jR9eoE34BzVZmOYGRDN8mwtiJuocJGE/edit#gid=0[/url])

[b]Open Mic[/b]
– Episode 289 Feedback
[url]https://forums.civfanatics.com/threads/polycast-episode-289-a-thesis-be-warned.622255[/url]
([url]https://forums.civfanatics.com/threads/bringing-back-the-height-advantage-ideas-for-tall-play.620962/#post-14864259[/url])
([url]https://forums.civfanatics.com/threads/tall-versus-wide.621210/#post-14864484[/url])

[b]Miscellaneous[/b]
– [i]Civ[/i] Series Tops “Video Games Schools Should Let You Play” List

– Aspyr Releases [i]CivVI[/i] Summer 2017 Update on Mac One Week, Linux Week After
[url]https://blog.aspyr.com/2017/09/07/sid-meiers-civilization-vi-summer-2017-update-live-mac[/url]
[url]https://support.aspyr.com/hc/en-us/articles/216979606-Civilization-VI-STEAM-KB[/url]
([url]https://www.gamingonlinux.com/articles/after-much-delay-the-summer-2017-update-for-civilization-vi-is-finally-out-on-linux.10342[/url])
([url]https://www.facebook.com/civ/posts/10155542903430359[/url])

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

ANNOUNCEMENT: “Fall of the Inca II” – Hall of Fame Challenge Series XIX

By | September 10, 2017

The Hall of Fame Team would like to welcome new players, and welcome back old vets, to the Nineteenth running of the Civfanatics Civ IV Hall of Fame Challenge Series.

HOF Challenge XVIII was a successful and competitive installment of the series, won by @neilmeister. HOF Challenge XIX is a collection of 10 games with a time limit of 6 months to complete them (from 10th September to 9th March 2018). 13 players took part submitting at least 50 entries and each game received at least 1 entry with 6 different players achieved first places.

The winner will be the person who finishes the most games and collects the most points along the way (10 for 1st in each individual game, down to 1 for 10th). Progress results for all games can be found at http://hof.civfanatics.net/civ4/challenge.php. There are individual threads for each game in the Challenge Series forum so head on over and check it out.

This challenge continues the “Fall of the Inca” theme. The Inca are widely recognised as the most powerful nation you can play in Civ IV, especially at the higher levels where the anti-archery bonus for the Quecha UU and it’s free Combat I promotion means you have a powerful attacking force from Turn 0. Their UB, the Terrace, is based on a building you will normally construct in every city (Granary) and acts as a mini-creative trait. Their actual traits are 2 of the strongest in the game – Financial and Industrious. Finally their starting techs of Agriculture and Mysticism are very flexible – your workers have something to do immediately and you can compete in the race for early religions if you so desire. The Incans are so strong that their games do not count towards Elite Quatrromaster status and they are not normally chosen for Gauntlets.

4 Incan records were removed from the Hall of Fame through the first installment of this challenge, let’s see if we can double that this time!

For those unfamiliar with the CFC Hall of Fame (HOF), we encourage you to try the challenge as a way of introducing yourself to the HOF. The Challenge series is just one feature of the HOF. A Gauntlet series of games is run monthly. In addition you can simply submit any of your games to the HOF. All valid games are recorded to a database and ranked under various categories. The HOF enables you to compare your progress against other HOFers over all time or simply track your own progress. In other words, the HOF is as competitive as you want it to be.

Civ IV HOF Update

By | September 10, 2017

The Civilization IV Hall of Fame has been updated – 27 games were accepted since the previous update.

Congratulations to [b]@brianbog[/b] for the highest Firaxis score of the update with a Tiny, Normal, Emperor, Domination game for 160,325 points.

[b]@Tonny[/b] was the most active player during this update, submitting 10 games.

Only one player was brave enough to take on Deity this update:

    [b]@Sun Tzu Wu[/b] – Jul 1968 AD, Small, Epic, Deity, Espionage game for 22,625 points.

A number of players gained number one positions on harder difficulty levels:

[b]@Sun Tzu Wu[/b] with a Jul 1968 AD, Small, Epic, Deity, Espionage game for 22,625 points.

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats.php?show=updates]Full Update Details[/url]
>> [url=http://forums.civfanatics.com/threads/civ-iv-hof-update-discussion-thread.622234]Discussion Thread[/url]

PolyCast Episode 289: “A Thesis, Be Warned”

By | September 10, 2017

Incoming. The two-hundred-and-eighty-ninth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode289]A Thesis, Be Warned[/url]”, features regular [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest co-host [url=http://steamcommunity.com/id/MikeDoubleU]Mike “MikeDoubleU”[/url] and first-time guest co-host [url=https://apolyton.net/member/743-ixnay]Kyle “ixnay” Stadler[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m18s[/i] | [b]Forum Talk[/b]
What is the [url=https://forums.civfanatics.com/threads/is-there-any-strategic-value-to-naval-melee-units.615596]”strategic value” to[/url] naval melee units, making [url=https://forums.civfanatics.com/threads/bringing-back-the-height-advantage-ideas-for-tall-play.620962]tall empires[/url] [url=https://forums.civfanatics.com/threads/make-tall-valid-make-pop-matter-increase-science-culture-per-population.621124]”valid again”[/url] (07m16s) and stop requiring units that [url=https://forums.civfanatics.com/threads/its-time-to-stop-requiring-units-to-need-resources.621781]require resources[/url] (25m13s) are followed by rating [url=https://civ6.gamepedia.com/Great_Engineer]Great Engineers[/url] (35m05s), [url=https://civ6.gamepedia.com/Great_General]Great Generals[/url] (39m11s) and [url=https://civ6.gamepedia.com/Great_Merchant]Great Merchants[/url] (44m56) — all in [i]Civilization VI[/i].
– [i]50m17s[/i] | [b]Research Lab[/b]
A [url=https://www.reddit.com/r/civ/comments/6wpkul/casus_belli_idea_war_on_terror]call to add[/url] a Casus Belli (CB) for “War on Terror” in [i]CivVI[/i] leads to a greater examination of the CB system in the game itself.

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Refrigerator Tetris, [url=https://civ6.gamepedia.com/Great_Musician]Great Musician[/u]s hit flat notes and voluntelling self.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.